Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
P0S3ID0NSwrath
Thoth
Level 183
God Stats
3W - 6L
1,163 SR
Queue Stats
212W - 260L
1,423 Elo+
Party 2
Chaac
Chaac
TuffyFluffyy
Chaac
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
239W - 271L
1,431 Elo+
Solo
Xbalanque
Xbalanque
nH Tackylina
Xbalanque
Level 214
God Stats
9W - 7L
1,557 SR
Queue Stats
170W - 216L
1,416 Elo+
Party 2
Ares
Ares
unojorojo
Ares
Level 125
God Stats
52W - 42L
1,568 SR
Queue Stats
241W - 219L
1,488 Elo+
Solo
Team Averages
Level 151
1,458 SR
1,452 Elo+

VS

Team Averages
Level 126
1,553 SR
1,535 Elo+
Chaac
Chaac
Calgabro
Chaac
Level 159
God Stats
6W - 6L
1,458 SR
Queue Stats
344W - 344L
1,470 Elo+
Solo
Atlas
Atlas
KaptanHowdy
Atlas
Level 103
God Stats
8W - 11L
1,654 SR
Queue Stats
35W - 29L
1,583 Elo+
Party 1
Thor
Thor
Kew4sK
Thor
Level 69
God Stats
2W - 1L
1,795 SR
Queue Stats
34W - 19L
1,589 Elo+
Party 1
Nu Wa
Nu Wa
MovingPolecat69
Nu Wa
Level 142
God Stats
10W - 7L
1,323 SR
Queue Stats
384W - 378L
1,494 Elo+
Solo
Medusa
Medusa
SwiftVanguard
Medusa
Level 156
God Stats
5W - 8L
1,538 SR
Queue Stats
66W - 60L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
5
1 / 0 / 0
3,403
681
1,721
4,668
1,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

7
1 / 1 / 0
3,446
689
1,691
1,746
457
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
1 / 0 / 0
3,952
790
1,169
2,350
1,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
nH Tackylina
Xbalanque
5
0 / 1 / 0
3,345
669
2,020
2,821
770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ares
5
0 / 1 / 0
3,274
655
1,130
3,185
1,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Calgabro
Chaac
1
0 / 0 / 0
933
187
0
0
0
5
0 / 1 / 2
3,486
697
1,358
4,281
2,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thor
Kew4sK
Thor
5
0 / 1 / 0
3,209
642
853
3,889
1,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 1 / 0
3,560
712
1,557
2,288
653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
2 / 0 / 0
3,694
739
2,609
2,444
753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
3
Kills
3
3
Deaths
3
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
0
0
1
L
Chaac
Calgabro
Chaac
0
0
0
0
L
0
1
2
1
L
Thor
Kew4sK
Thor
0
1
0
0
L
1
1
0
1
W
1
1
0
1
L
2
0
0
2
W
1
0
0
1
W
Xbalanque
nH Tackylina
Xbalanque
0
1
0
0
W
Ares
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,731
Damage
6,377
14,770
Taken
12,902
5,520
Mitigated
5,115
4,671
Healing
5,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
1,721
394
0
1,397
4,668
1,424
0
373
4,215
0
17,438
L
Chaac
Calgabro
Chaac
0
0
0
0
0
0
0
0
0
0
0
L
1,358
650
0
1,426
4,281
2,587
0
551
3,730
8,891
0
L
Thor
Kew4sK
Thor
853
243
0
1,738
3,889
1,122
0
319
3,570
0
12,551
L
1,557
235
0
826
2,288
653
16
1,372
916
15,118
0
W
1,691
45
0
475
1,746
457
0
710
959
19,330
0
L
2,609
1,248
0
1,186
2,444
753
0
701
1,743
0
16,882
W
1,169
386
0
874
2,350
1,060
0
632
1,692
0
22,592
W
Xbalanque
nH Tackylina
Xbalanque
2,020
520
0
778
2,821
770
120
356
2,439
0
17,525
W
Ares
1,130
0
0
1,147
3,185
1,809
0
431
2,454
6,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,420
Gold Earned
14,882
131
Minions Killed
102
0
Camps Cleared
0
525,130
Distance Traveled
407,961
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
3,403
681
29
6
0
114,548
1
L
Chaac
933
187
0
0
0
0
0
L
Atlas
3,486
697
6
1
0
99,104
0
L
Thor
3,209
642
27
5
0
126,705
0
L
Nu Wa
3,560
712
28
6
0
93,725
2
W
Thoth
3,446
689
29
6
0
93,622
0
L
Medusa
3,694
739
41
8
0
88,427
0
W
Chaac
3,952
790
33
7
0
112,326
0
W
Xbalanque
3,345
669
25
5
0
91,905
0
W
Ares
3,274
655
15
3
0
112,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role