Player Matchup

Bellona
Bellona
Itsnickzzzz_YT
Bellona
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,366 Elo+
Party 1
Vulcan
Vulcan
Mystical_Turkey2
Vulcan
Level 31
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 5L
1,541 Elo+
Party 2
Shiva
Shiva
davy_wayvie
Shiva
Level 78
God Stats
7W - 4L
1,596 SR
Queue Stats
48W - 42L
1,416 Elo+
Party 1
Freya
Freya
gonzo0403
Freya
Level 76
God Stats
1W - 1L
1,706 SR
Queue Stats
131W - 109L
1,378 Elo+
Party 1
Arachne
Arachne
toadtastic_Daddy
Arachne
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 46
1,561 SR
1,440 Elo+

VS

Team Averages
Level 71
1,523 SR
1,342 Elo+
Ares
Ares
Jeff_Thekiller29
Ares
Level 43
God Stats
6W - 2L
1,500 SR
Queue Stats
218W - 221L
1,304 Elo+
Party 3
Chaac
Chaac
LichSlayer900_
Chaac
Level 48
God Stats
15W - 15L
1,469 SR
Queue Stats
46W - 68L
1,330 Elo+
Party 4
Izanami
Izanami
Midnight_Siren_
Izanami
Level 105
God Stats
66W - 81L
1,443 SR
Queue Stats
139W - 161L
1,390 Elo+
Party 4
Anubis
Anubis
Wonderpet-Tuck
Anubis
Level 77
God Stats
15W - 5L
1,705 SR
Queue Stats
58W - 74L
1,359 Elo+
Party 4
Da Ji
Da Ji
yk_ken365
Da Ji
Level 81
God Stats
3W - 2L
1,500 SR
Queue Stats
169W - 157L
1,330 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
4,268
427
1,332
6,513
3,126
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 3 / 1
5,134
513
3,158
5,048
1,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 2 / 0
4,539
454
2,217
5,137
3,766
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Freya
gonzo0403
Freya
8
0 / 0 / 0
4,917
492
3,717
3,423
1,149
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
2 / 2 / 0
5,054
505
1,982
7,247
1,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 2
4,897
490
2,803
5,619
4,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
3 / 1 / 2
6,075
608
4,028
4,641
3,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 0 / 1
5,088
509
1,717
3,670
1,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

11
4 / 2 / 0
6,527
653
3,885
5,423
2,586
Da Ji
yk_ken365
Da Ji
9
4 / 0 / 0
5,787
579
4,237
6,351
2,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
3
Kills
11
11
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
0
0
2
1
W
3
1
2
4
W
0
0
1
0.5
L
1
3
1
0.5
W
4
2
0
2
L
0
2
0
0
L
Freya
gonzo0403
Freya
0
0
0
0
L
2
2
0
1
W
Da Ji
yk_ken365
Da Ji
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,406
Damage
16,670
27,368
Taken
25,704
11,338
Mitigated
13,198
6,142
Healing
5,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,332
273
0
351
6,513
3,126
0
98
6,106
0
13,325
W
2,803
131
0
1,061
5,619
4,049
0
1,056
4,395
10,157
0
W
4,028
599
0
1,127
4,641
3,009
153
133
4,508
0
27,796
W
1,717
1,367
0
273
3,670
1,259
0
1,629
1,887
0
32,089
L
3,158
559
0
375
5,048
1,414
0
3,078
1,970
31,175
0
W
3,885
0
0
2,486
5,423
2,586
844
3,158
2,265
44,393
0
L
2,217
382
197
1,209
5,137
3,766
171
1,199
3,938
0
19,476
L
Freya
gonzo0403
Freya
3,717
1,061
0
1,134
3,423
1,149
440
1,604
1,819
29,244
0
L
1,982
1,339
0
2,876
7,247
1,883
0
807
6,320
0
13,986
W
Da Ji
yk_ken365
Da Ji
4,237
1,088
0
982
6,351
2,295
280
662
5,599
0
27,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,912
Gold Earned
28,374
181
Minions Killed
249
0
Camps Cleared
0
963,337
Distance Traveled
1,003,637
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,268
427
18
2
0
172,224
0
W
Ares
4,897
490
6
1
0
208,193
0
W
Chaac
6,075
608
50
5
0
182,843
0
W
Izanami
5,088
509
66
7
0
183,610
2
L
Vulcan
5,134
513
42
4
0
199,443
2
W
Anubis
6,527
653
79
8
0
202,814
0
L
Shiva
4,539
454
33
3
0
202,034
0
L
Freya
4,917
492
66
7
0
188,065
1
L
Arachne
5,054
505
22
2
0
201,571
4
W
Da Ji
5,787
579
48
5
0
226,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role