Player Matchup

Achilles
Achilles
Platinum V
Crysteko
Achilles
Platinum V
Level 124
God Stats
3W - 2L
1,634 SR
Queue Stats
76W - 65L
1,674 MMR
Party 1
Chernobog
Chernobog
Platinum II
Fartster1204
Chernobog
Platinum II
Level 169
God Stats
4W - 3L
1,450 SR
Queue Stats
165W - 147L
1,951 MMR
Party 2
Nike
Nike
Platinum II
Rorxars
Nike
Platinum II
Level 63
God Stats
2W - 1L
1,516 SR
Queue Stats
69W - 63L
1,880 MMR
Party 1
Geb
Geb
Platinum I
YoungPliskers
Geb
Platinum I
Level 103
God Stats
37W - 21L
1,658 SR
Queue Stats
233W - 226L
1,752 MMR
Solo
Merlin
Merlin
Platinum V
scilenceikeelu
Merlin
Platinum V
Level 134
God Stats
11W - 7L
1,754 SR
Queue Stats
129W - 120L
1,739 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 119
1,602 SR
1,799 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 149
1,622 SR
1,794 MMR
Cernunnos
Cernunnos
Platinum II
Adanin
Cernunnos
Platinum II
Level 144
God Stats
30W - 28L
1,623 SR
Queue Stats
182W - 164L
1,830 MMR
Solo
Thor
Thor
Platinum I
DoctorProlific
Thor
Platinum I
Level 141
God Stats
29W - 18L
1,644 SR
Queue Stats
452W - 446L
1,788 MMR
Solo
Sun Wukong
Sun Wukong
Platinum I
aBoltofHavoc
Sun Wukong
Platinum I
Level 157
God Stats
5W - 3L
2,007 SR
Queue Stats
256W - 247L
1,873 MMR
Party 3
Fafnir
Fafnir
Platinum III
bubba1597
Fafnir
Platinum III
Level 157
God Stats
1W - 1L
1,518 SR
Queue Stats
49W - 49L
1,748 MMR
Party 3
Raijin
Raijin
Platinum III
toothpick21
Raijin
Platinum III
Level 148
God Stats
0W - 2L
1,319 SR
Queue Stats
92W - 64L
1,730 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Crysteko
Achilles
7
2 / 2 / 1
3,886
777
2,453
5,222
1,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
Fartster1204
Chernobog
6
0 / 0 / 2
3,441
688
3,388
2,927
816
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nike
Rorxars
Nike
7
0 / 0 / 0
3,801
760
671
3,342
1,997
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

5
0 / 0 / 0
3,546
709
1,817
3,162
1,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
1 / 1 / 0
3,992
798
839
2,659
705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
Cu ChulainnHachimanAthenaMartichoras

VS

Bans
SerqetKaliAo KuangSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Adanin
Cernunnos
6
0 / 1 / 0
3,301
660
2,037
3,984
1,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

3
0 / 1 / 0
2,833
567
570
1,998
538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sun Wukong
aBoltofHavoc
Sun Wukong
7
1 / 0 / 0
4,163
833
2,101
2,865
1,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fafnir
bubba1597
Fafnir
6
0 / 1 / 1
3,935
787
1,262
4,841
3,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
8
1 / 0 / 1
4,372
874
1,489
2,176
574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
3
Kills
2
3
Deaths
3
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Adanin
Cernunnos
0
1
0
0
W
Achilles
Crysteko
Achilles
2
2
1
1.25
L
0
1
0
0
W
Chernobog
Fartster1204
Chernobog
0
0
2
1
W
Nike
Rorxars
Nike
0
0
0
0
W
0
0
0
0
L
Sun Wukong
aBoltofHavoc
Sun Wukong
1
0
0
1
L
Fafnir
bubba1597
Fafnir
0
1
1
0.5
W
1
1
0
1
L
Raijin
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,168
Damage
7,459
17,312
Taken
15,864
7,195
Mitigated
7,297
5,541
Healing
7,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Adanin
Cernunnos
2,037
856
0
2,217
3,984
1,233
0
722
3,262
0
22,206
W
Achilles
Crysteko
Achilles
2,453
1,173
0
788
5,222
1,857
0
753
4,445
0
18,040
L
570
393
0
907
1,998
538
0
648
1,350
0
2,693
W
Chernobog
Fartster1204
Chernobog
3,388
2,535
0
1,554
2,927
816
0
539
2,388
0
21,404
W
Nike
Rorxars
Nike
671
178
0
1,111
3,342
1,997
0
0
3,342
0
22,563
W
1,817
386
0
1,338
3,162
1,820
0
753
2,409
10,727
0
L
Sun Wukong
aBoltofHavoc
Sun Wukong
2,101
646
0
1,686
2,865
1,139
0
0
2,865
0
24,639
L
Fafnir
bubba1597
Fafnir
1,262
452
0
2,096
4,841
3,813
0
984
3,857
6,726
0
W
839
82
0
750
2,659
705
0
721
1,926
19,285
0
L
Raijin
1,489
306
0
875
2,176
574
0
419
1,678
29,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,666
Gold Earned
18,604
152
Minions Killed
165
0
Camps Cleared
0
560,857
Distance Traveled
501,484
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
3,301
660
39
8
0
102,887
0
W
Achilles
3,886
777
29
6
0
134,202
0
L
Thor
2,833
567
5
1
0
29,506
0
W
Chernobog
3,441
688
35
7
0
103,457
0
W
Nike
3,801
760
44
9
0
111,932
0
W
Geb
3,546
709
13
3
0
108,440
2
L
Sun Wukong
4,163
833
42
8
0
134,838
0
L
Fafnir
3,935
787
14
3
0
118,662
0
W
Merlin
3,992
798
31
6
0
102,826
0
L
Raijin
4,372
874
65
13
0
115,591
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role