Player Matchup

Achilles
Achilles
Deathcore87
Achilles
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
300W - 272L
1,478 Elo+
Solo
Danzaburou
Danzaburou
Hieeeeeeee
Danzaburou
Level 48
God Stats
3W - 2L
1,240 SR
Queue Stats
86W - 98L
1,342 Elo+
Solo
Hachiman
Hachiman
NAEL_PSYCHO
Hachiman
Level 91
God Stats
1W - 0L
1,774 SR
Queue Stats
15W - 23L
1,335 Elo+
Solo
Discordia
Discordia
ProRandyBear
Discordia
Level 88
God Stats
3W - 0L
1,780 SR
Queue Stats
111W - 107L
1,480 Elo+
Solo
Hou Yi
Hou Yi
khekhe17
Hou Yi
Level 123
God Stats
4W - 7L
1,095 SR
Queue Stats
544W - 558L
1,387 Elo+
Solo
Team Averages
Level 76
1,478 SR
1,404 Elo+

VS

Team Averages
Level 93
1,456 SR
1,464 Elo+
Jormungandr
Jormungandr
Im Praying
Jormungandr
Level 45
God Stats
0W - 1L
1,475 SR
Queue Stats
21W - 29L
1,440 Elo+
Solo
Osiris
Osiris
Lucifer7163
Osiris
Level 149
God Stats
0W - 2L
1,264 SR
Queue Stats
88W - 109L
1,455 Elo+
Solo
Ganesha
Ganesha
MicrobicFool79
Ganesha
Level 78
God Stats
6W - 4L
1,539 SR
Queue Stats
353W - 356L
1,464 Elo+
Solo
Chernobog
Chernobog
R4tb3llyy
Chernobog
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 19L
1,556 Elo+
Solo
Khepri
Khepri
Timon_517_Savage
Khepri
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 80L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Deathcore87
Achilles
20
8 / 5 / 8
13,479
749
13,294
34,783
45,345
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
Hieeeeeeee
Danzaburou
20
4 / 3 / 12
14,065
781
21,789
18,479
9,642
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
NAEL_PSYCHO
Hachiman
20
6 / 4 / 7
13,552
753
18,737
14,454
7,980
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
ProRandyBear
Discordia
6
0 / 0 / 0
8,310
462
0
0
0
Hou Yi
khekhe17
Hou Yi
20
2 / 6 / 12
12,039
669
22,714
17,956
9,907
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Im Praying
Jormungandr
20
9 / 4 / 7
14,592
811
22,364
23,813
36,737
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
2
0 / 0 / 0
5,048
280
0
0
0
20
0 / 5 / 18
13,958
775
18,224
26,676
46,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
R4tb3llyy
Chernobog
20
8 / 3 / 6
14,069
782
22,073
17,799
14,087
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 8 / 6
10,633
591
5,413
28,415
38,053
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
55
20
Kills
18
18
Deaths
20
39
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Achilles
Deathcore87
Achilles
8
5
8
2.4
W
Danzaburou
Hieeeeeeee
Danzaburou
4
3
12
3.33
L
Jormungandr
Im Praying
Jormungandr
9
4
7
3.13
L
Osiris
0
0
0
0
L
0
5
18
1.8
W
Hachiman
NAEL_PSYCHO
Hachiman
6
4
7
2.38
W
Discordia
ProRandyBear
Discordia
0
0
0
0
L
Chernobog
R4tb3llyy
Chernobog
8
3
6
3.67
L
1
8
6
0.5
W
Hou Yi
khekhe17
Hou Yi
2
6
12
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,534
Damage
68,074
85,672
Taken
96,703
72,874
Mitigated
135,495
32,777
Healing
24,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Deathcore87
Achilles
13,294
3,551
2,095
14,366
34,783
45,345
457
14,185
19,157
0
21,721
W
Danzaburou
Hieeeeeeee
Danzaburou
21,789
5,919
818
7,984
18,479
9,642
3,277
9,996
7,587
0
55,106
L
Jormungandr
Im Praying
Jormungandr
22,364
3,915
1,991
6,728
23,813
36,737
1,662
50
23,571
54,992
0
L
Osiris
0
0
0
0
0
0
0
0
0
0
0
L
18,224
1,376
2,309
4,172
26,676
46,618
954
44
25,618
34,927
936
W
Hachiman
NAEL_PSYCHO
Hachiman
18,737
11,682
924
2,571
14,454
7,980
3,672
7,635
6,531
0
54,082
W
Discordia
ProRandyBear
Discordia
0
0
0
0
0
0
0
0
0
0
0
L
Chernobog
R4tb3llyy
Chernobog
22,073
15,134
2,145
5,185
17,799
14,087
5,107
14
17,737
0
52,837
L
5,413
722
747
1,627
28,415
38,053
308
13
28,039
12,647
537
W
Hou Yi
khekhe17
Hou Yi
22,714
10,441
1,212
2,807
17,956
9,907
983
9,470
7,646
0
44,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,445
Gold Earned
58,300
194
Minions Killed
197
0
Camps Cleared
0
1,181,543
Distance Traveled
1,245,524
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,479
749
20
1
0
273,141
0
W
Danzaburou
14,065
781
62
3
0
360,349
0
L
Jormungandr
14,592
811
96
5
0
322,857
0
L
Osiris
5,048
280
0
0
0
0
0
L
Ganesha
13,958
775
4
0
0
325,047
0
W
Hachiman
13,552
753
70
4
0
269,878
0
W
Discordia
8,310
462
0
0
0
0
0
L
Chernobog
14,069
782
77
4
0
312,477
0
L
Khepri
10,633
591
20
1
0
285,143
0
W
Hou Yi
12,039
669
42
2
0
278,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role