Player Matchup

Vulcan
Vulcan
BIG FROGMAN4437
Vulcan
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 7L
1,504 Elo+
Solo
Thor
Thor
Corpanzil
Thor
Level 123
God Stats
3W - 6L
1,397 SR
Queue Stats
136W - 136L
1,339 Elo+
Solo
King Arthur
King Arthur
Devotedlime7
King Arthur
Level 62
God Stats
0W - 2L
1,359 SR
Queue Stats
60W - 52L
1,422 Elo+
Party 1
Cerberus
Cerberus
iStay Brikin
Cerberus
Level 65
God Stats
1W - 3L
1,233 SR
Queue Stats
44W - 59L
1,361 Elo+
Party 1
Anhur
Anhur
iStay Jackin
Anhur
Level 52
God Stats
3W - 1L
1,662 SR
Queue Stats
78W - 96L
1,333 Elo+
Party 1
Team Averages
Level 73
1,430 SR
1,392 Elo+

VS

Team Averages
Level 98
1,468 SR
1,453 Elo+
Neith
Neith
 
Neith
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Wolfofsin95
Guan Yu
Level 105
God Stats
25W - 16L
1,565 SR
Queue Stats
436W - 458L
1,426 Elo+
Solo
Nu Wa
Nu Wa
XxJacobpro123xX
Nu Wa
Level 81
God Stats
3W - 7L
1,292 SR
Queue Stats
215W - 211L
1,442 Elo+
Solo
Anubis
Anubis
linternaverde11
Anubis
Level 89
God Stats
154W - 123L
1,485 SR
Queue Stats
1,103W - 1,138L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
4,134
517
2,546
4,541
1,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thor
9
3 / 1 / 0
4,634
579
3,901
5,553
1,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

King Arthur
Devotedlime7
King Arthur
1
0 / 0 / 0
1,443
180
0
225
62
Cerberus
iStay Brikin
Cerberus
7
2 / 2 / 0
4,611
576
745
8,171
2,713
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 3 / 1
4,021
503
1,865
5,867
1,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
2 / 0 / 3
5,571
696
4,956
2,188
708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Fenrir
 
Fenrir
6
1 / 3 / 0
4,255
532
538
4,036
1,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
Wolfofsin95
Guan Yu
8
0 / 2 / 1
4,763
595
1,659
6,032
2,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

9
5 / 1 / 0
5,561
695
3,859
3,130
974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
2 / 2 / 3
5,737
717
3,525
6,730
2,627
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
7
Kills
10
10
Deaths
8
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
3
3.5
W
Fenrir
 
Fenrir
1
3
0
0.33
L
1
4
0
0.25
L
Thor
3
1
0
3
L
King Arthur
Devotedlime7
King Arthur
0
0
0
0
W
Guan Yu
Wolfofsin95
Guan Yu
0
2
1
0.25
W
5
1
0
5
L
Cerberus
iStay Brikin
Cerberus
2
2
0
1
L
1
3
1
0.5
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,057
Damage
14,537
24,357
Taken
22,116
7,426
Mitigated
7,823
3,404
Healing
6,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,956
1,696
0
1,072
2,188
708
534
353
1,835
0
30,933
W
Fenrir
 
Fenrir
538
244
0
510
4,036
1,068
30
0
4,036
0
11,822
L
2,546
417
0
250
4,541
1,462
0
3,291
1,250
25,910
0
L
Thor
3,901
671
0
0
5,553
1,694
0
1,268
4,267
0
21,195
L
King Arthur
Devotedlime7
King Arthur
0
0
0
0
225
62
0
225
0
0
0
W
Guan Yu
Wolfofsin95
Guan Yu
1,659
373
108
1,112
6,032
2,446
0
53
5,937
0
20,056
W
3,859
864
0
896
3,130
974
1,190
1,916
1,214
27,392
0
L
Cerberus
iStay Brikin
Cerberus
745
98
825
1,829
8,171
2,713
0
1,804
6,367
14,220
0
L
1,865
1,090
0
500
5,867
1,495
0
853
5,014
0
19,493
W
3,525
125
123
2,859
6,730
2,627
816
1,043
5,687
42,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,843
Gold Earned
25,887
128
Minions Killed
214
0
Camps Cleared
0
581,944
Distance Traveled
650,828
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,571
696
53
7
0
150,437
0
W
Fenrir
4,255
532
19
2
0
100,277
0
L
Vulcan
4,134
517
34
4
0
136,199
0
L
Thor
4,634
579
32
4
0
163,262
0
L
King Arthur
1,443
180
0
0
0
0
0
W
Guan Yu
4,763
595
33
4
0
140,143
0
W
Nu Wa
5,561
695
42
5
0
129,951
0
L
Cerberus
4,611
576
36
5
0
149,357
0
L
Anhur
4,021
503
26
3
0
133,126
1
W
Anubis
5,737
717
67
8
0
130,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role