Player Matchup

Ao Kuang
Ao Kuang
Axel4526
Ao Kuang
Level 66
God Stats
0W - 2L
1,283 SR
Queue Stats
232W - 214L
1,474 Elo+
Party 1
Fenrir
Fenrir
MythicDawg133
Fenrir
Level 136
God Stats
1W - 3L
1,395 SR
Queue Stats
134W - 122L
1,457 Elo+
Party 1
Anhur
Anhur
TAEx0824
Anhur
Level 142
God Stats
0W - 1L
1,306 SR
Queue Stats
271W - 246L
1,455 Elo+
Party 1
Lancelot
Lancelot
TooGoldForYou
Lancelot
Level 137
God Stats
12W - 11L
1,648 SR
Queue Stats
199W - 178L
1,484 Elo+
Party 1
Janus
Janus
iswolo
Janus
Level 41
God Stats
17W - 15L
1,540 SR
Queue Stats
29W - 41L
1,382 Elo+
Party 1
Team Averages
Level 104
1,435 SR
1,450 Elo+

VS

Team Averages
Level 105
1,581 SR
1,530 Elo+
Scylla
Scylla
 
Scylla
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
IMASUPPORTMAIN
Hachiman
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,665 Elo+
Party 2
Horus
Horus
PRXFIT
Horus
Level 89
God Stats
6W - 1L
1,730 SR
Queue Stats
104W - 96L
1,548 Elo+
Party 2
Achilles
Achilles
saturn514
Achilles
Level 156
God Stats
19W - 13L
1,672 SR
Queue Stats
699W - 628L
1,555 Elo+
Solo
Ne Zha
Ne Zha
xXRaimpackXx
Ne Zha
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 7L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Axel4526
Ao Kuang
11
2 / 2 / 0
6,353
578
2,233
10,323
3,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 1
4,624
420
2,298
7,158
4,771
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
TAEx0824
Anhur
9
0 / 4 / 1
5,460
496
2,924
9,285
2,970
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
TooGoldForYou
Lancelot
10
0 / 3 / 0
5,353
487
2,145
8,141
6,193
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
iswolo
Janus
10
0 / 1 / 0
5,538
503
4,169
6,494
1,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
1 / 0 / 1
6,239
567
4,219
6,315
2,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
12
6 / 1 / 1
7,070
643
7,976
6,353
2,017
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
PRXFIT
Horus
10
0 / 1 / 4
6,015
547
2,841
6,058
4,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Achilles
saturn514
Achilles
12
3 / 0 / 0
7,599
691
6,359
6,339
4,026
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ne Zha
11
1 / 0 / 3
6,517
592
3,513
7,744
2,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
11
11
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
0
1
1.5
L
Ao Kuang
Axel4526
Ao Kuang
2
2
0
1
W
Hachiman
6
1
1
6.5
L
0
1
1
0.5
W
Horus
PRXFIT
Horus
0
1
4
2
L
Anhur
TAEx0824
Anhur
0
4
1
0.13
L
Lancelot
TooGoldForYou
Lancelot
0
3
0
0
L
Janus
iswolo
Janus
0
1
0
0
W
Achilles
saturn514
Achilles
3
0
0
3
W
Ne Zha
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,769
Damage
24,908
41,401
Taken
32,809
19,051
Mitigated
15,705
9,497
Healing
14,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,219
542
0
1,170
6,315
2,028
0
2,596
3,429
51,938
0
L
Ao Kuang
Axel4526
Ao Kuang
2,233
443
0
1,440
10,323
3,311
0
86
10,237
47,589
0
W
Hachiman
7,976
4,327
0
3,610
6,353
2,017
0
225
6,128
0
51,230
L
2,298
347
0
1,172
7,158
4,771
0
1,289
5,869
0
12,991
W
Horus
PRXFIT
Horus
2,841
995
457
2,446
6,058
4,754
0
1,923
4,017
0
16,201
L
Anhur
TAEx0824
Anhur
2,924
1,542
0
2,997
9,285
2,970
0
56
9,229
0
37,377
L
Lancelot
TooGoldForYou
Lancelot
2,145
421
0
1,533
8,141
6,193
0
0
8,141
0
28,161
L
Janus
iswolo
Janus
4,169
97
0
2,355
6,494
1,806
0
2,844
3,650
35,625
0
W
Achilles
saturn514
Achilles
6,359
1,571
0
2,491
6,339
4,026
345
407
5,932
0
47,636
W
Ne Zha
3,513
745
0
4,281
7,744
2,880
0
875
6,849
0
45,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,328
Gold Earned
33,440
301
Minions Killed
331
0
Camps Cleared
0
1,099,301
Distance Traveled
1,178,229
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,239
567
85
8
0
223,385
0
L
Ao Kuang
6,353
578
80
7
0
252,990
4
W
Hachiman
7,070
643
66
6
0
211,943
3
L
Fenrir
4,624
420
20
2
0
245,974
0
W
Horus
6,015
547
27
2
0
233,001
4
L
Anhur
5,460
496
67
6
0
184,876
0
L
Lancelot
5,353
487
57
5
0
203,856
1
L
Janus
5,538
503
77
7
0
211,605
0
W
Achilles
7,599
691
76
7
0
239,818
2
W
Ne Zha
6,517
592
77
7
0
270,082
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role