Player Matchup

Rama
Rama
AndySx
Rama
Level 154
God Stats
0W - 1L
1,630 SR
Queue Stats
30W - 39L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
FabricioTA
Sylvanus
Level 156
God Stats
5W - 2L
1,789 SR
Queue Stats
384W - 262L
1,538 Elo+
Solo
Cerberus
Cerberus
KojLRL
Cerberus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Fenrir
Fenrir
PepoGods
Fenrir
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
407W - 336L
1,493 Elo+
Solo
Nu Wa
Nu Wa
kaceyre
Nu Wa
Level 80
God Stats
10W - 11L
1,525 SR
Queue Stats
384W - 399L
1,540 Elo+
Solo
Team Averages
Level 133
1,589 SR
1,514 Elo+

VS

Team Averages
Level 155
1,553 SR
1,535 Elo+
Martichoras
Martichoras
Biℓbor
Martichoras
Level 159
God Stats
5W - 3L
1,608 SR
Queue Stats
306W - 264L
1,610 Elo+
Solo
Jormungandr
Jormungandr
Kond99
Jormungandr
Level 183
God Stats
2W - 2L
1,641 SR
Queue Stats
186W - 174L
1,628 Elo+
Solo
Sylvanus
Sylvanus
OProprio
Sylvanus
Level 158
God Stats
2W - 1L
1,309 SR
Queue Stats
206W - 229L
1,579 Elo+
Solo
Achilles
Achilles
fabiyiyi
Achilles
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 92L
1,416 Elo+
Solo
Nu Wa
Nu Wa
shobert
Nu Wa
Level 137
God Stats
2W - 1L
1,705 SR
Queue Stats
104W - 141L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
AndySx
Rama
16
5 / 4 / 6
8,896
741
12,046
12,449
5,550
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
FabricioTA
Sylvanus
16
3 / 5 / 8
8,702
725
10,166
15,993
13,617
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cerberus
KojLRL
Cerberus
14
0 / 6 / 9
8,303
692
7,400
18,352
18,730
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
PepoGods
Fenrir
15
4 / 2 / 5
8,224
685
8,064
9,965
6,716
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
kaceyre
Nu Wa
16
2 / 3 / 10
8,757
730
14,439
9,258
4,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Biℓbor
Martichoras
18
3 / 3 / 15
10,243
854
20,821
15,638
7,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Kond99
Jormungandr
16
6 / 4 / 9
9,750
813
9,429
10,780
6,081
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sylvanus
OProprio
Sylvanus
14
1 / 4 / 14
8,737
728
4,898
13,378
16,018
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Achilles
fabiyiyi
Achilles
17
5 / 1 / 14
9,414
785
13,043
13,507
14,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
shobert
Nu Wa
18
5 / 2 / 9
9,889
824
13,779
6,073
2,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
81
14
Kills
20
20
Deaths
14
38
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Rama
AndySx
Rama
5
4
6
2
W
Martichoras
Biℓbor
Martichoras
3
3
15
3.5
L
Sylvanus
FabricioTA
Sylvanus
3
5
8
1.4
L
Cerberus
KojLRL
Cerberus
0
6
9
0.75
W
Jormungandr
Kond99
Jormungandr
6
4
9
2.63
W
Sylvanus
OProprio
Sylvanus
1
4
14
2
L
Fenrir
PepoGods
Fenrir
4
2
5
3.25
W
Achilles
fabiyiyi
Achilles
5
1
14
12
L
Nu Wa
kaceyre
Nu Wa
2
3
10
2.33
W
Nu Wa
shobert
Nu Wa
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,115
Damage
61,970
66,017
Taken
59,376
48,940
Mitigated
47,001
22,829
Healing
19,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
AndySx
Rama
12,046
9,069
1,305
2,572
12,449
5,550
0
5,282
6,723
0
37,674
W
Martichoras
Biℓbor
Martichoras
20,821
8,772
2,012
5,883
15,638
7,840
1,354
7,668
7,598
0
61,225
L
Sylvanus
FabricioTA
Sylvanus
10,166
1,329
8,641
4,267
15,993
13,617
0
6,628
8,625
16,996
0
L
Cerberus
KojLRL
Cerberus
7,400
232
259
3,099
18,352
18,730
0
7,618
9,574
15,508
0
W
Jormungandr
Kond99
Jormungandr
9,429
1,662
119
866
10,780
6,081
104
4,087
6,601
19,319
0
W
Sylvanus
OProprio
Sylvanus
4,898
951
4,476
2,875
13,378
16,018
0
6,262
6,892
8,258
0
L
Fenrir
PepoGods
Fenrir
8,064
1,171
787
1,899
9,965
6,716
0
4,569
5,125
0
14,676
W
Achilles
fabiyiyi
Achilles
13,043
1,428
140
1,339
13,507
14,616
115
9,014
4,081
0
18,999
L
Nu Wa
kaceyre
Nu Wa
14,439
3,842
0
0
9,258
4,327
339
3,563
5,367
34,519
0
W
Nu Wa
shobert
Nu Wa
13,779
4,178
819
811
6,073
2,446
821
4,029
1,908
35,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,882
Gold Earned
48,033
149
Minions Killed
196
0
Camps Cleared
0
1,047,206
Distance Traveled
1,045,550
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,896
741
62
5
0
215,465
0
W
Martichoras
10,243
854
100
8
0
236,810
0
L
Sylvanus
8,702
725
18
2
0
212,011
0
L
Cerberus
8,303
692
21
2
0
207,012
0
W
Jormungandr
9,750
813
20
2
0
172,274
0
W
Sylvanus
8,737
728
9
1
0
175,615
0
L
Fenrir
8,224
685
18
2
0
193,411
0
W
Achilles
9,414
785
14
1
0
238,685
0
L
Nu Wa
8,757
730
30
3
0
219,307
0
W
Nu Wa
9,889
824
53
4
0
222,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role