Player Matchup

Anubis
Anubis
Fawuita420
Anubis
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 38L
1,594 Elo+
Party 1
Hel
Hel
Rivengeance
Hel
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,426 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SABER4Sonic
Ah Muzen Cab
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
110W - 107L
1,517 Elo+
Solo
Sol
Sol
StonerThc
Sol
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 59L
1,472 Elo+
Party 1
Maui
Maui
TROLLCAZAPUTAS
Maui
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
345W - 362L
1,449 Elo+
Party 1
Team Averages
Level 40
1,500 SR
1,492 Elo+

VS

Team Averages
Level 24
1,500 SR
1,383 Elo+
Anhur
Anhur
 
Anhur
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
AmberProduct443
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 59L
1,748 Elo+
Solo
Ymir
Ymir
Freditooo7825
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,212 Elo+
Solo
Atlas
Atlas
Galaseca69
Atlas
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 41L
1,264 Elo+
Party 2
Geb
Geb
Perfixer
Geb
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,189 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Fawuita420
Anubis
16
6 / 1 / 11
9,334
933
12,585
9,450
5,408
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 0 / 18
8,670
867
6,516
10,648
5,072
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
SABER4Sonic
Ah Muzen Cab
16
4 / 1 / 14
9,194
919
14,948
10,833
5,396
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 1 / 9
8,781
878
8,543
6,074
2,807
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
4 / 2 / 15
8,787
879
5,036
13,010
12,575
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
1 / 5 / 4
7,411
741
10,260
11,235
5,313
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

1
0 / 0 / 0
2,524
252
0
0
0
15
2 / 7 / 2
7,894
789
10,967
15,276
14,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Atlas
14
0 / 5 / 4
7,110
711
8,761
14,371
14,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
2 / 4 / 1
7,316
732
6,532
11,646
9,878
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
16
21
Kills
5
5
Deaths
21
67
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
5
4
0.6
L
0
0
0
0
W
Anubis
Fawuita420
Anubis
6
1
11
11.5
L
2
7
2
0.43
L
Atlas
0
5
4
0.4
L
2
4
1
0.63
W
2
0
18
11
W
Ah Muzen Cab
SABER4Sonic
Ah Muzen Cab
4
1
14
11
W
5
1
9
9.5
W
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,628
Damage
36,520
50,015
Taken
52,528
31,258
Mitigated
45,014
30,671
Healing
6,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
10,260
4,828
199
1,931
11,235
5,313
0
8,703
2,492
0
21,795
L
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
Fawuita420
Anubis
12,585
1,113
1,702
3,641
9,450
5,408
301
6,210
2,637
24,423
0
L
10,967
821
0
692
15,276
14,912
0
8,615
6,496
18,059
0
L
Atlas
8,761
1,109
0
1,371
14,371
14,911
0
7,665
6,402
15,310
0
L
6,532
263
1,304
1,021
11,646
9,878
0
7,285
4,361
11,632
0
W
6,516
2,581
9,587
7,496
10,648
5,072
708
6,880
3,270
12,599
0
W
Ah Muzen Cab
SABER4Sonic
Ah Muzen Cab
14,948
7,319
942
1,816
10,833
5,396
1,719
4,182
6,561
0
34,652
W
8,543
3,816
231
1,315
6,074
2,807
624
3,139
2,727
14,630
0
W
5,036
2,132
2,510
1,431
13,010
12,575
481
4,115
8,097
10,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,766
Gold Earned
32,255
119
Minions Killed
76
0
Camps Cleared
0
927,212
Distance Traveled
629,694
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,411
741
50
5
0
150,534
0
L
Yemoja
2,524
252
0
0
0
0
0
W
Anubis
9,334
933
25
3
0
180,203
0
L
Ymir
7,894
789
14
1
0
141,077
0
L
Atlas
7,110
711
6
1
0
182,973
0
L
Geb
7,316
732
6
1
0
155,110
0
W
Hel
8,670
867
16
2
0
190,957
0
W
Ah Muzen Cab
9,194
919
52
5
0
197,145
0
W
Sol
8,781
878
15
2
0
168,872
0
W
Maui
8,787
879
11
1
0
190,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role