Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Boyk03
Achilles
Level 68
God Stats
6W - 3L
1,538 SR
Queue Stats
188W - 212L
1,464 Elo+
Solo
Charybdis
Charybdis
GodKiller4Hire
Charybdis
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 41L
1,462 Elo+
Party 1
Ix Chel
Ix Chel
KaceMcHate
Ix Chel
Level 69
God Stats
6W - 6L
1,371 SR
Queue Stats
9W - 17L
1,207 Elo+
Party 1
Tsukuyomi
Tsukuyomi
uhhSynchro
Tsukuyomi
Level 64
God Stats
23W - 18L
1,560 SR
Queue Stats
201W - 187L
1,507 Elo+
Solo
Team Averages
Level 78
1,494 SR
1,428 Elo+

VS

Team Averages
Level 121
1,553 SR
1,497 Elo+
Ganesha
Ganesha
 
Ganesha
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Zealot_Zeus
Ullr
Level 154
God Stats
0W - 4L
1,170 SR
Queue Stats
101W - 106L
1,459 Elo+
Party 2
Mulan
Mulan
jpalexander1999
Mulan
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,471 Elo+
Party 2
Serqet
Serqet
regi10
Serqet
Level 124
God Stats
10W - 2L
1,912 SR
Queue Stats
155W - 122L
1,629 Elo+
Solo
Kukulkan
Kukulkan
tedalas
Kukulkan
Level 124
God Stats
9W - 8L
1,684 SR
Queue Stats
153W - 153L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
7
0 / 0 / 2
4,739
677
1,491
3,167
2,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
Boyk03
Achilles
9
2 / 1 / 0
5,029
718
3,610
4,581
2,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
GodKiller4Hire
Charybdis
7
1 / 1 / 2
4,425
632
4,706
3,269
959
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ix Chel
KaceMcHate
Ix Chel
8
2 / 0 / 1
4,712
673
2,256
2,264
603
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
uhhSynchro
Tsukuyomi
8
2 / 0 / 3
4,884
698
1,189
4,562
1,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
7
0 / 1 / 1
4,203
600
1,832
6,300
3,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

7
1 / 2 / 0
4,010
573
989
5,806
1,934
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
1 / 2 / 0
4,414
631
2,364
6,854
2,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Serqet
regi10
Serqet
1
0 / 0 / 0
2,913
416
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Kukulkan
tedalas
Kukulkan
9
0 / 2 / 0
4,547
650
204
3,799
1,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
7
Kills
2
2
Deaths
7
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
0
2
1
L
Ganesha
 
Ganesha
0
1
1
0.5
W
Achilles
Boyk03
Achilles
2
1
0
2
W
Charybdis
GodKiller4Hire
Charybdis
1
1
2
2
W
Ix Chel
KaceMcHate
Ix Chel
2
0
1
2.5
L
1
2
0
0.5
L
1
2
0
0.5
L
Serqet
regi10
Serqet
0
0
0
0
L
Kukulkan
tedalas
Kukulkan
0
2
0
0
W
Tsukuyomi
uhhSynchro
Tsukuyomi
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,252
Damage
5,389
17,843
Taken
22,759
7,581
Mitigated
9,350
8,081
Healing
4,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
1,491
701
0
1,410
3,167
2,325
42
514
2,653
12,901
0
L
Ganesha
 
Ganesha
1,832
306
115
2,453
6,300
3,327
0
1,141
5,159
14,690
0
W
Achilles
Boyk03
Achilles
3,610
547
0
1,119
4,581
2,277
128
0
4,581
0
30,106
W
Charybdis
GodKiller4Hire
Charybdis
4,706
2,686
0
1,092
3,269
959
408
1,114
2,155
0
31,543
W
Ix Chel
KaceMcHate
Ix Chel
2,256
287
155
1,038
2,264
603
0
281
1,983
24,664
0
L
989
467
0
1,225
5,806
1,934
0
533
5,273
0
19,416
L
2,364
229
0
592
6,854
2,788
0
0
6,318
0
22,303
L
Serqet
regi10
Serqet
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
tedalas
Kukulkan
204
93
0
480
3,799
1,301
0
2,115
1,684
30,017
0
W
Tsukuyomi
uhhSynchro
Tsukuyomi
1,189
449
0
3,267
4,562
1,417
7
258
4,304
0
21,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,789
Gold Earned
20,087
202
Minions Killed
156
0
Camps Cleared
0
765,136
Distance Traveled
613,576
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
4,739
677
22
3
0
168,226
0
L
Ganesha
4,203
600
5
1
0
165,968
0
W
Achilles
5,029
718
40
6
0
158,108
0
W
Charybdis
4,425
632
48
7
0
138,916
0
W
Ix Chel
4,712
673
39
6
0
131,532
0
L
Ullr
4,010
573
53
8
0
147,886
2
L
Mulan
4,414
631
36
5
0
143,012
3
L
Serqet
2,913
416
0
0
0
8,614
0
L
Kukulkan
4,547
650
62
9
0
148,096
0
W
Tsukuyomi
4,884
698
53
8
0
168,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role