Player Matchup

Horus
Horus
 
Horus
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
LeifTheTheif
Anhur
Level 87
God Stats
19W - 21L
1,194 SR
Queue Stats
435W - 438L
1,418 Elo+
Party 2
Kuzenbo
Kuzenbo
ityaboinu66et
Kuzenbo
Level 25
God Stats
30W - 30L
1,546 SR
Queue Stats
86W - 80L
1,439 Elo+
Party 2
Janus
Janus
namechanged9098
Janus
Level 62
God Stats
2W - 3L
1,276 SR
Queue Stats
476W - 447L
1,390 Elo+
Party 2
Loki
Loki
warbatinc
Loki
Level 61
God Stats
3W - 2L
1,665 SR
Queue Stats
220W - 208L
1,447 Elo+
Solo
Team Averages
Level 59
1,436 SR
1,439 Elo+

VS

Team Averages
Level 67
1,341 SR
1,344 Elo+
Hel
Hel
BeastyIK
Hel
Level 66
God Stats
3W - 3L
1,626 SR
Queue Stats
40W - 39L
1,435 Elo+
Solo
King Arthur
King Arthur
CBG-2RAW
King Arthur
Level 99
God Stats
2W - 3L
1,278 SR
Queue Stats
9W - 15L
1,431 Elo+
Solo
Izanami
Izanami
DannySaidWhat
Izanami
Level 17
God Stats
4W - 9L
1,051 SR
Queue Stats
6W - 12L
1,117 Elo+
Party 1
Cthulhu
Cthulhu
Feddy op8569
Cthulhu
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 204L
1,416 Elo+
Party 1
Serqet
Serqet
LITTLE DEMON04
Serqet
Level 25
God Stats
1W - 7L
1,250 SR
Queue Stats
40W - 64L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
1 / 5 / 0
5,728
521
4,335
8,662
5,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
9 / 1 / 0
7,189
654
11,589
7,429
2,639
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
10
1 / 0 / 9
6,481
589
3,563
8,532
8,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 0 / 1
6,197
563
3,761
3,878
1,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
8
0 / 3 / 3
4,900
445
1,908
7,174
2,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,570
506
1,892
5,721
2,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
CBG-2RAW
King Arthur
12
8 / 1 / 0
7,217
656
7,384
12,036
8,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Izanami
8
0 / 6 / 0
4,925
448
2,343
9,311
1,714
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Feddy op8569
Cthulhu
8
1 / 2 / 2
5,807
528
4,010
8,852
5,480
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 0
5,043
458
915
5,506
1,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
12
Kills
9
9
Deaths
12
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
5
0
0.2
L
0
2
0
0
L
King Arthur
CBG-2RAW
King Arthur
8
1
0
8
L
Izanami
0
6
0
0
L
Cthulhu
Feddy op8569
Cthulhu
1
2
2
1
L
0
1
0
0
W
9
1
0
9
W
Kuzenbo
1
0
9
5.5
W
1
0
1
1.5
W
Loki
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,156
Damage
16,544
35,675
Taken
41,426
19,820
Mitigated
19,137
7,326
Healing
7,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,335
1,700
80
1,979
8,662
5,494
0
612
8,050
0
22,466
L
1,892
0
1,026
2,566
5,721
2,026
0
3,099
2,622
36,355
0
L
King Arthur
CBG-2RAW
King Arthur
7,384
983
0
2,890
12,036
8,099
203
0
11,433
0
42,006
L
Izanami
2,343
1,948
0
169
9,311
1,714
0
608
8,703
0
25,786
L
Cthulhu
Feddy op8569
Cthulhu
4,010
200
0
1,110
8,852
5,480
0
2,991
5,628
21,028
0
L
915
211
0
170
5,506
1,818
0
688
4,818
0
21,878
W
11,589
7,577
0
2,790
7,429
2,639
1,012
760
6,669
0
52,391
W
Kuzenbo
3,563
1,394
0
1,590
8,532
8,300
0
2,751
5,610
17,523
0
W
3,761
292
0
887
3,878
1,298
525
2,133
1,745
45,616
0
W
Loki
1,908
532
0
0
7,174
2,089
0
211
6,963
0
17,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,495
Gold Earned
28,562
229
Minions Killed
267
0
Camps Cleared
0
1,147,247
Distance Traveled
1,131,087
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,728
521
28
3
0
222,497
0
L
Hel
5,570
506
67
6
0
230,971
3
L
King Arthur
7,217
656
66
6
0
212,548
2
L
Izanami
4,925
448
53
5
0
203,023
0
L
Cthulhu
5,807
528
40
4
0
248,825
0
L
Serqet
5,043
458
41
4
0
235,720
0
W
Anhur
7,189
654
69
6
0
185,660
2
W
Kuzenbo
6,481
589
29
3
0
240,656
0
W
Janus
6,197
563
80
7
0
235,296
2
W
Loki
4,900
445
23
2
0
263,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role