Player Matchup

Aphrodite
Aphrodite
BravegoldFish69
Aphrodite
Level 96
God Stats
1W - 0L
1,715 SR
Queue Stats
39W - 39L
1,399 Elo+
Party 1
Cthulhu
Cthulhu
KIWI_Bibbily
Cthulhu
Level 175
God Stats
1W - 1L
1,866 SR
Queue Stats
104W - 93L
1,519 Elo+
Solo
Xing Tian
Xing Tian
Syr Artorias
Xing Tian
Level 107
God Stats
5W - 3L
1,431 SR
Queue Stats
109W - 122L
1,431 Elo+
Solo
Thanatos
Thanatos
TexaZBoyZ BD
Thanatos
Level 67
God Stats
5W - 7L
1,491 SR
Queue Stats
24W - 29L
1,369 Elo+
Party 1
Neith
Neith
iSilent Wero
Neith
Level 86
God Stats
6W - 8L
1,373 SR
Queue Stats
150W - 125L
1,465 Elo+
Solo
Team Averages
Level 106
1,575 SR
1,437 Elo+

VS

Team Averages
Level 87
1,575 SR
1,467 Elo+
Fenrir
Fenrir
DivineMallow
Fenrir
Level 30
God Stats
7W - 5L
1,418 SR
Queue Stats
169W - 161L
1,295 Elo+
Party 2
Xbalanque
Xbalanque
Kakashi-ISensei
Xbalanque
Level 158
God Stats
5W - 3L
1,769 SR
Queue Stats
371W - 357L
1,536 Elo+
Solo
Jormungandr
Jormungandr
THEMODERNFAMlLY
Jormungandr
Level 86
God Stats
1W - 1L
1,718 SR
Queue Stats
40W - 27L
1,519 Elo+
Solo
Kukulkan
Kukulkan
brady1130
Kukulkan
Level 15
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Hades
Hades
iBloozy
Hades
Level 147
God Stats
4W - 8L
1,471 SR
Queue Stats
45W - 65L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BravegoldFish69
Aphrodite
13
5 / 2 / 3
7,813
558
7,653
9,477
3,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
KIWI_Bibbily
Cthulhu
10
1 / 3 / 1
6,042
432
5,076
9,858
8,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
Syr Artorias
Xing Tian
10
0 / 0 / 0
5,995
428
4,481
9,420
5,791
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Thanatos
TexaZBoyZ BD
Thanatos
11
6 / 3 / 0
7,042
503
9,646
12,549
4,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 0 / 3
7,041
503
6,617
8,255
3,295
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
1 / 2 / 2
7,284
520
4,885
10,354
4,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
Kakashi-ISensei
Xbalanque
10
1 / 2 / 1
6,366
455
4,616
7,709
2,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
THEMODERNFAMlLY
Jormungandr
10
3 / 3 / 0
7,009
501
5,876
12,516
10,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
brady1130
Kukulkan
11
2 / 6 / 2
7,193
514
5,226
9,247
3,443
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hades
iBloozy
Hades
13
1 / 0 / 0
8,188
585
7,808
12,421
5,928
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
13
Kills
8
8
Deaths
13
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BravegoldFish69
Aphrodite
5
2
3
3.25
L
Fenrir
1
2
2
1
W
Cthulhu
KIWI_Bibbily
Cthulhu
1
3
1
0.5
L
Xbalanque
Kakashi-ISensei
Xbalanque
1
2
1
0.75
W
Xing Tian
Syr Artorias
Xing Tian
0
0
0
0
L
Jormungandr
THEMODERNFAMlLY
Jormungandr
3
3
0
1
W
Thanatos
TexaZBoyZ BD
Thanatos
6
3
0
2
L
Kukulkan
brady1130
Kukulkan
2
6
2
0.5
L
Hades
iBloozy
Hades
1
0
0
1
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,473
Damage
28,411
49,559
Taken
52,247
26,018
Mitigated
26,553
22,617
Healing
14,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BravegoldFish69
Aphrodite
7,653
843
2,629
6,617
9,477
3,940
43
3,418
6,059
48,060
0
L
Fenrir
4,885
826
0
1,653
10,354
4,457
0
2,552
7,725
0
53,741
W
Cthulhu
KIWI_Bibbily
Cthulhu
5,076
316
55
1,149
9,858
8,248
0
3,309
6,549
29,071
0
L
Xbalanque
Kakashi-ISensei
Xbalanque
4,616
2,060
0
2,971
7,709
2,199
1,067
1,232
6,321
0
31,857
W
Xing Tian
Syr Artorias
Xing Tian
4,481
191
0
2,815
9,420
5,791
0
5,310
4,110
28,474
0
L
Jormungandr
THEMODERNFAMlLY
Jormungandr
5,876
2,149
0
690
12,516
10,526
0
3,485
8,722
34,330
0
W
Thanatos
TexaZBoyZ BD
Thanatos
9,646
2,088
0
5,181
12,549
4,744
0
3,989
8,560
0
36,696
L
Kukulkan
brady1130
Kukulkan
5,226
1,261
0
952
9,247
3,443
0
3,722
5,525
44,479
0
L
Hades
iBloozy
Hades
7,808
1,358
0
8,218
12,421
5,928
0
5,688
6,555
61,666
0
W
6,617
2,937
0
4,171
8,255
3,295
1,440
2,926
5,329
0
55,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,933
Gold Earned
36,040
291
Minions Killed
345
0
Camps Cleared
0
1,320,631
Distance Traveled
1,304,583
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,813
558
81
6
0
268,639
5
L
Fenrir
7,284
520
79
6
0
314,589
0
W
Cthulhu
6,042
432
34
2
0
266,648
0
L
Xbalanque
6,366
455
44
3
0
202,564
4
W
Xing Tian
5,995
428
37
3
0
219,011
0
L
Jormungandr
7,009
501
42
3
0
277,489
1
W
Thanatos
7,042
503
45
3
0
314,404
0
L
Kukulkan
7,193
514
70
5
0
256,831
0
L
Hades
8,188
585
110
8
0
253,110
4
W
Neith
7,041
503
94
7
0
251,929
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role