Player Matchup

Horus
Horus
EggyJr
Horus
Level 42
God Stats
10W - 7L
1,860 SR
Queue Stats
342W - 323L
1,530 Elo+
Party 2
Ra
Ra
Spine Fuzz
Ra
Level 156
God Stats
9W - 23L
1,542 SR
Queue Stats
739W - 718L
1,464 Elo+
Solo
Thor
Thor
VIOLAXBURROS
Thor
Level 148
God Stats
15W - 12L
1,563 SR
Queue Stats
318W - 303L
1,445 Elo+
Solo
Agni
Agni
VuIani
Agni
Level 80
God Stats
23W - 26L
1,571 SR
Queue Stats
221W - 204L
1,542 Elo+
Party 2
Cernunnos
Cernunnos
im_Cap0ne-
Cernunnos
Level 123
God Stats
34W - 20L
1,635 SR
Queue Stats
233W - 207L
1,553 Elo+
Party 2
Team Averages
Level 110
1,634 SR
1,507 Elo+

VS

Team Averages
Level 95
1,460 SR
1,405 Elo+
Mulan
Mulan
BacchusBelch947
Mulan
Level 148
God Stats
8W - 7L
1,462 SR
Queue Stats
253W - 236L
1,601 Elo+
Solo
Baron Samedi
Baron Samedi
CrabbyGreenrat
Baron Samedi
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 60L
1,337 Elo+
Party 1
Jing Wei
Jing Wei
IConstableI
Jing Wei
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 59L
1,351 Elo+
Party 1
Bacchus
Bacchus
SIKERHLM
Bacchus
Level 26
God Stats
3W - 6L
1,338 SR
Queue Stats
29W - 62L
1,372 Elo+
Party 1
Mercury
Mercury
Satanael332
Mercury
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 83L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
EggyJr
Horus
12
2 / 0 / 6
7,952
530
4,946
10,766
8,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
2 / 8 / 4
8,041
536
10,649
13,867
8,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
0 / 4 / 2
6,203
414
3,989
10,387
4,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
VuIani
Agni
15
6 / 2 / 2
8,749
583
12,084
7,864
3,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
im_Cap0ne-
Cernunnos
15
3 / 1 / 0
8,691
579
11,218
10,222
5,162
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 3
9,168
611
12,774
15,234
9,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Baron Samedi
CrabbyGreenrat
Baron Samedi
13
1 / 5 / 3
6,807
454
3,603
9,715
4,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
IConstableI
Jing Wei
13
1 / 2 / 1
7,385
492
5,129
9,548
2,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
SIKERHLM
Bacchus
11
3 / 3 / 1
7,319
488
3,957
10,933
10,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
Satanael332
Mercury
13
1 / 2 / 4
7,612
507
9,062
14,766
5,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
26
13
Kills
14
15
Deaths
13
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
8
1
3
9.5
W
Baron Samedi
CrabbyGreenrat
Baron Samedi
1
5
3
0.5
L
Horus
EggyJr
Horus
2
0
6
5
W
Jing Wei
IConstableI
Jing Wei
1
2
1
0.75
W
Bacchus
SIKERHLM
Bacchus
3
3
1
1.17
W
Mercury
Satanael332
Mercury
1
2
4
1.5
L
2
8
4
0.5
L
0
4
2
0.25
L
Agni
VuIani
Agni
6
2
2
3.5
L
Cernunnos
im_Cap0ne-
Cernunnos
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,886
Damage
34,525
53,106
Taken
60,196
30,640
Mitigated
32,679
17,921
Healing
13,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,774
1,580
0
4,260
15,234
9,992
416
8,356
6,720
0
61,310
W
Baron Samedi
CrabbyGreenrat
Baron Samedi
3,603
771
635
971
9,715
4,257
0
5,870
3,845
52,684
0
L
Horus
EggyJr
Horus
4,946
3,020
2,256
6,480
10,766
8,862
14
3,090
7,404
0
19,103
W
Jing Wei
IConstableI
Jing Wei
5,129
3,649
0
2,544
9,548
2,880
0
0
9,548
0
49,582
W
Bacchus
SIKERHLM
Bacchus
3,957
536
0
3,130
10,933
10,428
0
4,175
6,758
8,948
0
W
Mercury
Satanael332
Mercury
9,062
5,571
0
1,589
14,766
5,122
0
4,338
10,398
0
66,382
L
10,649
1,312
346
2,328
13,867
8,741
0
422
13,445
52,985
0
L
3,989
1,372
0
180
10,387
4,441
0
2,395
7,831
0
36,224
L
Agni
VuIani
Agni
12,084
337
0
500
7,864
3,434
56
1,097
6,767
80,330
0
L
Cernunnos
im_Cap0ne-
Cernunnos
11,218
6,508
0
5,831
10,222
5,162
938
720
9,502
0
80,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,636
Gold Earned
38,291
424
Minions Killed
365
0
Camps Cleared
0
1,401,744
Distance Traveled
1,411,936
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,168
611
89
6
0
226,889
0
W
Baron Samedi
6,807
454
79
5
0
260,267
0
L
Horus
7,952
530
22
1
0
315,336
0
W
Jing Wei
7,385
492
89
6
0
287,705
0
W
Bacchus
7,319
488
8
1
0
293,322
6
W
Mercury
7,612
507
100
7
0
343,753
0
L
Ra
8,041
536
87
6
0
257,394
0
L
Thor
6,203
414
56
4
0
261,103
0
L
Agni
8,749
583
134
9
0
294,399
3
L
Cernunnos
8,691
579
125
8
0
273,512
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role