Player Matchup

Baba Yaga
Baba Yaga
AXEBALANQUE
Baba Yaga
Level 152
God Stats
18W - 9L
1,693 SR
Queue Stats
472W - 483L
1,486 Elo+
Party 3
Sylvanus
Sylvanus
Bopper710
Sylvanus
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
288W - 309L
1,500 Elo+
Party 3
Thor
Thor
CLG Anthony
Thor
Level 247
God Stats
3W - 4L
1,320 SR
Queue Stats
384W - 380L
1,577 Elo+
Party 3
Bakasura
Bakasura
Freditooo7825
Bakasura
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,166 Elo+
Solo
Hou Yi
Hou Yi
GhibliJoe
Hou Yi
Level 130
God Stats
5W - 10L
1,688 SR
Queue Stats
262W - 258L
1,566 Elo+
Party 3
Team Averages
Level 139
1,540 SR
1,459 Elo+

VS

Team Averages
Level 133
1,551 SR
1,530 Elo+
He Bo
He Bo
 
He Bo
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
GlansDillzig
Sylvanus
Level 61
God Stats
4W - 2L
1,561 SR
Queue Stats
182W - 158L
1,539 Elo+
Party 1
Geb
Geb
Murpx
Geb
Level 136
God Stats
5W - 2L
1,534 SR
Queue Stats
105W - 95L
1,484 Elo+
Party 2
Persephone
Persephone
ShimapanDaisuki
Persephone
Level 175
God Stats
5W - 6L
1,548 SR
Queue Stats
295W - 286L
1,541 Elo+
Party 1
Neith
Neith
c010n31
Neith
Level 147
God Stats
2W - 1L
1,615 SR
Queue Stats
79W - 56L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AXEBALANQUE
Baba Yaga
15
0 / 1 / 3
6,962
696
12,441
8,917
4,230
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
Bopper710
Sylvanus
14
0 / 1 / 1
7,231
723
3,453
9,884
9,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 3 / 1
7,143
714
9,120
8,865
3,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bakasura
Freditooo7825
Bakasura
11
1 / 6 / 2
6,856
686
3,200
9,007
5,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hou Yi
GhibliJoe
Hou Yi
14
1 / 2 / 0
6,695
670
5,974
6,952
2,556
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
1 / 2 / 7
7,238
724
5,118
7,600
2,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
GlansDillzig
Sylvanus
15
3 / 0 / 9
8,736
874
5,120
7,740
6,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Geb
Murpx
Geb
14
3 / 1 / 4
8,238
824
5,024
14,345
13,021
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Persephone
ShimapanDaisuki
Persephone
14
2 / 1 / 8
7,901
790
13,921
6,563
2,908
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
c010n31
Neith
15
4 / 0 / 8
8,527
853
9,580
8,137
4,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
4
Kills
13
13
Deaths
4
7
Assists
36
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
1
2
7
2.25
L
Baba Yaga
AXEBALANQUE
Baba Yaga
0
1
3
1.5
L
Sylvanus
Bopper710
Sylvanus
0
1
1
0.5
L
2
3
1
0.83
L
Bakasura
Freditooo7825
Bakasura
1
6
2
0.33
L
Hou Yi
GhibliJoe
Hou Yi
1
2
0
0.5
W
Sylvanus
GlansDillzig
Sylvanus
3
0
9
7.5
W
Geb
Murpx
Geb
3
1
4
5
W
Persephone
ShimapanDaisuki
Persephone
2
1
8
6
W
Neith
c010n31
Neith
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,188
Damage
38,763
43,625
Taken
44,385
24,621
Mitigated
29,299
15,989
Healing
21,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
5,118
503
373
406
7,600
2,933
697
2,323
5,115
14,473
0
L
Baba Yaga
AXEBALANQUE
Baba Yaga
12,441
276
632
2,169
8,917
4,230
0
6,294
2,623
24,139
0
L
Sylvanus
Bopper710
Sylvanus
3,453
938
4,426
5,207
9,884
9,566
0
6,253
3,463
6,628
0
L
9,120
724
161
503
8,865
3,189
0
6,103
2,762
0
21,589
L
Bakasura
Freditooo7825
Bakasura
3,200
1,392
270
843
9,007
5,080
0
5,164
3,843
0
5,452
L
Hou Yi
GhibliJoe
Hou Yi
5,974
2,039
302
1,476
6,952
2,556
0
5,549
1,403
0
14,684
W
Sylvanus
GlansDillzig
Sylvanus
5,120
1,072
5,146
3,037
7,740
6,283
227
2,481
4,754
7,930
0
W
Geb
Murpx
Geb
5,024
454
2,960
4,263
14,345
13,021
0
5,670
8,634
10,066
0
W
Persephone
ShimapanDaisuki
Persephone
13,921
664
1,376
1,238
6,563
2,908
336
2,695
3,678
27,862
0
W
Neith
c010n31
Neith
9,580
2,923
706
2,022
8,137
4,154
400
2,710
5,018
0
30,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,887
Gold Earned
40,640
101
Minions Killed
139
0
Camps Cleared
0
915,315
Distance Traveled
1,081,621
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,238
724
21
2
0
199,042
0
L
Baba Yaga
6,962
696
18
2
0
225,594
0
L
Sylvanus
7,231
723
16
2
0
176,712
0
L
Thor
7,143
714
33
3
0
149,683
0
L
Bakasura
6,856
686
10
1
0
160,568
0
L
Hou Yi
6,695
670
24
2
0
202,758
0
W
Sylvanus
8,736
874
10
1
0
239,390
0
W
Geb
8,238
824
9
1
0
234,677
0
W
Persephone
7,901
790
35
4
0
195,607
0
W
Neith
8,527
853
64
6
0
212,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role