Player Matchup

Hachiman
Hachiman
DJPalanca19
Hachiman
Level 157
God Stats
2W - 0L
1,898 SR
Queue Stats
97W - 148L
1,415 Elo+
Party 1
Anubis
Anubis
Guardian6638
Anubis
Level 85
God Stats
13W - 5L
1,654 SR
Queue Stats
243W - 214L
1,505 Elo+
Solo
Kali
Kali
Ivaleska
Kali
Level 73
God Stats
10W - 10L
1,280 SR
Queue Stats
226W - 267L
1,466 Elo+
Party 1
Olorun
Olorun
PabloSantiani
Olorun
Level 147
God Stats
4W - 8L
1,335 SR
Queue Stats
146W - 225L
1,426 Elo+
Party 1
Kuzenbo
Kuzenbo
ezexDLOL
Kuzenbo
Level 142
God Stats
1W - 0L
1,634 SR
Queue Stats
137W - 204L
1,430 Elo+
Party 1
Team Averages
Level 121
1,560 SR
1,448 Elo+

VS

Team Averages
Level 100
1,665 SR
1,507 Elo+
Mercury
Mercury
 
Mercury
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
BolsoMacho
King Arthur
Level 97
God Stats
1W - 2L
1,710 SR
Queue Stats
5W - 11L
1,526 Elo+
Party 2
Cupid
Cupid
Predu Lucax
Cupid
Level 82
God Stats
2W - 2L
1,839 SR
Queue Stats
347W - 375L
1,518 Elo+
Solo
Chang'e
Chang'e
angelvozdepito
Chang'e
Level 118
God Stats
29W - 28L
1,582 SR
Queue Stats
140W - 125L
1,562 Elo+
Solo
Aphrodite
Aphrodite
whitelua_
Aphrodite
Level 113
God Stats
12W - 10L
1,694 SR
Queue Stats
137W - 149L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DJPalanca19
Hachiman
11
0 / 2 / 0
6,329
487
6,426
6,307
2,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
14
3 / 0 / 0
7,971
613
7,474
5,237
2,636
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kali
13
2 / 2 / 1
7,586
584
3,086
11,105
4,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
3 / 0 / 3
8,945
688
7,429
8,333
4,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kuzenbo
ezexDLOL
Kuzenbo
10
0 / 1 / 0
6,485
499
4,377
6,896
6,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
3
0 / 1 / 0
4,395
338
638
2,884
614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
BolsoMacho
King Arthur
7
0 / 4 / 0
5,058
389
4,247
8,370
5,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
3 / 0 / 2
6,387
491
5,442
9,169
3,600
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 3 / 0
6,445
496
3,359
9,752
2,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
whitelua_
Aphrodite
9
1 / 0 / 2
6,214
478
3,590
11,309
8,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
8
Kills
5
5
Deaths
8
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
1
0
0
L
King Arthur
BolsoMacho
King Arthur
0
4
0
0
W
Hachiman
DJPalanca19
Hachiman
0
2
0
0
W
Anubis
3
0
0
3
W
Kali
2
2
1
1.25
W
3
0
3
4.5
L
3
0
2
4
L
1
3
0
0.33
W
Kuzenbo
ezexDLOL
Kuzenbo
0
1
0
0
L
Aphrodite
whitelua_
Aphrodite
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,792
Damage
17,276
37,878
Taken
41,484
21,322
Mitigated
21,161
15,660
Healing
20,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
638
373
0
650
2,884
614
0
1,029
1,855
0
6,407
L
King Arthur
BolsoMacho
King Arthur
4,247
622
0
1,639
8,370
5,563
0
4,904
3,466
0
24,265
W
Hachiman
DJPalanca19
Hachiman
6,426
3,356
0
1,492
6,307
2,596
949
1,535
4,772
0
46,448
W
Anubis
7,474
250
0
4,345
5,237
2,636
330
1,539
3,698
64,370
0
W
Kali
3,086
1,316
0
2,225
11,105
4,987
0
929
10,176
0
70,344
W
7,429
3,390
0
5,333
8,333
4,142
2,922
571
7,762
63,771
5,115
L
5,442
3,847
1,141
3,877
9,169
3,600
515
2,615
6,554
0
43,875
L
3,359
315
200
3,971
9,752
2,892
0
6,126
3,626
49,137
0
W
Kuzenbo
ezexDLOL
Kuzenbo
4,377
1,976
0
2,265
6,896
6,961
0
2,459
4,437
21,271
0
L
Aphrodite
whitelua_
Aphrodite
3,590
296
3,052
5,999
11,309
8,492
28
4,017
7,292
25,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,316
Gold Earned
28,499
442
Minions Killed
266
0
Camps Cleared
0
1,246,113
Distance Traveled
987,754
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,395
338
18
1
0
78,747
0
L
King Arthur
5,058
389
31
2
0
167,737
0
W
Hachiman
6,329
487
77
6
0
223,404
0
W
Anubis
7,971
613
98
8
0
224,991
1
W
Kali
7,586
584
112
9
0
295,794
0
W
Olorun
8,945
688
126
10
0
242,555
0
L
Cupid
6,387
491
98
8
0
246,418
0
L
Chang'e
6,445
496
76
6
0
244,063
0
W
Kuzenbo
6,485
499
29
2
0
259,369
0
L
Aphrodite
6,214
478
43
3
0
250,789
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role