Player Matchup

Erlang Shen
Erlang Shen
PovPathetic
Erlang Shen
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 36L
1,531 Elo+
Party 1
Janus
Janus
SquiggleMan
Janus
Level 19
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 2L
1,837 Elo+
Party 1
Ares
Ares
juiceboy2
Ares
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,852 Elo+
Party 1
Ravana
Ravana
oldmanshmity
Ravana
Level 146
God Stats
8W - 2L
1,674 SR
Queue Stats
34W - 21L
1,628 Elo+
Party 1
Loki
Loki
ºHAPPYIDIOTº
Loki
Level 149
God Stats
1W - 0L
1,624 SR
Queue Stats
4W - 1L
1,704 Elo+
Party 1
Team Averages
Level 116
1,560 SR
1,710 Elo+

VS

Team Averages
Level 138
1,556 SR
1,584 Elo+
Anhur
Anhur
BeefyMilkers
Anhur
Level 147
God Stats
4W - 4L
1,675 SR
Queue Stats
132W - 118L
1,576 Elo+
Party 2
Geb
Geb
YCheck137
Geb
Level 129
God Stats
2W - 3L
1,654 SR
Queue Stats
160W - 154L
1,550 Elo+
Party 2
Lancelot
Lancelot
der3984
Lancelot
Level 133
God Stats
14W - 12L
1,676 SR
Queue Stats
209W - 176L
1,561 Elo+
Solo
Poseidon
Poseidon
fertkali
Poseidon
Level 158
God Stats
1W - 4L
1,227 SR
Queue Stats
133W - 126L
1,594 Elo+
Solo
Nemesis
Nemesis
regi10
Nemesis
Level 124
God Stats
12W - 19L
1,551 SR
Queue Stats
155W - 122L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
PovPathetic
Erlang Shen
12
1 / 3 / 2
7,105
547
7,793
14,184
13,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
1 / 1 / 6
7,327
564
4,613
4,626
1,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ares
12
3 / 1 / 7
7,286
560
6,766
8,295
5,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
13
6 / 0 / 7
7,950
612
9,331
4,354
2,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

13
3 / 1 / 3
7,424
571
5,686
6,798
2,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 1
6,892
530
3,905
7,037
2,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 5 / 2
6,231
479
3,041
12,544
7,508
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
der3984
Lancelot
13
1 / 3 / 2
7,446
573
7,373
13,972
7,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
fertkali
Poseidon
13
0 / 3 / 1
7,291
561
2,786
5,595
1,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
regi10
Nemesis
12
2 / 2 / 3
6,832
526
4,331
10,599
3,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
14
Kills
6
6
Deaths
14
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
W
Erlang Shen
PovPathetic
Erlang Shen
1
3
2
0.67
W
1
1
6
4
L
1
5
2
0.4
L
Lancelot
der3984
Lancelot
1
3
2
0.67
L
Poseidon
fertkali
Poseidon
0
3
1
0.17
W
Ares
3
1
7
6.5
W
Ravana
6
0
7
9.5
L
Nemesis
regi10
Nemesis
2
2
3
1.75
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,189
Damage
21,436
38,257
Taken
49,747
26,937
Mitigated
22,884
9,379
Healing
13,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,905
2,880
0
2,945
7,037
2,381
76
1,219
5,818
0
51,127
W
Erlang Shen
PovPathetic
Erlang Shen
7,793
4,286
0
4,793
14,184
13,634
0
211
13,823
0
47,626
W
4,613
381
0
250
4,626
1,939
0
2,011
2,615
58,959
0
L
3,041
214
1,218
2,051
12,544
7,508
0
6,533
6,011
10,458
0
L
Lancelot
der3984
Lancelot
7,373
1,505
0
5,043
13,972
7,723
0
510
13,462
0
61,288
L
Poseidon
fertkali
Poseidon
2,786
261
0
560
5,595
1,693
0
1,749
3,846
69,458
0
W
Ares
6,766
273
0
2,389
8,295
5,903
0
1,948
6,347
19,119
0
W
Ravana
9,331
2,668
0
1,247
4,354
2,520
0
1,167
3,076
0
62,431
L
Nemesis
regi10
Nemesis
4,331
2,487
0
1,476
10,599
3,579
0
1,508
9,027
0
51,213
W
5,686
1,655
0
700
6,798
2,941
0
536
6,262
0
59,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,092
Gold Earned
34,692
411
Minions Killed
434
0
Camps Cleared
0
1,364,161
Distance Traveled
1,319,960
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,892
530
100
8
0
230,831
3
W
Erlang Shen
7,105
547
96
7
0
236,246
0
W
Janus
7,327
564
116
9
0
247,817
0
L
Geb
6,231
479
11
1
0
250,160
1
L
Lancelot
7,446
573
106
8
0
285,766
0
L
Poseidon
7,291
561
133
10
0
279,136
3
W
Ares
7,286
560
17
1
0
284,256
2
W
Ravana
7,950
612
84
6
0
314,351
0
L
Nemesis
6,832
526
84
6
0
274,067
0
W
Loki
7,424
571
98
8
0
281,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role