Player Matchup

Bellona
Bellona
Darkkeondre
Bellona
Level 138
God Stats
2W - 1L
1,515 SR
Queue Stats
99W - 90L
1,527 Elo+
Party 2
Nox
Nox
NauseousFool634
Nox
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 142L
1,462 Elo+
Party 1
Terra
Terra
Ragemeh
Terra
Level 145
God Stats
1W - 0L
1,767 SR
Queue Stats
105W - 97L
1,494 Elo+
Party 1
Poseidon
Poseidon
TheTrueBlake
Poseidon
Level 101
God Stats
2W - 2L
1,413 SR
Queue Stats
131W - 100L
1,582 Elo+
Party 2
Kukulkan
Kukulkan
dashingdonut
Kukulkan
Level 92
God Stats
6W - 1L
1,952 SR
Queue Stats
137W - 122L
1,490 Elo+
Party 1
Team Averages
Level 113
1,629 SR
1,511 Elo+

VS

Team Averages
Level 67
1,492 SR
1,548 Elo+
Thor
Thor
DGTexe
Thor
Level 42
God Stats
2W - 3L
1,836 SR
Queue Stats
44W - 35L
1,578 Elo+
Party 3
Terra
Terra
DumpyDeity
Terra
Level 67
God Stats
0W - 4L
1,160 SR
Queue Stats
144W - 98L
1,562 Elo+
Party 3
Tiamat
Tiamat
Etsio11
Tiamat
Level 88
God Stats
2W - 2L
1,461 SR
Queue Stats
118W - 83L
1,575 Elo+
Party 3
Vamana
Vamana
HolyBopis
Vamana
Level 29
God Stats
0W - 3L
1,296 SR
Queue Stats
65W - 64L
1,508 Elo+
Party 3
Jing Wei
Jing Wei
TheWarHawk69
Jing Wei
Level 109
God Stats
1W - 1L
1,704 SR
Queue Stats
140W - 126L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Darkkeondre
Bellona
18
10 / 3 / 22
11,247
865
12,578
20,801
20,422
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 4 / 23
10,812
832
10,483
12,379
6,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
Ragemeh
Terra
18
3 / 4 / 33
11,700
900
8,673
20,963
18,271
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
TheTrueBlake
Poseidon
19
11 / 2 / 19
11,861
912
18,508
11,117
4,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
dashingdonut
Kukulkan
18
8 / 2 / 22
11,702
900
25,339
11,592
6,455
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
DGTexe
Thor
16
1 / 8 / 5
8,665
667
5,849
16,360
9,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Terra
15
1 / 6 / 10
8,534
656
5,445
16,476
22,230
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
Etsio11
Tiamat
17
8 / 6 / 5
10,461
805
17,270
16,221
12,066
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vamana
HolyBopis
Vamana
13
0 / 9 / 6
7,724
594
4,744
16,819
16,542
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
TheWarHawk69
Jing Wei
17
3 / 9 / 3
9,301
715
11,011
16,216
9,228
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
42
38
Kills
13
15
Deaths
38
119
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Thor
DGTexe
Thor
1
8
5
0.44
W
Bellona
Darkkeondre
Bellona
10
3
22
7
L
Terra
1
6
10
1
L
Tiamat
Etsio11
Tiamat
8
6
5
1.75
L
Vamana
HolyBopis
Vamana
0
9
6
0.33
W
6
4
23
4.38
W
Terra
Ragemeh
Terra
3
4
33
4.88
W
Poseidon
TheTrueBlake
Poseidon
11
2
19
10.25
L
Jing Wei
TheWarHawk69
Jing Wei
3
9
3
0.5
W
Kukulkan
dashingdonut
Kukulkan
8
2
22
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,581
Damage
44,319
76,852
Taken
82,092
56,390
Mitigated
69,113
33,057
Healing
10,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
DGTexe
Thor
5,849
269
0
1,670
16,360
9,047
0
14,214
1,894
0
12,110
W
Bellona
Darkkeondre
Bellona
12,578
1,251
2,834
6,311
20,801
20,422
325
3,213
17,103
0
20,756
L
Terra
5,445
191
1,873
1,305
16,476
22,230
0
12,405
3,848
11,737
0
L
Tiamat
Etsio11
Tiamat
17,270
1,166
481
3,068
16,221
12,066
0
11,118
4,568
31,113
0
L
Vamana
HolyBopis
Vamana
4,744
1,767
341
590
16,819
16,542
0
12,660
3,998
0
11,445
W
10,483
1,829
980
1,325
12,379
6,256
1,838
3,137
9,084
19,377
0
W
Terra
Ragemeh
Terra
8,673
939
8,509
6,825
20,963
18,271
646
5,710
14,490
13,356
0
W
Poseidon
TheTrueBlake
Poseidon
18,508
5,046
1,515
1,970
11,117
4,986
3,420
4,642
6,390
50,192
0
L
Jing Wei
TheWarHawk69
Jing Wei
11,011
7,793
136
576
16,216
9,228
0
11,932
4,112
0
28,908
W
Kukulkan
dashingdonut
Kukulkan
25,339
1,488
1,237
1,551
11,592
6,455
1,435
5,550
5,881
50,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,322
Gold Earned
44,685
182
Minions Killed
111
0
Camps Cleared
0
1,217,057
Distance Traveled
1,092,327
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,665
667
14
1
0
205,246
0
W
Bellona
11,247
865
13
1
0
229,695
0
L
Terra
8,534
656
6
0
0
232,312
0
L
Tiamat
10,461
805
26
2
0
219,174
0
L
Vamana
7,724
594
14
1
0
234,516
0
W
Nox
10,812
832
25
2
0
210,948
0
W
Terra
11,700
900
10
1
0
281,202
0
W
Poseidon
11,861
912
67
5
0
239,194
0
L
Jing Wei
9,301
715
51
4
0
201,079
0
W
Kukulkan
11,702
900
67
5
0
256,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role