Player Matchup

Sun Wukong
Sun Wukong
BadSeanism
Sun Wukong
Level 156
God Stats
3W - 5L
1,489 SR
Queue Stats
72W - 87L
1,459 Elo+
Solo
Janus
Janus
FFS--Mikey
Janus
Level 144
God Stats
5W - 8L
1,386 SR
Queue Stats
562W - 539L
1,540 Elo+
Party 1
Martichoras
Martichoras
SevenHarpy20016
Martichoras
Level 127
God Stats
4W - 9L
1,278 SR
Queue Stats
257W - 227L
1,574 Elo+
Solo
Arachne
Arachne
bennyboy0620
Arachne
Level 112
God Stats
9W - 12L
1,403 SR
Queue Stats
372W - 349L
1,485 Elo+
Party 1
Maui
Maui
zzzakilezzz
Maui
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,213 Elo+
Solo
Team Averages
Level 138
1,411 SR
1,454 Elo+

VS

Team Averages
Level 93
1,466 SR
1,499 Elo+
Vulcan
Vulcan
AlleyGator10
Vulcan
Level 128
God Stats
1W - 2L
1,185 SR
Queue Stats
809W - 766L
1,456 Elo+
Solo
Chernobog
Chernobog
Gharbin1616
Chernobog
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
283W - 185L
1,650 Elo+
Solo
Ganesha
Ganesha
IIconicBb
Ganesha
Level 22
God Stats
2W - 3L
1,251 SR
Queue Stats
33W - 37L
1,415 Elo+
Party 2
King Arthur
King Arthur
KJDoubleGlide
King Arthur
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
162W - 169L
1,457 Elo+
Solo
Serqet
Serqet
Volfito9383
Serqet
Level 146
God Stats
5W - 1L
1,896 SR
Queue Stats
414W - 386L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BadSeanism
Sun Wukong
12
1 / 0 / 0
6,638
664
4,332
6,554
4,659
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
10
2 / 1 / 1
5,957
596
3,688
5,720
1,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Martichoras
SevenHarpy20016
Martichoras
10
3 / 1 / 1
5,782
578
6,009
6,583
2,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
bennyboy0620
Arachne
11
0 / 1 / 3
5,889
589
3,863
8,277
2,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

2
0 / 0 / 0
3,609
361
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
10
1 / 2 / 1
6,004
600
2,677
4,333
1,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Chernobog
Gharbin1616
Chernobog
11
2 / 1 / 0
6,070
607
5,685
7,446
2,558
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ganesha
IIconicBb
Ganesha
8
0 / 2 / 0
5,328
533
1,126
6,634
4,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

King Arthur
KJDoubleGlide
King Arthur
10
0 / 1 / 0
5,786
579
2,857
8,785
7,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Serqet
9
0 / 1 / 2
5,564
556
2,609
7,765
2,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
6
Kills
3
3
Deaths
7
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Vulcan
1
2
1
0.75
L
Sun Wukong
BadSeanism
Sun Wukong
1
0
0
1
L
Janus
2
1
1
2.5
W
Chernobog
Gharbin1616
Chernobog
2
1
0
2
W
Ganesha
IIconicBb
Ganesha
0
2
0
0
W
King Arthur
KJDoubleGlide
King Arthur
0
1
0
0
L
Martichoras
SevenHarpy20016
Martichoras
3
1
1
3.5
W
Serqet
0
1
2
1
L
Arachne
bennyboy0620
Arachne
0
1
3
1.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,892
Damage
14,954
27,134
Taken
34,963
11,828
Mitigated
18,889
6,421
Healing
7,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
2,677
852
0
270
4,333
1,580
644
1,174
3,055
38,242
0
L
Sun Wukong
BadSeanism
Sun Wukong
4,332
1,359
0
2,927
6,554
4,659
256
0
6,554
0
51,665
L
Janus
3,688
447
0
500
5,720
1,834
0
2,282
3,264
35,969
0
W
Chernobog
Gharbin1616
Chernobog
5,685
3,783
0
3,433
7,446
2,558
225
1,094
6,174
0
49,963
W
Ganesha
IIconicBb
Ganesha
1,126
35
190
2,275
6,634
4,730
120
322
6,270
10,166
0
W
King Arthur
KJDoubleGlide
King Arthur
2,857
538
0
1,048
8,785
7,136
0
14
8,771
0
37,748
L
Martichoras
SevenHarpy20016
Martichoras
6,009
2,005
0
1,314
6,583
2,494
0
825
5,518
0
38,708
W
Serqet
2,609
111
0
699
7,765
2,885
0
909
6,808
0
35,132
L
Arachne
bennyboy0620
Arachne
3,863
3,188
0
1,680
8,277
2,841
13
766
7,511
0
46,838
L
0
0
0
0
0
0
0
0
0
711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,875
Gold Earned
28,752
307
Minions Killed
298
0
Camps Cleared
0
859,335
Distance Traveled
1,024,807
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,004
600
65
7
0
196,470
0
L
Sun Wukong
6,638
664
90
9
0
187,013
0
L
Janus
5,957
596
78
8
0
210,484
0
W
Chernobog
6,070
607
99
10
0
165,596
0
W
Ganesha
5,328
533
2
0
0
199,889
4
W
King Arthur
5,786
579
70
7
0
205,346
0
L
Martichoras
5,782
578
62
6
0
197,086
0
W
Serqet
5,564
556
62
6
0
257,506
2
L
Arachne
5,889
589
76
8
0
231,833
0
L
Maui
3,609
361
1
0
0
32,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role