Player Matchup

Kukulkan
Kukulkan
Gold I
Chainwwax
Kukulkan
Gold I
Level 86
God Stats
65W - 63L
1,453 SR
Queue Stats
489W - 625L
1,534 MMR
Solo
Fenrir
Fenrir
Platinum V
Minamisawa
Fenrir
Platinum V
Level 43
God Stats
28W - 19L
1,750 SR
Queue Stats
92W - 111L
1,610 MMR
Party 2
Sylvanus
Sylvanus
Platinum V
Superrrrrg00d
Sylvanus
Platinum V
Level 54
God Stats
34W - 34L
1,610 SR
Queue Stats
92W - 111L
1,610 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 61
1,604 SR
1,584 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 85
1,473 SR
1,558 MMR
Anhur
Anhur
Bronze III
ConfusedCattail
Anhur
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
King Arthur
King Arthur
Bronze III
KrageSpawn
King Arthur
Bronze III
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Ix Chel
Ix Chel
Platinum V
karnoking
Ix Chel
Platinum V
Level 107
God Stats
6W - 11L
1,418 SR
Queue Stats
229W - 266L
1,673 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chainwwax
Kukulkan
14
2 / 1 / 8
10,342
796
11,207
6,023
3,009
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Minamisawa
Fenrir
14
8 / 1 / 2
10,736
826
10,860
13,861
11,163
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
Superrrrrg00d
Sylvanus
12
0 / 1 / 10
9,330
718
4,272
10,490
8,975
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
DiscordiaAphroditeMartichorasAh Muzen Cab

VS

Bans
JanusHorusAtlasBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
9,096
700
7,624
12,112
4,117
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
KrageSpawn
King Arthur
11
1 / 5 / 2
9,053
696
5,995
14,669
13,702
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
karnoking
Ix Chel
13
1 / 1 / 0
9,409
724
9,560
6,818
2,641
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
10
Kills
3
3
Deaths
10
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Chainwwax
Kukulkan
2
1
8
6
L
1
4
2
0.5
L
King Arthur
KrageSpawn
King Arthur
1
5
2
0.4
W
Fenrir
Minamisawa
Fenrir
8
1
2
9
W
Sylvanus
Superrrrrg00d
Sylvanus
0
1
10
5
L
Ix Chel
karnoking
Ix Chel
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,339
Damage
23,179
30,374
Taken
33,599
23,147
Mitigated
20,460
9,756
Healing
7,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Chainwwax
Kukulkan
11,207
718
0
1,147
6,023
3,009
644
1,838
4,185
75,817
0
L
7,624
4,319
0
1,756
12,112
4,117
0
5,602
6,482
0
35,898
L
King Arthur
KrageSpawn
King Arthur
5,995
924
0
2,115
14,669
13,702
8
6,769
7,814
0
27,196
W
Fenrir
Minamisawa
Fenrir
10,860
1,617
0
4,086
13,861
11,163
609
4,633
8,873
0
21,663
W
Sylvanus
Superrrrrg00d
Sylvanus
4,272
296
2,199
2,324
10,490
8,975
400
3,811
6,479
13,536
0
L
Ix Chel
karnoking
Ix Chel
9,560
1,097
989
2,583
6,818
2,641
84
3,632
3,186
50,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,408
Gold Earned
27,558
147
Minions Killed
154
0
Camps Cleared
0
764,611
Distance Traveled
737,440
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,342
796
112
9
0
243,295
0
L
Anhur
9,096
700
67
5
0
242,331
0
L
King Arthur
9,053
696
30
2
0
249,705
0
W
Fenrir
10,736
826
23
2
0
284,121
0
W
Sylvanus
9,330
718
12
1
0
237,195
2
L
Ix Chel
9,409
724
57
4
0
245,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role