Player Matchup

Cupid
Cupid
Cannibalcarebear
Cupid
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
192W - 119L
1,522 Elo+
Party 1
Sobek
Sobek
FartBoy87
Sobek
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Kali
Kali
Ryu096
Kali
Level 147
God Stats
5W - 0L
1,701 SR
Queue Stats
158W - 63L
1,473 Elo+
Party 1
King Arthur
King Arthur
Wuzzymann
King Arthur
Level 157
God Stats
3W - 3L
1,178 SR
Queue Stats
77W - 61L
1,485 Elo+
Party 1
Hel
Hel
ironisironic
Hel
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,304 Elo+
Party 1
Team Averages
Level 105
1,476 SR
1,457 Elo+

VS

Team Averages
Level 56
1,522 SR
1,390 Elo+
Maui
Maui
EVERE5T
Maui
Level 25
God Stats
11W - 12L
1,529 SR
Queue Stats
33W - 30L
1,413 Elo+
Solo
Medusa
Medusa
IkarysNep
Medusa
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 44L
1,453 Elo+
Solo
Hercules
Hercules
SimplySoup
Hercules
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 22L
1,450 Elo+
Solo
Anubis
Anubis
luijavier
Anubis
Level 116
God Stats
7W - 6L
1,580 SR
Queue Stats
82W - 105L
1,440 Elo+
Solo
Nemesis
Nemesis
xosushi
Nemesis
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,193 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 15
9,138
831
12,572
10,669
5,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sobek
FartBoy87
Sobek
15
3 / 4 / 17
8,902
809
6,922
14,033
14,900
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
Ryu096
Kali
16
8 / 1 / 6
9,450
859
11,304
10,962
4,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Wuzzymann
King Arthur
16
7 / 1 / 13
9,275
843
8,855
12,374
10,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 1 / 12
8,061
733
8,564
5,380
2,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
EVERE5T
Maui
14
1 / 3 / 5
8,065
733
2,738
12,114
9,845
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Medusa
IkarysNep
Medusa
14
1 / 4 / 2
7,506
682
9,262
8,673
4,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
SimplySoup
Hercules
14
3 / 4 / 1
7,841
713
5,777
10,483
8,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
luijavier
Anubis
14
2 / 10 / 0
7,899
718
10,245
13,070
7,245
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
xosushi
Nemesis
13
1 / 6 / 4
7,365
670
5,671
11,225
6,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
20
27
Kills
8
8
Deaths
27
63
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
1
15
12.5
L
Maui
EVERE5T
Maui
1
3
5
1.17
W
Sobek
FartBoy87
Sobek
3
4
17
2.88
L
Medusa
IkarysNep
Medusa
1
4
2
0.5
W
Kali
Ryu096
Kali
8
1
6
11
L
Hercules
SimplySoup
Hercules
3
4
1
0.88
W
King Arthur
Wuzzymann
King Arthur
7
1
13
13.5
W
4
1
12
10
L
Anubis
luijavier
Anubis
2
10
0
0.2
L
Nemesis
xosushi
Nemesis
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,217
Damage
33,693
53,418
Taken
55,565
37,862
Mitigated
36,375
15,825
Healing
6,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,572
6,067
268
2,132
10,669
5,068
1,638
1,256
9,039
0
41,559
L
Maui
EVERE5T
Maui
2,738
527
960
1,143
12,114
9,845
0
3,973
8,051
7,047
0
W
Sobek
FartBoy87
Sobek
6,922
555
1,388
2,785
14,033
14,900
175
3,117
10,739
15,760
0
L
Medusa
IkarysNep
Medusa
9,262
3,200
0
402
8,673
4,426
0
2,917
5,756
0
31,303
W
Kali
Ryu096
Kali
11,304
6,737
0
2,885
10,962
4,746
226
4,596
5,989
40
38,709
L
Hercules
SimplySoup
Hercules
5,777
541
0
2,029
10,483
8,697
0
4,134
6,349
0
11,125
W
King Arthur
Wuzzymann
King Arthur
8,855
760
0
281
12,374
10,815
0
2,789
9,444
186
32,342
W
8,564
675
3,578
2,508
5,380
2,333
1,091
1,034
4,346
18,271
0
L
Anubis
luijavier
Anubis
10,245
515
50
1,074
13,070
7,245
0
2,111
10,957
26,140
0
L
Nemesis
xosushi
Nemesis
5,671
1,248
0
798
11,225
6,162
0
2,577
8,648
0
11,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,826
Gold Earned
38,676
240
Minions Killed
136
0
Camps Cleared
0
1,194,122
Distance Traveled
1,024,612
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,138
831
72
7
0
212,002
0
L
Maui
8,065
733
8
1
0
217,537
0
W
Sobek
8,902
809
17
2
0
207,413
0
L
Medusa
7,506
682
58
5
0
216,617
1
W
Kali
9,450
859
53
5
0
278,338
0
L
Hercules
7,841
713
10
1
0
201,492
0
W
King Arthur
9,275
843
62
6
0
272,252
0
W
Hel
8,061
733
36
3
0
224,117
0
L
Anubis
7,899
718
47
4
0
176,638
0
L
Nemesis
7,365
670
13
1
0
212,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role