Player Matchup

Jing Wei
Jing Wei
FoxSkully
Jing Wei
Level 62
God Stats
2W - 1L
1,393 SR
Queue Stats
16W - 15L
1,264 Elo+
Solo
Cthulhu
Cthulhu
Gokufan215
Cthulhu
Level 29
God Stats
13W - 6L
1,578 SR
Queue Stats
14W - 10L
1,479 Elo+
Party 2
Ra
Ra
GucciFries_69
Ra
Level 109
God Stats
7W - 9L
1,471 SR
Queue Stats
88W - 96L
1,408 Elo+
Party 2
Team Averages
Level 67
1,481 SR
1,383 Elo+

VS

Team Averages
Level 77
1,309 SR
1,363 Elo+
Aphrodite
Aphrodite
DangerousB3auty
Aphrodite
Level 63
God Stats
29W - 26L
1,555 SR
Queue Stats
55W - 74L
1,339 Elo+
Party 1
Heimdallr
Heimdallr
killaaxoxo_ttv
Heimdallr
Level 99
God Stats
0W - 2L
1,021 SR
Queue Stats
114W - 131L
1,383 Elo+
Party 1
Bacchus
Bacchus
thric3crispee
Bacchus
Level 69
God Stats
0W - 2L
1,352 SR
Queue Stats
53W - 115L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FoxSkully
Jing Wei
15
2 / 3 / 8
11,753
735
7,600
12,357
5,938
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Cthulhu
Gokufan215
Cthulhu
15
1 / 1 / 11
11,516
720
11,122
14,117
17,582
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
10 / 3 / 3
13,161
823
15,752
10,260
5,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DangerousB3auty
Aphrodite
14
2 / 3 / 5
11,310
707
6,575
13,754
13,218
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
killaaxoxo_ttv
Heimdallr
12
1 / 7 / 4
10,095
631
7,276
15,167
6,123
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
14
4 / 3 / 2
10,925
683
11,459
17,316
17,560
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
13
Kills
7
7
Deaths
13
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
DangerousB3auty
Aphrodite
2
3
5
1.5
W
Jing Wei
FoxSkully
Jing Wei
2
3
8
2
W
Cthulhu
Gokufan215
Cthulhu
1
1
11
6.5
W
10
3
3
3.83
L
Heimdallr
killaaxoxo_ttv
Heimdallr
1
7
4
0.43
L
Bacchus
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,474
Damage
25,310
36,734
Taken
46,237
28,875
Mitigated
36,901
4,120
Healing
15,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
DangerousB3auty
Aphrodite
6,575
279
6,808
7,374
13,754
13,218
0
7,899
5,734
38,591
0
W
Jing Wei
FoxSkully
Jing Wei
7,600
6,555
0
37
12,357
5,938
1,462
7,209
5,148
0
36,335
W
Cthulhu
Gokufan215
Cthulhu
11,122
391
693
761
14,117
17,582
165
5,982
7,990
35,551
965
W
15,752
1,464
757
1,872
10,260
5,355
694
5,392
4,868
70,982
0
L
Heimdallr
killaaxoxo_ttv
Heimdallr
7,276
2,079
0
500
15,167
6,123
24
11,087
4,026
0
32,378
L
Bacchus
11,459
1,533
129
789
17,316
17,560
0
7,158
10,078
43,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,430
Gold Earned
32,330
157
Minions Killed
144
0
Camps Cleared
0
872,284
Distance Traveled
733,716
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,310
707
61
4
0
265,146
0
W
Jing Wei
11,753
735
56
4
0
282,442
0
W
Cthulhu
11,516
720
33
2
0
313,204
0
W
Ra
13,161
823
68
4
0
276,638
6
L
Heimdallr
10,095
631
45
3
0
232,925
0
L
Bacchus
10,925
683
38
2
0
235,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role