Player Matchup

Merlin
Merlin
NoSmurfin
Merlin
Level 15
God Stats
4W - 1L
1,500 SR
Queue Stats
256W - 235L
1,500 Elo+
Party 2
Nike
Nike
VSVP Nick
Nike
Level 149
God Stats
4W - 4L
1,186 SR
Queue Stats
594W - 575L
1,498 Elo+
Party 2
Achilles
Achilles
Ziizus
Achilles
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 82L
1,509 Elo+
Party 2
Anhur
Anhur
bugcrim
Anhur
Level 125
God Stats
21W - 21L
1,572 SR
Queue Stats
819W - 811L
1,506 Elo+
Party 2
Sylvanus
Sylvanus
zDeMoNiiZe
Sylvanus
Level 88
God Stats
10W - 4L
1,612 SR
Queue Stats
443W - 437L
1,517 Elo+
Party 2
Team Averages
Level 95
1,474 SR
1,506 Elo+

VS

Team Averages
Level 106
1,405 SR
1,509 Elo+
Neith
Neith
BLZNMTLVeDoo
Neith
Level 114
God Stats
2W - 9L
1,211 SR
Queue Stats
298W - 314L
1,511 Elo+
Solo
Susano
Susano
Kawallie
Susano
Level 128
God Stats
0W - 1L
1,305 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Chang'e
Chang'e
SFUx ULT1MATE
Chang'e
Level 95
God Stats
2W - 2L
1,510 SR
Queue Stats
204W - 183L
1,533 Elo+
Solo
Mulan
Mulan
ThePeoplesMan
Mulan
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Hachiman
Hachiman
justinSMELLs
Hachiman
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
NoSmurfin
Merlin
19
7 / 1 / 19
11,201
862
25,154
12,209
6,882
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nike
17
6 / 3 / 23
10,734
826
19,158
19,485
25,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
Ziizus
Achilles
18
6 / 1 / 20
10,660
820
8,875
16,936
24,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

Anhur
bugcrim
Anhur
19
12 / 2 / 14
12,093
930
21,003
15,324
8,806
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
zDeMoNiiZe
Sylvanus
17
1 / 2 / 19
9,714
747
4,995
18,469
22,038
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 3
8,437
649
12,451
15,613
5,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Susano
Kawallie
Susano
18
5 / 6 / 2
10,367
797
17,418
18,592
8,722
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chang'e
13
1 / 7 / 3
7,655
589
7,752
17,176
4,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
2 / 7 / 4
8,115
624
8,299
18,928
17,945
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
justinSMELLs
Hachiman
15
0 / 6 / 4
7,667
590
8,921
14,139
4,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
25
32
Kills
9
9
Deaths
32
95
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
L
Susano
Kawallie
Susano
5
6
2
1
W
Merlin
NoSmurfin
Merlin
7
1
19
16.5
L
Chang'e
1
7
3
0.36
L
2
7
4
0.57
W
Nike
6
3
23
5.83
W
Achilles
Ziizus
Achilles
6
1
20
16
W
Anhur
bugcrim
Anhur
12
2
14
9.5
L
Hachiman
justinSMELLs
Hachiman
0
6
4
0.33
W
Sylvanus
zDeMoNiiZe
Sylvanus
1
2
19
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,185
Damage
54,841
82,423
Taken
84,448
87,184
Mitigated
42,376
34,947
Healing
25,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,451
2,567
1,225
2,240
15,613
5,952
0
6,343
8,891
0
28,752
L
Susano
Kawallie
Susano
17,418
1,745
140
5,346
18,592
8,722
0
6,639
10,787
0
27,980
W
Merlin
NoSmurfin
Merlin
25,154
665
2,443
1,524
12,209
6,882
1,726
398
11,625
55,518
0
L
Chang'e
7,752
850
7,160
5,943
17,176
4,973
0
5,449
11,228
15,084
0
L
8,299
353
708
2,147
18,928
17,945
0
7,238
10,469
0
12,682
W
Nike
19,158
346
2,118
4,117
19,485
25,091
0
3,053
16,287
4,047
22,741
W
Achilles
Ziizus
Achilles
8,875
1,109
1,313
2,149
16,936
24,367
381
1,694
14,889
0
14,831
W
Anhur
bugcrim
Anhur
21,003
15,768
1,133
2,010
15,324
8,806
4,857
1,145
14,147
0
47,455
L
Hachiman
justinSMELLs
Hachiman
8,921
4,416
0
1,077
14,139
4,784
0
6,305
7,259
0
21,297
W
Sylvanus
zDeMoNiiZe
Sylvanus
4,995
1,364
12,011
6,129
18,469
22,038
1,095
1,717
16,456
12,428
288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,402
Gold Earned
42,241
150
Minions Killed
111
0
Camps Cleared
0
1,277,350
Distance Traveled
1,167,278
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,437
649
39
3
0
233,472
0
L
Susano
10,367
797
15
1
0
246,448
0
W
Merlin
11,201
862
43
3
0
272,639
0
L
Chang'e
7,655
589
16
1
0
229,027
0
L
Mulan
8,115
624
15
1
0
232,403
0
W
Nike
10,734
826
10
1
0
279,030
0
W
Achilles
10,660
820
11
1
0
277,943
0
W
Anhur
12,093
930
74
6
0
218,975
0
L
Hachiman
7,667
590
26
2
0
225,928
0
W
Sylvanus
9,714
747
12
1
0
228,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role