Player Matchup

Jing Wei
Jing Wei
BlackNoir11
Jing Wei
Level 88
God Stats
1W - 1L
1,881 SR
Queue Stats
65W - 68L
1,416 Elo+
Party 1
Nu Wa
Nu Wa
RoamingOctane
Nu Wa
Level 59
God Stats
8W - 5L
1,438 SR
Queue Stats
51W - 53L
1,378 Elo+
Party 2
Ymir
Ymir
StayBus
Ymir
Level 78
God Stats
5W - 2L
1,764 SR
Queue Stats
58W - 58L
1,366 Elo+
Party 2
Geb
Geb
YunoVibez23
Geb
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 49L
1,361 Elo+
Party 1
Thanatos
Thanatos
zayluvsbbw
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Team Averages
Level 52
1,617 SR
1,404 Elo+

VS

Team Averages
Level 39
1,558 SR
1,376 Elo+
Chronos
Chronos
DG_Tizi
Chronos
Level 36
God Stats
3W - 6L
1,500 SR
Queue Stats
251W - 273L
1,170 Elo+
Solo
Bacchus
Bacchus
ICUPeveryday12
Bacchus
Level 19
God Stats
6W - 4L
1,650 SR
Queue Stats
15W - 14L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
Sutoraika Ken
Amaterasu
Level 47
God Stats
2W - 2L
1,597 SR
Queue Stats
99W - 94L
1,208 Elo+
Solo
Ra
Ra
Yogy2016
Ra
Level 65
God Stats
4W - 7L
1,456 SR
Queue Stats
15W - 14L
1,500 Elo+
Party 3
Thanatos
Thanatos
reginageorgexo
Thanatos
Level 28
God Stats
9W - 9L
1,586 SR
Queue Stats
14W - 14L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BlackNoir11
Jing Wei
8
0 / 4 / 0
4,912
491
3,914
7,639
2,731
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 0 / 0
5,122
512
3,310
4,574
1,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
StayBus
Ymir
11
1 / 0 / 0
6,307
631
4,408
5,983
3,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 2 / 0
4,858
486
4,062
8,335
5,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
zayluvsbbw
Thanatos
5
0 / 4 / 0
4,203
420
657
5,744
1,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DG_Tizi
Chronos
9
2 / 0 / 0
5,551
555
3,602
3,818
1,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
4 / 0 / 4
6,184
618
3,228
6,729
5,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Sutoraika Ken
Amaterasu
9
0 / 2 / 0
5,030
503
2,205
9,041
4,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
3 / 0 / 4
5,524
552
4,512
4,870
1,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
9
1 / 0 / 2
5,409
541
2,725
7,348
2,474
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
20
1
Kills
10
10
Deaths
2
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BlackNoir11
Jing Wei
0
4
0
0
W
Chronos
DG_Tizi
Chronos
2
0
0
2
W
4
0
4
6
L
0
0
0
0
L
Ymir
StayBus
Ymir
1
0
0
1
W
Amaterasu
Sutoraika Ken
Amaterasu
0
2
0
0
W
3
0
4
5
L
0
2
0
0
W
Thanatos
1
0
2
2
L
Thanatos
zayluvsbbw
Thanatos
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,351
Damage
16,272
32,275
Taken
31,806
14,650
Mitigated
15,753
6,807
Healing
14,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BlackNoir11
Jing Wei
3,914
2,394
0
2,070
7,639
2,731
0
3,202
4,373
0
36,169
W
Chronos
DG_Tizi
Chronos
3,602
451
0
78
3,818
1,028
570
2,005
1,813
34,382
0
W
3,228
544
1,378
2,094
6,729
5,677
0
2,310
4,354
13,098
0
L
3,310
620
0
758
4,574
1,254
0
2,844
1,730
29,900
0
L
Ymir
StayBus
Ymir
4,408
751
0
1,000
5,983
3,288
0
0
5,983
39,819
0
W
Amaterasu
Sutoraika Ken
Amaterasu
2,205
811
0
4,518
9,041
4,754
108
3,663
5,065
0
19,746
W
4,512
468
376
1,099
4,870
1,820
93
2,691
2,179
34,567
0
L
4,062
506
173
2,164
8,335
5,715
0
3,952
4,271
16,810
0
W
Thanatos
2,725
968
0
4,746
7,348
2,474
0
1,116
6,174
0
31,196
L
Thanatos
zayluvsbbw
Thanatos
657
145
0
642
5,744
1,662
0
1,213
4,531
0
10,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,402
Gold Earned
27,698
222
Minions Killed
199
0
Camps Cleared
0
984,541
Distance Traveled
1,004,285
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,912
491
63
6
0
191,429
0
W
Chronos
5,551
555
42
4
0
194,453
0
W
Bacchus
6,184
618
15
2
0
194,990
0
L
Nu Wa
5,122
512
52
5
0
187,562
0
L
Ymir
6,307
631
76
8
0
190,726
0
W
Amaterasu
5,030
503
34
3
0
202,857
0
W
Ra
5,524
552
50
5
0
215,854
0
L
Geb
4,858
486
15
2
0
206,456
0
W
Thanatos
5,409
541
58
6
0
196,131
0
L
Thanatos
4,203
420
16
2
0
208,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role