Player Matchup

Scylla
Scylla
 
Scylla
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Ares Reigns
Arachne
Level 47
God Stats
3W - 5L
1,468 SR
Queue Stats
140W - 134L
1,474 Elo+
Party 2
Achilles
Achilles
Dark Genjii
Achilles
Level 115
God Stats
10W - 14L
1,490 SR
Queue Stats
579W - 622L
1,515 Elo+
Party 1
Bakasura
Bakasura
Tartarus Reigns
Bakasura
Level 68
God Stats
10W - 10L
1,496 SR
Queue Stats
199W - 207L
1,423 Elo+
Party 2
Skadi
Skadi
Y EmRoxx Y
Skadi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,335 Elo+
Party 1
Team Averages
Level 61
1,491 SR
1,449 Elo+

VS

Team Averages
Level 129
1,536 SR
1,468 Elo+
Bastet
Bastet
 
Bastet
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Call Me Joel648
Morgan Le Fay
Level 89
God Stats
13W - 8L
1,599 SR
Queue Stats
146W - 144L
1,486 Elo+
Party 3
Cerberus
Cerberus
FineGravy
Cerberus
Level 141
God Stats
3W - 2L
1,691 SR
Queue Stats
78W - 81L
1,553 Elo+
Solo
Izanami
Izanami
TxDarkSpirit
Izanami
Level 121
God Stats
6W - 9L
1,449 SR
Queue Stats
48W - 54L
1,479 Elo+
Party 3
Cu Chulainn
Cu Chulainn
twixrunsalot
Cu Chulainn
Level 135
God Stats
6W - 8L
1,440 SR
Queue Stats
33W - 32L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
0 / 6 / 0
6,731
449
3,841
9,542
3,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Ares Reigns
Arachne
9
0 / 5 / 1
5,585
372
4,902
15,477
10,583
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
Dark Genjii
Achilles
13
1 / 4 / 0
7,692
513
10,368
16,365
12,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
12
1 / 4 / 1
7,032
469
5,942
15,950
6,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Skadi
12
1 / 3 / 1
7,381
492
6,234
9,424
2,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
5 / 1 / 2
8,200
547
8,151
14,048
5,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Call Me Joel648
Morgan Le Fay
14
7 / 0 / 6
8,789
586
8,621
6,112
2,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cerberus
FineGravy
Cerberus
13
3 / 1 / 11
8,423
562
8,093
12,498
7,520
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
TxDarkSpirit
Izanami
13
4 / 1 / 2
7,624
508
6,257
7,534
2,754
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
twixrunsalot
Cu Chulainn
14
3 / 0 / 5
8,654
577
13,837
14,524
10,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
48
3
Kills
22
22
Deaths
3
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
6
0
0
W
Bastet
 
Bastet
5
1
2
6
L
Arachne
Ares Reigns
Arachne
0
5
1
0.1
W
Morgan Le Fay
Call Me Joel648
Morgan Le Fay
7
0
6
10
L
Achilles
Dark Genjii
Achilles
1
4
0
0.25
W
Cerberus
FineGravy
Cerberus
3
1
11
8.5
L
Bakasura
1
4
1
0.38
W
Izanami
TxDarkSpirit
Izanami
4
1
2
5
L
Skadi
1
3
1
0.5
W
Cu Chulainn
twixrunsalot
Cu Chulainn
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,287
Damage
44,959
66,758
Taken
54,716
35,257
Mitigated
28,034
12,571
Healing
17,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,841
99
0
125
9,542
3,013
0
4,972
4,232
43,277
0
W
Bastet
 
Bastet
8,151
2,859
0
2,853
14,048
5,045
0
900
12,788
0
64,114
L
Arachne
Ares Reigns
Arachne
4,902
3,598
542
3,051
15,477
10,583
0
6,100
9,050
0
16,953
W
Morgan Le Fay
Call Me Joel648
Morgan Le Fay
8,621
921
0
969
6,112
2,319
387
1,800
4,045
46,476
0
L
Achilles
Dark Genjii
Achilles
10,368
2,469
0
4,257
16,365
12,041
0
2,307
12,726
685
58,790
W
Cerberus
FineGravy
Cerberus
8,093
539
1,758
3,991
12,498
7,520
180
1,164
10,724
40,013
0
L
Bakasura
5,942
4,022
0
3,679
15,950
6,643
0
2,167
13,674
0
52,979
W
Izanami
TxDarkSpirit
Izanami
6,257
4,465
0
1,846
7,534
2,754
977
0
7,324
0
63,222
L
Skadi
6,234
2,506
0
917
9,424
2,977
27
2,415
7,009
0
59,100
W
Cu Chulainn
twixrunsalot
Cu Chulainn
13,837
2,331
150
5,703
14,524
10,396
0
335
13,214
7,491
62,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,421
Gold Earned
41,690
390
Minions Killed
476
0
Camps Cleared
0
1,479,453
Distance Traveled
1,500,045
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,731
449
83
6
0
283,374
0
W
Bastet
8,200
547
92
6
0
337,919
0
L
Arachne
5,585
372
28
2
0
300,332
0
W
Morgan Le Fay
8,789
586
81
5
0
303,455
4
L
Achilles
7,692
513
82
5
0
298,554
0
W
Cerberus
8,423
562
88
6
0
286,886
0
L
Bakasura
7,032
469
99
7
0
322,463
0
W
Izanami
7,624
508
113
8
0
264,746
2
L
Skadi
7,381
492
98
7
0
274,730
0
W
Cu Chulainn
8,654
577
102
7
0
307,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role