Player Matchup

Agni
Agni
E_215
Agni
Level 182
God Stats
11W - 4L
1,750 SR
Queue Stats
262W - 247L
1,484 Elo+
Party 1
Ganesha
Ganesha
HEED21
Ganesha
Level 177
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 74L
1,505 Elo+
Solo
Achilles
Achilles
SC Fade
Achilles
Level 149
God Stats
8W - 3L
1,500 SR
Queue Stats
324W - 295L
1,460 Elo+
Solo
Mulan
Mulan
StackinBodiez215
Mulan
Level 144
God Stats
13W - 17L
1,495 SR
Queue Stats
184W - 193L
1,452 Elo+
Party 1
Rama
Rama
iRepThe401
Rama
Level 128
God Stats
6W - 3L
1,732 SR
Queue Stats
175W - 157L
1,486 Elo+
Party 1
Team Averages
Level 156
1,595 SR
1,478 Elo+

VS

Team Averages
Level 121
1,593 SR
1,487 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
BzsX
Mulan
Level 141
God Stats
20W - 30L
1,439 SR
Queue Stats
434W - 433L
1,549 Elo+
Party 3
Tsukuyomi
Tsukuyomi
GOATMeek
Tsukuyomi
Level 37
God Stats
5W - 2L
1,737 SR
Queue Stats
99W - 100L
1,395 Elo+
Party 2
Apollo
Apollo
NOLAKKIN KJ
Apollo
Level 120
God Stats
7W - 4L
1,531 SR
Queue Stats
388W - 408L
1,535 Elo+
Party 3
Kukulkan
Kukulkan
Reckordzz
Kukulkan
Level 177
God Stats
5W - 1L
1,758 SR
Queue Stats
155W - 168L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
E_215
Agni
9
1 / 4 / 2
5,501
500
3,286
6,734
2,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ganesha
HEED21
Ganesha
9
0 / 1 / 3
5,692
517
3,709
12,839
8,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
SC Fade
Achilles
11
5 / 2 / 0
6,480
589
5,661
10,684
6,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 5 / 1
5,189
472
6,412
10,620
3,829
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 5 / 1
6,059
551
5,885
9,993
3,537
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
3 / 0 / 3
5,812
528
6,902
5,655
3,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mulan
BzsX
Mulan
12
5 / 0 / 2
7,240
658
7,811
9,184
5,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
GOATMeek
Tsukuyomi
11
5 / 2 / 3
6,813
619
5,826
11,168
4,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
11
3 / 3 / 2
6,570
597
6,970
8,754
3,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Reckordzz
Kukulkan
10
1 / 2 / 3
5,951
541
6,788
5,964
2,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
7
Kills
17
17
Deaths
7
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
0
3
4.5
W
Mulan
BzsX
Mulan
5
0
2
6
L
Agni
E_215
Agni
1
4
2
0.5
W
Tsukuyomi
GOATMeek
Tsukuyomi
5
2
3
3.25
L
Ganesha
HEED21
Ganesha
0
1
3
1.5
W
Apollo
3
3
2
1.33
W
Kukulkan
Reckordzz
Kukulkan
1
2
3
1.25
L
Achilles
SC Fade
Achilles
5
2
0
2.5
L
0
5
1
0.1
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,953
Damage
34,297
50,870
Taken
40,725
24,238
Mitigated
18,414
11,191
Healing
11,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,902
878
0
1,000
5,655
3,723
0
2,213
3,347
24,859
0
W
Mulan
BzsX
Mulan
7,811
1,179
0
4,187
9,184
5,177
0
166
9,018
0
45,188
L
Agni
E_215
Agni
3,286
359
0
1,454
6,734
2,122
0
3,123
3,354
32,486
0
W
Tsukuyomi
GOATMeek
Tsukuyomi
5,826
1,674
0
2,280
11,168
4,185
624
1,507
9,661
0
42,623
L
Ganesha
HEED21
Ganesha
3,709
814
0
2,657
12,839
8,640
0
6,138
6,179
22,740
0
W
Apollo
6,970
4,775
0
3,340
8,754
3,285
764
447
8,277
0
40,873
W
Kukulkan
Reckordzz
Kukulkan
6,788
1,152
0
1,180
5,964
2,044
0
2,772
3,192
41,139
0
L
Achilles
SC Fade
Achilles
5,661
1,760
0
1,951
10,684
6,110
0
1,234
9,137
0
49,350
L
6,412
1,210
0
2,246
10,620
3,829
0
575
9,255
0
28,352
L
5,885
5,093
0
2,883
9,993
3,537
0
1,616
8,138
0
47,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,921
Gold Earned
32,386
294
Minions Killed
293
0
Camps Cleared
0
1,083,788
Distance Traveled
1,100,866
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,812
528
38
3
0
233,086
1
W
Mulan
7,240
658
62
6
0
226,369
0
L
Agni
5,501
500
65
6
0
235,874
0
W
Tsukuyomi
6,813
619
66
6
0
251,897
0
L
Ganesha
5,692
517
13
1
0
205,587
0
W
Apollo
6,570
597
58
5
0
202,706
0
W
Kukulkan
5,951
541
69
6
0
186,808
0
L
Achilles
6,480
589
77
7
0
261,293
0
L
Mulan
5,189
472
48
4
0
178,487
0
L
Rama
6,059
551
91
8
0
202,547
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role