Player Matchup

Fenrir
Fenrir
Big Spagheti
Fenrir
Level 108
God Stats
1W - 3L
1,282 SR
Queue Stats
78W - 138L
1,367 Elo+
Party 1
Chaac
Chaac
GORILLA BUSTER
Chaac
Level 86
God Stats
13W - 21L
1,422 SR
Queue Stats
158W - 221L
1,411 Elo+
Party 1
Mulan
Mulan
Meat Glacier
Mulan
Level 50
God Stats
42W - 62L
1,434 SR
Queue Stats
65W - 124L
1,374 Elo+
Party 1
Jing Wei
Jing Wei
RYchessKITTIE5
Jing Wei
Level 21
God Stats
8W - 11L
1,544 SR
Queue Stats
47W - 77L
1,378 Elo+
Party 1
Nu Wa
Nu Wa
SummerSausageXX
Nu Wa
Level 25
God Stats
10W - 18L
1,390 SR
Queue Stats
46W - 97L
1,309 Elo+
Party 1
Team Averages
Level 58
1,414 SR
1,368 Elo+

VS

Team Averages
Level 89
1,503 SR
1,495 Elo+
Geb
Geb
Chitown1
Geb
Level 64
God Stats
4W - 1L
1,445 SR
Queue Stats
33W - 34L
1,509 Elo+
Solo
Medusa
Medusa
Monjicus
Medusa
Level 105
God Stats
7W - 4L
1,567 SR
Queue Stats
209W - 184L
1,478 Elo+
Party 3
Cu Chulainn
Cu Chulainn
TH3pulsatingD1ll
Cu Chulainn
Level 120
God Stats
18W - 25L
1,441 SR
Queue Stats
283W - 259L
1,492 Elo+
Party 3
Baron Samedi
Baron Samedi
UnholyRose
Baron Samedi
Level 69
God Stats
21W - 19L
1,540 SR
Queue Stats
270W - 274L
1,463 Elo+
Party 2
Anubis
Anubis
smokey__rich
Anubis
Level 85
God Stats
3W - 2L
1,522 SR
Queue Stats
34W - 33L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
4 / 5 / 1
9,016
820
6,757
12,524
5,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 3 / 3
7,513
683
8,478
11,947
9,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 6 / 3
7,188
653
5,889
13,758
9,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
14
1 / 4 / 4
7,405
673
6,979
12,695
5,287
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 3 / 4
7,452
677
8,794
9,823
3,726
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 10
8,296
754
4,826
9,898
9,104
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Medusa
Monjicus
Medusa
17
9 / 1 / 9
9,447
859
16,233
9,482
4,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
TH3pulsatingD1ll
Cu Chulainn
16
4 / 3 / 6
8,686
790
8,461
14,258
11,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Baron Samedi
UnholyRose
Baron Samedi
16
5 / 0 / 8
9,103
828
10,803
6,475
3,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
14
2 / 3 / 9
8,171
743
11,188
9,894
5,243
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
63
7
Kills
21
21
Deaths
7
15
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
5
1
0.9
W
1
0
10
6
L
1
3
3
0.83
L
0
6
3
0.25
W
Medusa
Monjicus
Medusa
9
1
9
13.5
L
Jing Wei
1
4
4
0.75
L
1
3
4
1
W
Cu Chulainn
TH3pulsatingD1ll
Cu Chulainn
4
3
6
2.33
W
Baron Samedi
UnholyRose
Baron Samedi
5
0
8
9
W
Anubis
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,897
Damage
51,511
60,747
Taken
50,007
33,648
Mitigated
33,999
5,063
Healing
14,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
6,757
1,941
0
1,100
12,524
5,816
854
6,404
6,120
0
18,549
W
4,826
883
1,494
3,224
9,898
9,104
1,203
1,319
8,159
14,821
0
L
8,478
461
0
2,094
11,947
9,635
161
5,745
6,073
0
25,003
L
5,889
380
0
1,071
13,758
9,184
0
5,220
8,538
0
15,458
W
Medusa
Monjicus
Medusa
16,233
7,887
0
1,358
9,482
4,641
1,141
792
8,531
0
45,642
L
Jing Wei
6,979
5,280
0
598
12,695
5,287
372
5,016
7,679
0
16,708
L
8,794
5,202
0
200
9,823
3,726
1,098
4,989
4,834
27,302
0
W
Cu Chulainn
TH3pulsatingD1ll
Cu Chulainn
8,461
950
0
1,728
14,258
11,616
117
3,422
10,707
1,936
32,686
W
Baron Samedi
UnholyRose
Baron Samedi
10,803
1,214
1,059
2,337
6,475
3,395
556
2,304
3,962
36,135
0
W
Anubis
11,188
387
0
3,382
9,894
5,243
960
1,077
8,592
36,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,574
Gold Earned
43,703
147
Minions Killed
258
0
Camps Cleared
0
1,058,638
Distance Traveled
1,094,871
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,016
820
31
3
0
219,798
0
W
Geb
8,296
754
14
1
0
207,911
0
L
Chaac
7,513
683
36
3
0
229,816
0
L
Mulan
7,188
653
20
2
0
197,912
4
W
Medusa
9,447
859
56
5
0
244,078
0
L
Jing Wei
7,405
673
23
2
0
206,959
0
L
Nu Wa
7,452
677
37
3
0
204,153
0
W
Cu Chulainn
8,686
790
50
5
0
240,840
0
W
Baron Samedi
9,103
828
76
7
0
193,435
0
W
Anubis
8,171
743
62
6
0
208,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role