Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
G4yPlaya_JR
Ah Muzen Cab
Level 81
God Stats
4W - 3L
1,415 SR
Queue Stats
127W - 120L
1,443 Elo+
Party 1
Cthulhu
Cthulhu
SLT_Mar10
Cthulhu
Level 28
God Stats
3W - 0L
1,680 SR
Queue Stats
46W - 45L
1,420 Elo+
Party 1
Nemesis
Nemesis
SunwardChip1076
Nemesis
Level 123
God Stats
1W - 2L
1,294 SR
Queue Stats
113W - 97L
1,540 Elo+
Party 3
Ra
Ra
skeleton0405
Ra
Level 29
God Stats
3W - 3L
1,271 SR
Queue Stats
147W - 130L
1,530 Elo+
Party 3
Team Averages
Level 75
1,432 SR
1,486 Elo+

VS

Team Averages
Level 23
1,376 SR
1,356 Elo+
Yemoja
Yemoja
A-j-ss4
Yemoja
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Classy C Regg
Ne Zha
Level 18
God Stats
0W - 2L
1,182 SR
Queue Stats
13W - 19L
1,259 Elo+
Party 2
Cthulhu
Cthulhu
Herpuy
Cthulhu
Level 48
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 7L
1,332 Elo+
Party 2
Danzaburou
Danzaburou
Lilscoot9830
Danzaburou
Level 16
God Stats
1W - 1L
1,458 SR
Queue Stats
2W - 8L
1,140 Elo+
Party 2
Freya
Freya
MorganaDeFay
Freya
Level 32
God Stats
0W - 1L
1,238 SR
Queue Stats
1W - 2L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
3 / 1 / 4
9,384
552
6,770
13,148
9,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
G4yPlaya_JR
Ah Muzen Cab
14
1 / 1 / 3
9,109
536
6,168
7,328
3,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
SLT_Mar10
Cthulhu
13
4 / 1 / 5
8,239
485
9,338
9,897
9,323
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
11 / 0 / 3
11,352
668
16,683
16,104
8,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
2 / 3 / 2
9,130
537
3,781
12,026
5,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
A-j-ss4
Yemoja
11
0 / 4 / 0
7,508
442
1,942
12,012
8,175
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
2 / 3 / 1
8,981
528
6,335
15,506
7,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Herpuy
Cthulhu
14
1 / 4 / 2
8,416
495
9,961
13,518
13,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Lilscoot9830
Danzaburou
11
0 / 6 / 0
6,567
386
2,696
12,713
4,830
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 5 / 0
8,032
472
11,645
13,072
5,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
21
Kills
5
6
Deaths
22
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
1
4
5
L
Yemoja
A-j-ss4
Yemoja
0
4
0
0
L
2
3
1
0.83
W
Ah Muzen Cab
G4yPlaya_JR
Ah Muzen Cab
1
1
3
2.5
L
Cthulhu
Herpuy
Cthulhu
1
4
2
0.5
L
Danzaburou
Lilscoot9830
Danzaburou
0
6
0
0
L
2
5
0
0.4
W
Cthulhu
SLT_Mar10
Cthulhu
4
1
5
6.5
W
11
0
3
12.5
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,740
Damage
32,579
58,503
Taken
66,821
35,971
Mitigated
39,325
12,382
Healing
9,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,770
1,569
0
2,717
13,148
9,813
0
4,995
7,247
0
46,808
L
Yemoja
A-j-ss4
Yemoja
1,942
455
1,901
901
12,012
8,175
54
1,033
10,903
21,217
0
L
6,335
2,007
0
1,481
15,506
7,442
0
2,224
13,226
0
89,242
W
Ah Muzen Cab
G4yPlaya_JR
Ah Muzen Cab
6,168
1,742
0
1,797
7,328
3,001
674
1,481
5,751
0
67,186
L
Cthulhu
Herpuy
Cthulhu
9,961
942
90
1,110
13,518
13,099
16
911
12,607
48,789
936
L
Danzaburou
Lilscoot9830
Danzaburou
2,696
713
0
1,618
12,713
4,830
715
2,541
10,112
0
43,642
L
11,645
3,672
0
2,730
13,072
5,779
0
5,744
7,328
51,604
0
W
Cthulhu
SLT_Mar10
Cthulhu
9,338
415
176
987
9,897
9,323
442
3,154
6,562
31,442
609
W
16,683
8,547
0
2,078
16,104
8,441
1,059
3,997
11,810
0
123,773
W
3,781
830
678
3,949
12,026
5,393
450
6,997
4,358
62,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,214
Gold Earned
39,504
509
Minions Killed
430
0
Camps Cleared
0
1,720,323
Distance Traveled
1,676,450
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,384
552
69
4
0
326,525
6
L
Yemoja
7,508
442
38
2
0
301,391
0
L
Ne Zha
8,981
528
128
8
0
391,803
8
W
Ah Muzen Cab
9,109
536
122
7
0
352,846
0
L
Cthulhu
8,416
495
92
5
0
348,074
1
L
Danzaburou
6,567
386
76
4
0
296,240
0
L
Freya
8,032
472
96
6
0
338,942
0
W
Cthulhu
8,239
485
32
2
0
326,690
0
W
Nemesis
11,352
668
170
10
0
408,806
0
W
Ra
9,130
537
116
7
0
305,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role