Player Matchup

Ganesha
Ganesha
Big_Lu03
Ganesha
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 38L
1,500 Elo+
Solo
Danzaburou
Danzaburou
SPeeDy HAndGuN
Danzaburou
Level 46
God Stats
9W - 6L
1,773 SR
Queue Stats
203W - 186L
1,427 Elo+
Party 2
Vamana
Vamana
TJawesome00
Vamana
Level 17
God Stats
27W - 30L
1,609 SR
Queue Stats
184W - 170L
1,406 Elo+
Party 2
Kukulkan
Kukulkan
bennygSZN
Kukulkan
Level 12
God Stats
9W - 4L
1,684 SR
Queue Stats
198W - 176L
1,388 Elo+
Party 2
Bakasura
Bakasura
kpkane
Bakasura
Level 37
God Stats
29W - 29L
1,522 SR
Queue Stats
150W - 158L
1,420 Elo+
Party 2
Team Averages
Level 29
1,618 SR
1,428 Elo+

VS

Team Averages
Level 93
1,549 SR
1,406 Elo+
Mercury
Mercury
BTH16-
Mercury
Level 31
God Stats
4W - 2L
1,466 SR
Queue Stats
32W - 36L
1,196 Elo+
Solo
Fafnir
Fafnir
GELITO408
Fafnir
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 26L
1,458 Elo+
Party 1
Cupid
Cupid
Jsandoval408
Cupid
Level 120
God Stats
0W - 2L
1,544 SR
Queue Stats
92W - 98L
1,471 Elo+
Party 1
Odin
Odin
TAKAFISH
Odin
Level 47
God Stats
6W - 5L
1,735 SR
Queue Stats
8W - 12L
1,479 Elo+
Party 1
Nu Wa
Nu Wa
TAKAFISH650
Nu Wa
Level 109
God Stats
2W - 4L
1,500 SR
Queue Stats
84W - 76L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Big_Lu03
Ganesha
16
0 / 3 / 18
9,923
431
8,998
23,147
20,536
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
SPeeDy HAndGuN
Danzaburou
19
5 / 1 / 8
12,928
562
14,899
20,662
9,507
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
16
2 / 1 / 9
10,748
467
5,281
18,352
13,567
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
bennygSZN
Kukulkan
18
6 / 2 / 12
12,101
526
17,430
9,139
4,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bakasura
kpkane
Bakasura
20
17 / 3 / 5
14,430
627
23,212
25,460
14,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BTH16-
Mercury
13
1 / 8 / 5
8,795
382
6,102
17,452
6,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
GELITO408
Fafnir
13
2 / 8 / 5
10,408
453
9,506
31,306
45,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
2 / 5 / 0
11,272
490
10,700
19,387
9,635
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odin
16
0 / 3 / 1
10,263
446
6,653
16,652
13,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 6 / 3
9,891
430
18,788
13,545
5,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
22
30
Kills
8
10
Deaths
30
52
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Mercury
BTH16-
Mercury
1
8
5
0.44
W
Ganesha
Big_Lu03
Ganesha
0
3
18
3
L
Fafnir
GELITO408
Fafnir
2
8
5
0.56
L
2
5
0
0.4
W
Danzaburou
SPeeDy HAndGuN
Danzaburou
5
1
8
9
L
Odin
0
3
1
0.17
L
3
6
3
0.75
W
Vamana
2
1
9
6.5
W
Kukulkan
bennygSZN
Kukulkan
6
2
12
6
W
Bakasura
kpkane
Bakasura
17
3
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,820
Damage
51,749
96,760
Taken
98,342
62,023
Mitigated
80,729
32,767
Healing
16,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BTH16-
Mercury
6,102
3,132
0
0
17,452
6,903
0
3,228
13,989
0
40,083
W
Ganesha
Big_Lu03
Ganesha
8,998
943
0
5,278
23,147
20,536
655
13,482
9,489
46,026
0
L
Fafnir
GELITO408
Fafnir
9,506
3,130
440
7,293
31,306
45,347
62
10,112
18,749
36,717
0
L
10,700
5,726
378
6,186
19,387
9,635
976
2,506
16,289
0
97,519
W
Danzaburou
SPeeDy HAndGuN
Danzaburou
14,899
8,780
0
12,023
20,662
9,507
5,020
5,514
14,976
0
128,209
L
Odin
6,653
650
0
1,250
16,652
13,615
94
4,509
11,154
0
74,727
L
18,788
6,111
0
875
13,545
5,229
0
5,473
7,016
82,837
0
W
Vamana
5,281
1,621
0
4,948
18,352
13,567
772
3,796
14,351
0
58,879
W
Kukulkan
bennygSZN
Kukulkan
17,430
2,150
0
819
9,139
4,068
1,470
4,043
4,936
84,127
0
W
Bakasura
kpkane
Bakasura
23,212
15,750
0
9,699
25,460
14,345
1,820
6,544
18,756
0
132,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,130
Gold Earned
50,629
599
Minions Killed
449
0
Camps Cleared
0
2,225,126
Distance Traveled
1,970,791
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,795
382
54
2
0
470,559
1
W
Ganesha
9,923
431
13
1
0
418,371
0
L
Fafnir
10,408
453
38
2
0
374,769
0
L
Cupid
11,272
490
157
7
0
402,710
2
W
Danzaburou
12,928
562
154
7
0
397,743
2
L
Odin
10,263
446
98
4
0
342,188
0
L
Nu Wa
9,891
430
102
4
0
380,565
2
W
Vamana
10,748
467
77
3
0
459,230
0
W
Kukulkan
12,101
526
137
6
0
431,891
0
W
Bakasura
14,430
627
218
9
0
517,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role