Player Matchup

Janus
Janus
ALLG_Matton_Mtz4
Janus
Level 47
God Stats
3W - 5L
1,500 SR
Queue Stats
77W - 88L
1,367 Elo+
Solo
Anubis
Anubis
Lil JuneBug97
Anubis
Level 117
God Stats
4W - 0L
1,916 SR
Queue Stats
135W - 99L
1,561 Elo+
Party 2
King Arthur
King Arthur
MagicRIP_2512XD
King Arthur
Level 86
God Stats
22W - 18L
1,633 SR
Queue Stats
208W - 173L
1,482 Elo+
Party 1
Yu Huang
Yu Huang
OnyKuro
Yu Huang
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
207W - 177L
1,525 Elo+
Party 1
Fenrir
Fenrir
xJiggy97
Fenrir
Level 97
God Stats
14W - 6L
1,623 SR
Queue Stats
122W - 100L
1,536 Elo+
Party 2
Team Averages
Level 83
1,634 SR
1,494 Elo+

VS

Team Averages
Level 82
1,585 SR
1,411 Elo+
Scylla
Scylla
Fryd_garbage
Scylla
Level 61
God Stats
0W - 3L
1,269 SR
Queue Stats
36W - 52L
1,414 Elo+
Party 3
Izanami
Izanami
Fryd_napkin
Izanami
Level 98
God Stats
3W - 1L
1,986 SR
Queue Stats
22W - 28L
1,459 Elo+
Party 3
Yemoja
Yemoja
Fryd_peaches
Yemoja
Level 87
God Stats
12W - 11L
1,584 SR
Queue Stats
69W - 84L
1,419 Elo+
Party 3
Achilles
Achilles
Fryd_pickles
Achilles
Level 94
God Stats
2W - 3L
1,661 SR
Queue Stats
32W - 41L
1,445 Elo+
Party 3
Loki
Loki
Sinister69hades
Loki
Level 68
God Stats
2W - 3L
1,427 SR
Queue Stats
124W - 153L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,689
569
3,112
5,615
1,574
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 0 / 3
6,563
656
3,977
4,067
1,737
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
MagicRIP_2512XD
King Arthur
9
1 / 0 / 0
5,312
531
3,423
4,544
2,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yu Huang
OnyKuro
Yu Huang
10
0 / 0 / 1
5,208
521
3,207
3,902
1,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fenrir
xJiggy97
Fenrir
11
5 / 1 / 1
6,634
663
5,141
8,097
3,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
9
0 / 5 / 0
4,645
465
3,242
6,527
1,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Fryd_napkin
Izanami
9
0 / 0 / 0
4,805
481
2,776
4,644
1,412
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yemoja
8
0 / 1 / 0
5,186
519
1,701
5,051
2,490
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
Fryd_pickles
Achilles
12
3 / 0 / 0
6,810
681
5,058
8,740
5,044
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 3 / 0
4,787
479
619
6,790
1,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
9
Kills
3
3
Deaths
9
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
2
0
0
L
Scylla
0
5
0
0
L
Izanami
Fryd_napkin
Izanami
0
0
0
0
L
Yemoja
0
1
0
0
L
Achilles
Fryd_pickles
Achilles
3
0
0
3
W
3
0
3
4.5
W
King Arthur
MagicRIP_2512XD
King Arthur
1
0
0
1
W
Yu Huang
OnyKuro
Yu Huang
0
0
1
0.5
L
0
3
0
0
W
Fenrir
xJiggy97
Fenrir
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,860
Damage
13,396
26,225
Taken
31,752
10,692
Mitigated
12,121
6,026
Healing
8,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,112
342
0
1,037
5,615
1,574
0
14
5,601
38,157
0
L
Scylla
3,242
286
0
380
6,527
1,450
0
3,293
3,234
27,402
0
L
Izanami
Fryd_napkin
Izanami
2,776
1,806
0
897
4,644
1,412
0
1,329
3,183
0
36,805
L
Yemoja
1,701
417
2,157
1,852
5,051
2,490
0
1,476
3,305
15,297
0
L
Achilles
Fryd_pickles
Achilles
5,058
1,169
0
2,383
8,740
5,044
0
3,124
5,616
0
48,726
W
3,977
316
0
3,078
4,067
1,737
125
1,879
2,188
51,118
0
W
King Arthur
MagicRIP_2512XD
King Arthur
3,423
637
0
0
4,544
2,755
0
886
3,658
0
27,363
W
Yu Huang
OnyKuro
Yu Huang
3,207
125
0
375
3,902
1,355
0
815
3,087
31,405
0
L
619
74
87
249
6,790
1,725
0
684
6,106
0
28,740
W
Fenrir
xJiggy97
Fenrir
5,141
1,116
0
1,536
8,097
3,271
0
1,422
6,675
0
44,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,406
Gold Earned
26,233
330
Minions Killed
264
0
Camps Cleared
0
1,009,384
Distance Traveled
962,335
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,689
569
62
6
0
186,242
0
L
Scylla
4,645
465
44
4
0
201,818
2
L
Izanami
4,805
481
71
7
0
191,506
4
L
Yemoja
5,186
519
20
2
0
173,528
2
L
Achilles
6,810
681
76
8
0
209,052
0
W
Anubis
6,563
656
93
9
0
189,825
0
W
King Arthur
5,312
531
46
5
0
222,734
5
W
Yu Huang
5,208
521
71
7
0
199,359
0
L
Loki
4,787
479
53
5
0
186,431
0
W
Fenrir
6,634
663
58
6
0
211,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role