Player Matchup

Izanami
Izanami
Feohektor11
Izanami
Level 143
God Stats
9W - 10L
1,430 SR
Queue Stats
1,150W - 1,170L
1,470 Elo+
Solo
Chang'e
Chang'e
Firebatty
Chang'e
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,355 Elo+
Solo
Fenrir
Fenrir
RRyujin
Fenrir
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,533 Elo+
Solo
Team Averages
Level 119
1,477 SR
1,452 Elo+

VS

Team Averages
Level 100
1,501 SR
1,408 Elo+
Cupid
Cupid
 
Cupid
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Fahpro
Morgan Le Fay
Level 146
God Stats
7W - 6L
1,503 SR
Queue Stats
38W - 49L
1,458 Elo+
Solo
Ares
Ares
POMOIKA2515
Ares
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,266 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Feohektor11
Izanami
9
0 / 2 / 3
7,101
710
4,159
8,844
3,297
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Firebatty
Chang'e
11
2 / 3 / 1
7,687
769
5,217
9,236
3,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
RRyujin
Fenrir
10
1 / 7 / 2
7,311
731
6,708
15,056
13,892
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
3 / 3 / 8
8,357
836
9,348
8,475
4,157
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
Fahpro
Morgan Le Fay
12
7 / 0 / 4
9,095
910
14,245
6,024
3,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 0 / 8
8,013
801
5,746
8,281
8,766
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
3
Kills
12
12
Deaths
3
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
3
3
8
2.33
W
Morgan Le Fay
Fahpro
Morgan Le Fay
7
0
4
9
L
Izanami
Feohektor11
Izanami
0
2
3
0.75
L
Chang'e
Firebatty
Chang'e
2
3
1
0.83
W
2
0
8
6
L
Fenrir
RRyujin
Fenrir
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,084
Damage
29,339
33,136
Taken
22,780
20,751
Mitigated
16,000
5,880
Healing
2,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
9,348
5,728
184
1,400
8,475
4,157
236
1,545
6,930
0
31,550
W
Morgan Le Fay
Fahpro
Morgan Le Fay
14,245
1,850
225
667
6,024
3,077
0
1,272
4,752
48,709
0
L
Izanami
Feohektor11
Izanami
4,159
3,165
0
806
8,844
3,297
0
5,660
3,096
0
24,833
L
Chang'e
Firebatty
Chang'e
5,217
461
1,402
2,259
9,236
3,562
0
5,764
3,346
25,384
0
W
5,746
526
0
250
8,281
8,766
0
2,552
5,669
10,437
0
L
Fenrir
RRyujin
Fenrir
6,708
1,609
187
1,226
15,056
13,892
0
8,897
6,159
0
18,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,099
Gold Earned
25,465
92
Minions Killed
114
0
Camps Cleared
0
547,151
Distance Traveled
616,975
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,357
836
55
6
0
187,219
0
W
Morgan Le Fay
9,095
910
54
5
0
205,504
0
L
Izanami
7,101
710
37
4
0
164,656
0
L
Chang'e
7,687
769
36
4
0
204,973
0
W
Ares
8,013
801
5
1
0
224,252
0
L
Fenrir
7,311
731
19
2
0
177,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role