Player Matchup

Cthulhu
Cthulhu
CorvoCosmico
Cthulhu
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 33L
1,279 Elo+
Solo
Pele
Pele
Darth_Osmis
Pele
Level 114
God Stats
4W - 1L
1,757 SR
Queue Stats
124W - 113L
1,429 Elo+
Solo
Hades
Hades
HipHopMylivee
Hades
Level 133
God Stats
16W - 14L
1,482 SR
Queue Stats
201W - 209L
1,366 Elo+
Party 1
Artemis
Artemis
PatientZer092
Artemis
Level 86
God Stats
31W - 24L
1,652 SR
Queue Stats
161W - 168L
1,431 Elo+
Solo
Thanatos
Thanatos
pinto543210
Thanatos
Level 73
God Stats
48W - 32L
1,552 SR
Queue Stats
198W - 188L
1,452 Elo+
Party 1
Team Averages
Level 89
1,589 SR
1,391 Elo+

VS

Team Averages
Level 89
1,475 SR
1,440 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CrookedKing1996
Morgan Le Fay
Level 66
God Stats
13W - 8L
1,674 SR
Queue Stats
126W - 126L
1,468 Elo+
Solo
Danzaburou
Danzaburou
PSYCHO 941218
Danzaburou
Level 124
God Stats
17W - 17L
1,542 SR
Queue Stats
193W - 198L
1,394 Elo+
Solo
Fenrir
Fenrir
Ray-O-Thunda
Fenrir
Level 80
God Stats
3W - 4L
1,329 SR
Queue Stats
237W - 229L
1,464 Elo+
Solo
Da Ji
Da Ji
kipmud34
Da Ji
Level 80
God Stats
4W - 10L
1,328 SR
Queue Stats
122W - 149L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CorvoCosmico
Cthulhu
6
1 / 2 / 2
4,042
577
1,925
4,607
1,816
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 0 / 0
4,960
709
1,409
4,547
1,997
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
0 / 0 / 1
3,742
535
999
3,228
1,261
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
7
2 / 1 / 3
4,129
590
2,341
3,822
1,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
pinto543210
Thanatos
7
2 / 0 / 0
4,118
588
907
4,756
1,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
0 / 1 / 0
4,101
586
1,962
3,288
1,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
CrookedKing1996
Morgan Le Fay
8
0 / 0 / 0
4,233
605
1,206
1,225
375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
PSYCHO 941218
Danzaburou
6
1 / 1 / 2
4,149
593
4,461
3,817
1,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
5
2 / 4 / 0
4,082
583
1,987
6,464
3,570
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Da Ji
kipmud34
Da Ji
1
0 / 0 / 0
1,266
181
0
0
0

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
6
Kills
3
3
Deaths
6
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
1
0
0
W
Cthulhu
CorvoCosmico
Cthulhu
1
2
2
1
L
Morgan Le Fay
CrookedKing1996
Morgan Le Fay
0
0
0
0
W
1
0
0
1
W
0
0
1
0.5
L
Danzaburou
PSYCHO 941218
Danzaburou
1
1
2
2
W
Artemis
2
1
3
3.5
L
Fenrir
2
4
0
0.5
L
Da Ji
kipmud34
Da Ji
0
0
0
0
W
Thanatos
pinto543210
Thanatos
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,581
Damage
9,616
20,960
Taken
14,794
7,662
Mitigated
6,646
10,076
Healing
3,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
1,962
1,054
0
1,206
3,288
1,596
0
0
3,288
16,047
4,511
W
Cthulhu
CorvoCosmico
Cthulhu
1,925
86
888
999
4,607
1,816
0
0
4,607
8,930
0
L
Morgan Le Fay
CrookedKing1996
Morgan Le Fay
1,206
200
0
447
1,225
375
0
307
918
21,799
0
W
1,409
68
0
1,832
4,547
1,997
0
1,690
2,857
0
31,867
W
999
72
20
1,132
3,228
1,261
0
637
2,591
20,893
0
L
Danzaburou
PSYCHO 941218
Danzaburou
4,461
979
0
910
3,817
1,105
0
966
2,851
0
20,579
W
Artemis
2,341
1,230
0
609
3,822
1,048
0
0
3,794
0
17,562
L
Fenrir
1,987
629
0
1,398
6,464
3,570
0
1,651
4,813
0
7,985
L
Da Ji
kipmud34
Da Ji
0
0
0
0
0
0
0
0
0
0
0
W
Thanatos
pinto543210
Thanatos
907
521
0
4,596
4,756
1,540
0
576
4,180
0
17,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,991
Gold Earned
17,831
172
Minions Killed
114
0
Camps Cleared
0
706,767
Distance Traveled
496,819
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,101
586
39
6
0
79,563
0
W
Cthulhu
4,042
577
10
1
0
148,144
0
L
Morgan Le Fay
4,233
605
43
6
0
143,693
0
W
Pele
4,960
709
64
9
0
147,189
0
W
Hades
3,742
535
25
4
0
141,622
0
L
Danzaburou
4,149
593
27
4
0
130,519
3
W
Artemis
4,129
590
32
5
0
119,392
2
L
Fenrir
4,082
583
5
1
0
143,044
2
L
Da Ji
1,266
181
0
0
0
0
0
W
Thanatos
4,118
588
41
6
0
150,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role