Player Matchup

Hachiman
Hachiman
Gazeldinyo
Hachiman
Level 156
God Stats
2W - 3L
1,157 SR
Queue Stats
85W - 97L
1,434 Elo+
Party 2
Ix Chel
Ix Chel
ItzHoneyLemon
Ix Chel
Level 87
God Stats
1W - 0L
1,647 SR
Queue Stats
46W - 32L
1,549 Elo+
Party 3
Cthulhu
Cthulhu
Kapten Sans
Cthulhu
Level 113
God Stats
5W - 2L
1,669 SR
Queue Stats
8W - 5L
1,525 Elo+
Party 3
Awilix
Awilix
MeatWallet518
Awilix
Level 144
God Stats
26W - 19L
1,590 SR
Queue Stats
281W - 256L
1,548 Elo+
Party 2
Fenrir
Fenrir
Pyddels
Fenrir
Level 195
God Stats
2W - 0L
1,426 SR
Queue Stats
73W - 67L
1,736 Elo+
Party 3
Team Averages
Level 139
1,498 SR
1,558 Elo+

VS

Team Averages
Level 129
1,673 SR
1,530 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
ApexTheSlayer
Bacchus
Level 156
God Stats
5W - 2L
1,855 SR
Queue Stats
81W - 73L
1,585 Elo+
Party 4
Anubis
Anubis
Coldsnake23
Anubis
Level 143
God Stats
8W - 6L
1,862 SR
Queue Stats
34W - 37L
1,553 Elo+
Party 1
Charybdis
Charybdis
SacredSyster
Charybdis
Level 126
God Stats
4W - 3L
1,539 SR
Queue Stats
120W - 139L
1,559 Elo+
Party 4
Bakasura
Bakasura
ZansSaucey
Bakasura
Level 63
God Stats
0W - 1L
1,608 SR
Queue Stats
12W - 21L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Gazeldinyo
Hachiman
15
2 / 0 / 0
9,042
532
6,435
6,912
2,859
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
13
0 / 1 / 2
7,551
444
6,500
7,298
2,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Kapten Sans
Cthulhu
13
1 / 1 / 2
8,387
493
5,456
11,446
9,054
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
2 / 1 / 4
9,675
569
5,501
12,817
5,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
Pyddels
Fenrir
16
2 / 1 / 1
9,357
550
10,817
15,660
12,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
1 / 2 / 0
8,245
485
10,332
18,451
16,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
12
0 / 0 / 2
7,450
438
6,112
10,345
10,001
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
16
3 / 1 / 0
9,213
542
8,761
10,703
5,483
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
SacredSyster
Charybdis
14
0 / 1 / 0
8,170
481
894
7,823
2,905
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bakasura
ZansSaucey
Bakasura
12
0 / 3 / 1
7,430
437
2,497
12,552
5,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
7
Kills
4
4
Deaths
7
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
2
0
0.5
L
Bacchus
0
0
2
1
L
Anubis
3
1
0
3
W
Hachiman
Gazeldinyo
Hachiman
2
0
0
2
W
Ix Chel
0
1
2
1
W
Cthulhu
Kapten Sans
Cthulhu
1
1
2
2
W
2
1
4
4
W
Fenrir
Pyddels
Fenrir
2
1
1
2.5
L
Charybdis
SacredSyster
Charybdis
0
1
0
0
L
Bakasura
ZansSaucey
Bakasura
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,709
Damage
28,596
54,133
Taken
59,874
31,891
Mitigated
40,082
16,073
Healing
17,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
10,332
2,499
0
3,167
18,451
16,474
16
520
16,880
0
56,518
L
Bacchus
6,112
570
0
2,807
10,345
10,001
0
2,777
7,540
20,959
0
L
Anubis
8,761
315
0
4,373
10,703
5,483
0
6,585
4,067
91,262
0
W
Hachiman
Gazeldinyo
Hachiman
6,435
3,654
0
4,602
6,912
2,859
1,114
1,331
5,515
0
75,955
W
Ix Chel
6,500
619
311
795
7,298
2,107
168
4,176
3,122
52,018
0
W
Cthulhu
Kapten Sans
Cthulhu
5,456
274
1,559
1,191
11,446
9,054
0
5,554
5,729
39,471
165
W
5,501
1,498
0
2,250
12,817
5,459
405
3,162
9,344
0
108,840
W
Fenrir
Pyddels
Fenrir
10,817
4,493
0
5,365
15,660
12,412
0
737
13,995
0
73,527
L
Charybdis
SacredSyster
Charybdis
894
606
0
3,737
7,823
2,905
0
327
7,496
0
61,379
L
Bakasura
ZansSaucey
Bakasura
2,497
1,734
0
3,173
12,552
5,219
0
1,520
10,939
0
40,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,012
Gold Earned
40,508
573
Minions Killed
461
0
Camps Cleared
0
1,652,801
Distance Traveled
1,608,211
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,245
485
86
5
0
337,063
0
L
Bacchus
7,450
438
20
1
0
323,376
6
L
Anubis
9,213
542
148
9
0
290,637
0
W
Hachiman
9,042
532
135
8
0
298,106
7
W
Ix Chel
7,551
444
86
5
0
287,812
0
W
Cthulhu
8,387
493
83
5
0
312,657
2
W
Awilix
9,675
569
155
9
0
397,774
2
W
Fenrir
9,357
550
114
7
0
356,452
0
L
Charybdis
8,170
481
122
7
0
280,971
4
L
Bakasura
7,430
437
85
5
0
376,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role