Player Matchup

Sol
Sol
Gnomezilla
Sol
Level 126
God Stats
1W - 0L
1,301 SR
Queue Stats
3W - 2L
1,241 Elo+
Party 1
Lancelot
Lancelot
JJaytheGoat
Lancelot
Level 28
God Stats
4W - 0L
1,748 SR
Queue Stats
26W - 25L
1,447 Elo+
Party 2
Amaterasu
Amaterasu
Mun3
Amaterasu
Level 16
God Stats
3W - 1L
1,818 SR
Queue Stats
16W - 13L
1,517 Elo+
Party 2
Martichoras
Martichoras
OKPulsepatriot
Martichoras
Level 34
God Stats
2W - 2L
1,352 SR
Queue Stats
38W - 40L
1,492 Elo+
Party 2
Jormungandr
Jormungandr
Stalkerseven
Jormungandr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,241 Elo+
Party 1
Team Averages
Level 42
1,544 SR
1,388 Elo+

VS

Team Averages
Level 87
1,483 SR
1,494 Elo+
Vulcan
Vulcan
ImVulcan
Vulcan
Level 44
God Stats
57W - 59L
1,468 SR
Queue Stats
70W - 77L
1,445 Elo+
Party 3
Cernunnos
Cernunnos
OCGDivine
Cernunnos
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 200L
1,529 Elo+
Party 3
Athena
Athena
Syndecoy
Athena
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nike
Nike
TheJollyJawa
Nike
Level 89
God Stats
3W - 3L
1,564 SR
Queue Stats
274W - 250L
1,488 Elo+
Party 3
Tyr
Tyr
Wolf6947
Tyr
Level 123
God Stats
2W - 3L
1,381 SR
Queue Stats
175W - 183L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 0
8,681
579
11,672
8,705
2,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
JJaytheGoat
Lancelot
15
4 / 1 / 5
8,965
598
7,833
11,084
4,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
Mun3
Amaterasu
14
1 / 2 / 2
8,745
583
5,330
15,390
10,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Martichoras
OKPulsepatriot
Martichoras
15
1 / 0 / 2
8,952
597
4,129
8,096
3,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Stalkerseven
Jormungandr
13
1 / 0 / 7
8,151
543
5,383
9,241
7,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ImVulcan
Vulcan
13
0 / 2 / 1
7,652
510
6,062
6,261
2,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
OCGDivine
Cernunnos
11
0 / 2 / 1
6,281
419
7,335
12,156
5,204
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
Syndecoy
Athena
9
1 / 5 / 0
6,449
430
3,500
13,920
11,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 1 / 1
7,713
514
8,667
10,517
9,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 2 / 1
7,456
497
4,250
10,944
6,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
12
Kills
5
5
Deaths
12
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
2
0
2.5
L
Vulcan
ImVulcan
Vulcan
0
2
1
0.25
W
Lancelot
JJaytheGoat
Lancelot
4
1
5
6.5
W
Amaterasu
Mun3
Amaterasu
1
2
2
1
L
Cernunnos
OCGDivine
Cernunnos
0
2
1
0.25
W
Martichoras
OKPulsepatriot
Martichoras
1
0
2
2
W
Jormungandr
Stalkerseven
Jormungandr
1
0
7
4.5
L
Athena
Syndecoy
Athena
1
5
0
0.2
L
1
1
1
1.5
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,347
Damage
29,814
52,516
Taken
53,798
29,094
Mitigated
35,174
19,273
Healing
9,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,672
4,486
0
4,411
8,705
2,849
1,297
598
7,877
74,586
0
L
Vulcan
ImVulcan
Vulcan
6,062
2,615
0
977
6,261
2,658
0
304
5,957
62,901
0
W
Lancelot
JJaytheGoat
Lancelot
7,833
1,387
0
1,552
11,084
4,980
0
2,131
8,901
0
76,462
W
Amaterasu
Mun3
Amaterasu
5,330
2,656
0
7,361
15,390
10,476
987
377
15,013
0
70,176
L
Cernunnos
OCGDivine
Cernunnos
7,335
3,006
0
4,673
12,156
5,204
0
6,312
5,800
0
46,424
W
Martichoras
OKPulsepatriot
Martichoras
4,129
873
0
3,207
8,096
3,129
396
4,921
3,175
0
82,469
W
Jormungandr
Stalkerseven
Jormungandr
5,383
1,236
0
2,742
9,241
7,660
175
1,914
7,257
32,764
0
L
Athena
Syndecoy
Athena
3,500
1,112
0
940
13,920
11,691
0
7,742
6,178
20,675
0
L
8,667
930
0
1,803
10,517
9,504
0
583
9,934
473
63,762
L
4,250
634
0
1,381
10,944
6,117
16
2,203
8,741
0
50,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,494
Gold Earned
35,551
543
Minions Killed
403
0
Camps Cleared
0
1,589,571
Distance Traveled
1,559,758
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,681
579
116
8
0
286,262
6
L
Vulcan
7,652
510
107
7
0
298,227
2
W
Lancelot
8,965
598
104
7
0
361,345
1
W
Amaterasu
8,745
583
119
8
0
332,621
3
L
Cernunnos
6,281
419
76
5
0
289,386
0
W
Martichoras
8,952
597
159
11
0
278,541
0
W
Jormungandr
8,151
543
45
3
0
330,802
0
L
Athena
6,449
430
31
2
0
326,219
0
L
Nike
7,713
514
101
7
0
297,614
2
L
Tyr
7,456
497
88
6
0
348,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role