Player Matchup

Bellona
Bellona
AlexSnipingBeast
Bellona
Level 82
God Stats
1W - 0L
1,720 SR
Queue Stats
9W - 4L
1,582 Elo+
Party 3
Susano
Susano
Bald_Tryhard
Susano
Level 96
God Stats
1W - 2L
1,307 SR
Queue Stats
27W - 30L
1,460 Elo+
Party 3
Izanami
Izanami
ReboundWing
Izanami
Level 28
God Stats
3W - 1L
1,717 SR
Queue Stats
11W - 9L
1,461 Elo+
Party 3
Nu Wa
Nu Wa
Thatguy_Daniel6
Nu Wa
Level 69
God Stats
2W - 1L
1,867 SR
Queue Stats
15W - 11L
1,571 Elo+
Party 3
Geb
Geb
iamjoshpacetes
Geb
Level 15
God Stats
6W - 2L
1,619 SR
Queue Stats
15W - 13L
1,448 Elo+
Party 3
Team Averages
Level 58
1,646 SR
1,504 Elo+

VS

Team Averages
Level 72
1,577 SR
1,496 Elo+
Shiva
Shiva
ICammyTrillI
Shiva
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 187L
1,503 Elo+
Party 2
Cerberus
Cerberus
Kamote_Carlos
Cerberus
Level 80
God Stats
4W - 8L
1,452 SR
Queue Stats
305W - 301L
1,522 Elo+
Party 2
Cupid
Cupid
PureTB
Cupid
Level 18
God Stats
8W - 6L
1,649 SR
Queue Stats
302W - 258L
1,461 Elo+
Party 2
Ra
Ra
Riveroll99
Ra
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
247W - 224L
1,514 Elo+
Party 1
Ravana
Ravana
soulfoulcabo
Ravana
Level 84
God Stats
19W - 13L
1,785 SR
Queue Stats
154W - 145L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 3
8,910
636
9,515
17,144
18,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Susano
13
7 / 2 / 7
8,305
593
11,330
9,746
3,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
ReboundWing
Izanami
13
4 / 1 / 3
8,080
577
5,449
6,167
2,170
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 4 / 6
7,339
524
8,447
9,058
3,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 0 / 5
6,843
489
3,712
8,626
6,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 0
7,738
553
13,162
17,421
12,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
Kamote_Carlos
Cerberus
11
1 / 4 / 1
6,708
479
3,192
14,915
12,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
PureTB
Cupid
12
1 / 1 / 0
6,641
474
3,256
6,240
2,306
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
1 / 4 / 3
7,492
535
7,037
9,245
3,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
11
3 / 4 / 2
7,336
524
6,041
8,371
3,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
17
Kills
8
8
Deaths
17
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
1
3
5.5
W
Susano
7
2
7
5.25
L
2
4
0
0.5
L
Cerberus
Kamote_Carlos
Cerberus
1
4
1
0.38
L
Cupid
PureTB
Cupid
1
1
0
1
W
Izanami
ReboundWing
Izanami
4
1
3
5.5
L
1
4
3
0.63
W
2
4
6
1.25
W
0
0
5
2.5
L
Ravana
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,453
Damage
32,688
50,741
Taken
56,192
34,494
Mitigated
35,128
8,062
Healing
12,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,515
3,831
0
4,473
17,144
18,787
800
93
17,051
0
67,474
W
Susano
11,330
2,607
0
869
9,746
3,674
0
1,167
8,511
0
52,035
L
13,162
3,147
280
3,744
17,421
12,843
149
1,296
16,125
0
56,826
L
Cerberus
Kamote_Carlos
Cerberus
3,192
49
0
3,109
14,915
12,720
177
4,290
10,625
17,288
0
L
Cupid
PureTB
Cupid
3,256
1,446
51
2,494
6,240
2,306
0
1,358
4,882
0
37,952
W
Izanami
ReboundWing
Izanami
5,449
4,071
0
1,032
6,167
2,170
2,760
1,215
4,902
0
58,597
L
7,037
650
552
1,764
9,245
3,396
818
3,960
5,079
59,838
0
W
8,447
1,426
0
486
9,058
3,139
0
5,059
3,787
48,513
0
W
3,712
311
0
1,202
8,626
6,724
200
2,377
6,071
20,599
0
L
Ravana
6,041
1,613
0
610
8,371
3,863
0
1,075
7,296
0
42,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,477
Gold Earned
35,915
374
Minions Killed
386
0
Camps Cleared
0
1,449,283
Distance Traveled
1,372,005
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,910
636
114
8
0
253,832
0
W
Susano
8,305
593
66
5
0
333,696
5
L
Shiva
7,738
553
82
6
0
277,938
0
L
Cerberus
6,708
479
41
3
0
275,609
3
L
Cupid
6,641
474
83
6
0
278,152
0
W
Izanami
8,080
577
105
8
0
277,619
0
L
Ra
7,492
535
105
8
0
242,654
4
W
Nu Wa
7,339
524
67
5
0
267,930
6
W
Geb
6,843
489
22
2
0
316,206
0
L
Ravana
7,336
524
75
5
0
297,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role