Player Matchup

Amaterasu
Amaterasu
Cytherum
Amaterasu
Level 157
God Stats
7W - 3L
1,581 SR
Queue Stats
599W - 607L
1,480 Elo+
Solo
Ymir
Ymir
D00kymanz
Ymir
Level 144
God Stats
1W - 0L
1,261 SR
Queue Stats
7W - 7L
1,475 Elo+
Party 1
Scylla
Scylla
HollowBoss1405
Scylla
Level 126
God Stats
1W - 1L
1,298 SR
Queue Stats
74W - 79L
1,380 Elo+
Party 1
Camazotz
Camazotz
PiperTooFlow
Camazotz
Level 174
God Stats
2W - 1L
1,500 SR
Queue Stats
116W - 155L
1,394 Elo+
Party 1
Ix Chel
Ix Chel
smack2dr1pp
Ix Chel
Level 152
God Stats
1W - 0L
1,279 SR
Queue Stats
56W - 60L
1,495 Elo+
Party 1
Team Averages
Level 151
1,384 SR
1,445 Elo+

VS

Team Averages
Level 115
1,431 SR
1,473 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
COMEGETSOME4199
Artemis
Level 135
God Stats
3W - 3L
1,614 SR
Queue Stats
182W - 184L
1,424 Elo+
Solo
Hun Batz
Hun Batz
Calceltox32
Hun Batz
Level 103
God Stats
3W - 2L
1,293 SR
Queue Stats
157W - 164L
1,469 Elo+
Party 2
Ares
Ares
alonsomonts
Ares
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
The Morrigan
The Morrigan
lapurasabrosura
The Morrigan
Level 107
God Stats
1W - 3L
1,250 SR
Queue Stats
95W - 136L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Cytherum
Amaterasu
19
4 / 5 / 19
12,139
714
8,691
19,745
21,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
18
3 / 7 / 19
12,542
738
10,048
27,041
35,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
6 / 3 / 19
13,105
771
23,362
15,826
7,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Camazotz
PiperTooFlow
Camazotz
20
14 / 2 / 18
14,340
844
18,893
24,416
13,190
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ix Chel
smack2dr1pp
Ix Chel
20
8 / 5 / 18
13,696
806
20,306
14,974
7,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
20
4 / 6 / 11
12,499
735
15,348
17,634
8,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
5 / 8 / 13
11,739
691
21,666
19,057
8,653
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
Calceltox32
Hun Batz
16
1 / 9 / 12
10,133
596
15,219
20,076
8,853
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
5 / 6 / 10
12,524
737
14,191
22,702
35,355
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Morrigan
lapurasabrosura
The Morrigan
19
5 / 6 / 8
11,266
663
12,828
10,091
5,078
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
74
35
Kills
20
22
Deaths
35
93
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
4
6
11
1.58
L
5
8
13
1.44
L
Hun Batz
Calceltox32
Hun Batz
1
9
12
0.78
W
Amaterasu
Cytherum
Amaterasu
4
5
19
2.7
W
Ymir
3
7
19
1.79
W
6
3
19
5.17
W
Camazotz
PiperTooFlow
Camazotz
14
2
18
11.5
L
5
6
10
1.67
L
The Morrigan
lapurasabrosura
The Morrigan
5
6
8
1.5
W
Ix Chel
smack2dr1pp
Ix Chel
8
5
18
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,300
Damage
79,252
102,002
Taken
89,560
84,669
Mitigated
66,358
38,387
Healing
17,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
15,348
2,075
2,588
3,455
17,634
8,419
0
9,708
7,704
43,960
0
L
21,666
6,900
888
3,277
19,057
8,653
1,265
13,842
5,084
0
40,613
L
Hun Batz
Calceltox32
Hun Batz
15,219
2,556
1,164
3,684
20,076
8,853
462
10,882
8,997
0
28,215
W
Amaterasu
Cytherum
Amaterasu
8,691
3,507
736
4,281
19,745
21,028
2,385
6,672
13,073
0
22,249
W
Ymir
10,048
841
815
1,770
27,041
35,751
833
12,444
14,597
14,352
635
W
23,362
1,811
1,614
2,722
15,826
7,353
2,089
5,204
10,550
56,405
0
W
Camazotz
PiperTooFlow
Camazotz
18,893
5,143
3,623
13,641
24,416
13,190
3,439
9,091
15,325
0
39,845
L
14,191
373
0
1,407
22,702
35,355
0
11,472
10,557
16,901
0
L
The Morrigan
lapurasabrosura
The Morrigan
12,828
2,721
545
348
10,091
5,078
252
7,075
2,906
29,332
2,227
W
Ix Chel
smack2dr1pp
Ix Chel
20,306
1,052
5,835
3,350
14,974
7,347
1,013
7,478
7,496
48,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,822
Gold Earned
58,161
187
Minions Killed
175
0
Camps Cleared
0
1,521,808
Distance Traveled
1,259,845
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
12,499
735
62
4
0
261,348
0
L
Artemis
11,739
691
43
3
0
234,319
0
L
Hun Batz
10,133
596
33
2
0
258,699
0
W
Amaterasu
12,139
714
25
1
0
303,093
0
W
Ymir
12,542
738
9
1
0
260,273
0
W
Scylla
13,105
771
58
3
0
302,034
0
W
Camazotz
14,340
844
36
2
0
331,779
0
L
Ares
12,524
737
6
0
0
279,301
0
L
The Morrigan
11,266
663
31
2
0
226,178
0
W
Ix Chel
13,696
806
59
3
0
324,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role