Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baba Yaga
Baba Yaga
BBQSaucin
Baba Yaga
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
166W - 157L
1,554 Elo+
Party 2
Izanami
Izanami
McGeeOfTheWorld
Izanami
Level 102
God Stats
4W - 7L
1,513 SR
Queue Stats
286W - 269L
1,570 Elo+
Party 3
Anhur
Anhur
Nonibalogna
Anhur
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
437W - 391L
1,557 Elo+
Party 3
Achilles
Achilles
therock822
Achilles
Level 26
God Stats
1W - 3L
1,320 SR
Queue Stats
1W - 3L
1,296 Elo+
Party 2
Team Averages
Level 87
1,466 SR
1,495 Elo+

VS

Team Averages
Level 138
1,603 SR
1,492 Elo+
Anubis
Anubis
D3lan0
Anubis
Level 117
God Stats
19W - 12L
1,587 SR
Queue Stats
34W - 40L
1,489 Elo+
Solo
Aphrodite
Aphrodite
Harry7002
Aphrodite
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 69L
1,460 Elo+
Party 1
Ix Chel
Ix Chel
SunnyStyxx
Ix Chel
Level 146
God Stats
11W - 12L
1,539 SR
Queue Stats
160W - 180L
1,473 Elo+
Party 1
Kali
Kali
Zombiesnake0097
Kali
Level 156
God Stats
8W - 5L
1,637 SR
Queue Stats
156W - 169L
1,511 Elo+
Party 1
Pele
Pele
xeminak
Pele
Level 144
God Stats
2W - 0L
1,753 SR
Queue Stats
170W - 183L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
0 / 5 / 2
6,478
432
4,146
12,127
11,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Baba Yaga
BBQSaucin
Baba Yaga
14
0 / 2 / 2
7,615
508
7,841
7,614
2,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 5 / 0
7,625
508
6,911
10,847
4,413
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 4 / 1
7,189
479
3,284
13,098
4,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Achilles
therock822
Achilles
12
0 / 0 / 0
6,561
437
8,310
13,534
14,573
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
D3lan0
Anubis
16
2 / 1 / 2
9,683
646
5,353
8,219
4,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
Harry7002
Aphrodite
14
7 / 1 / 3
8,729
582
8,547
9,831
4,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ix Chel
SunnyStyxx
Ix Chel
13
1 / 0 / 6
8,144
543
7,400
6,762
5,870
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
6 / 1 / 4
8,997
600
10,020
18,623
8,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Pele
xeminak
Pele
16
0 / 0 / 0
9,334
622
8,912
12,711
11,577
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
3
Kills
16
16
Deaths
3
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
5
2
0.2
L
Baba Yaga
BBQSaucin
Baba Yaga
0
2
2
0.5
W
Anubis
D3lan0
Anubis
2
1
2
3
W
Aphrodite
Harry7002
Aphrodite
7
1
3
8.5
L
1
5
0
0.2
L
2
4
1
0.63
W
Ix Chel
SunnyStyxx
Ix Chel
1
0
6
4
W
6
1
4
8
L
Achilles
therock822
Achilles
0
0
0
0
W
Pele
xeminak
Pele
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,492
Damage
40,232
57,220
Taken
56,146
37,608
Mitigated
34,456
10,435
Healing
28,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,146
1,061
0
2,433
12,127
11,656
0
7,098
4,771
17,029
0
L
Baba Yaga
BBQSaucin
Baba Yaga
7,841
228
0
2,251
7,614
2,743
0
3,006
4,534
68,155
0
W
Anubis
D3lan0
Anubis
5,353
325
0
3,968
8,219
4,459
589
4,948
3,271
94,615
0
W
Aphrodite
Harry7002
Aphrodite
8,547
1,902
3,396
6,406
9,831
4,346
307
2,152
7,679
60,874
0
L
6,911
4,927
0
2,363
10,847
4,413
451
6,498
4,349
0
66,147
L
3,284
1,661
0
1,696
13,098
4,223
34
4,689
8,409
0
42,682
W
Ix Chel
SunnyStyxx
Ix Chel
7,400
2,127
868
1,823
6,762
5,870
63
2,120
4,642
33,869
0
W
10,020
5,812
0
5,162
18,623
8,204
75
2,714
15,909
0
70,901
L
Achilles
therock822
Achilles
8,310
2,596
0
1,692
13,534
14,573
0
470
13,064
0
38,110
W
Pele
xeminak
Pele
8,912
2,982
0
7,223
12,711
11,577
780
250
12,461
816
81,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,468
Gold Earned
44,887
380
Minions Killed
564
0
Camps Cleared
0
1,476,556
Distance Traveled
1,502,755
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,478
432
19
1
0
314,942
0
L
Baba Yaga
7,615
508
117
8
0
302,265
2
W
Anubis
9,683
646
172
11
0
281,051
0
W
Aphrodite
8,729
582
123
8
0
253,835
0
L
Izanami
7,625
508
126
8
0
252,788
0
L
Anhur
7,189
479
66
4
0
298,533
0
W
Ix Chel
8,144
543
56
4
0
295,882
2
W
Kali
8,997
600
86
6
0
348,243
0
L
Achilles
6,561
437
52
3
0
308,028
0
W
Pele
9,334
622
127
8
0
323,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role