Player Matchup

Achilles
Achilles
ECBinsen
Achilles
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
224W - 183L
1,654 Elo+
Solo
Kukulkan
Kukulkan
MidCanyon
Kukulkan
Level 127
God Stats
2W - 0L
1,830 SR
Queue Stats
15W - 7L
1,641 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Ojiikun
Kumbhakarna
Level 162
God Stats
1W - 0L
1,150 SR
Queue Stats
45W - 43L
1,543 Elo+
Party 1
Erlang Shen
Erlang Shen
exclusiive
Erlang Shen
Level 190
God Stats
10W - 5L
1,500 SR
Queue Stats
241W - 172L
1,767 Elo+
Party 1
Medusa
Medusa
xVGxCrYpTiC
Medusa
Level 142
God Stats
1W - 0L
1,693 SR
Queue Stats
59W - 46L
1,559 Elo+
Solo
Team Averages
Level 155
1,535 SR
1,633 Elo+

VS

Team Averages
Level 105
1,617 SR
1,566 Elo+
Thor
Thor
 
Thor
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
BarrysTakeMagnum
Sobek
Level 82
God Stats
2W - 4L
1,610 SR
Queue Stats
73W - 81L
1,579 Elo+
Party 2
Tiamat
Tiamat
CamSK
Tiamat
Level 104
God Stats
1W - 3L
1,727 SR
Queue Stats
123W - 90L
1,594 Elo+
Party 2
Hachiman
Hachiman
Killer101749
Hachiman
Level 69
God Stats
8W - 8L
1,767 SR
Queue Stats
304W - 243L
1,581 Elo+
Party 2
Ix Chel
Ix Chel
mythymoo3
Ix Chel
Level 75
God Stats
2W - 2L
1,481 SR
Queue Stats
303W - 249L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ECBinsen
Achilles
13
4 / 1 / 1
7,787
556
8,267
12,163
11,144
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
MidCanyon
Kukulkan
12
1 / 1 / 5
7,284
520
6,463
4,056
1,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Ojiikun
Kumbhakarna
10
0 / 1 / 6
6,592
471
2,958
12,951
11,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Erlang Shen
exclusiive
Erlang Shen
14
8 / 0 / 5
8,463
605
9,427
14,512
9,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
13
1 / 1 / 2
7,324
523
8,333
10,448
4,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
2 / 4 / 1
7,370
526
4,483
12,858
5,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 2 / 1
6,367
455
4,841
10,095
9,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
CamSK
Tiamat
12
1 / 2 / 1
7,222
516
7,122
6,636
4,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
Killer101749
Hachiman
13
0 / 1 / 0
7,296
521
6,941
9,230
3,735
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
mythymoo3
Ix Chel
12
1 / 5 / 0
7,355
525
9,877
13,146
9,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
14
Kills
4
4
Deaths
14
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
4
1
0.63
L
0
2
1
0.25
L
Tiamat
CamSK
Tiamat
1
2
1
0.75
W
Achilles
ECBinsen
Achilles
4
1
1
4.5
L
Hachiman
Killer101749
Hachiman
0
1
0
0
W
Kukulkan
MidCanyon
Kukulkan
1
1
5
3.5
W
Kumbhakarna
Ojiikun
Kumbhakarna
0
1
6
3
W
Erlang Shen
exclusiive
Erlang Shen
8
0
5
10.5
L
Ix Chel
mythymoo3
Ix Chel
1
5
0
0.2
W
Medusa
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,448
Damage
33,264
54,130
Taken
51,965
37,555
Mitigated
33,371
16,917
Healing
13,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,483
1,447
0
264
12,858
5,596
0
917
11,877
0
55,359
L
4,841
461
0
3,100
10,095
9,875
0
4,122
5,721
16,156
0
L
Tiamat
CamSK
Tiamat
7,122
382
0
943
6,636
4,295
402
2,832
3,804
52,770
0
W
Achilles
ECBinsen
Achilles
8,267
1,752
0
5,504
12,163
11,144
0
6,916
4,756
0
48,422
L
Hachiman
Killer101749
Hachiman
6,941
4,885
0
4,046
9,230
3,735
855
450
8,780
0
64,479
W
Kukulkan
MidCanyon
Kukulkan
6,463
819
0
250
4,056
1,589
0
1,316
2,576
54,892
0
W
Kumbhakarna
Ojiikun
Kumbhakarna
2,958
103
0
2,802
12,951
11,125
0
6,312
6,301
12,640
0
W
Erlang Shen
exclusiive
Erlang Shen
9,427
6,259
0
2,959
14,512
9,470
0
6,227
8,011
0
73,921
L
Ix Chel
mythymoo3
Ix Chel
9,877
1,943
325
4,903
13,146
9,870
0
1,446
11,700
54,825
0
W
Medusa
8,333
3,593
0
5,402
10,448
4,227
0
327
10,121
0
66,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,450
Gold Earned
35,610
400
Minions Killed
416
0
Camps Cleared
0
1,489,378
Distance Traveled
1,328,728
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,370
526
88
6
0
285,087
0
L
Sobek
6,367
455
15
1
0
299,400
0
L
Tiamat
7,222
516
111
8
0
266,502
0
W
Achilles
7,787
556
68
5
0
275,568
0
L
Hachiman
7,296
521
113
8
0
252,954
0
W
Kukulkan
7,284
520
105
8
0
303,845
3
W
Kumbhakarna
6,592
471
8
1
0
311,330
3
W
Erlang Shen
8,463
605
103
7
0
329,976
0
L
Ix Chel
7,355
525
89
6
0
224,785
1
W
Medusa
7,324
523
116
8
0
268,659
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role