Player Matchup

Jing Wei
Jing Wei
DunkinxJoenuts
Jing Wei
Level 104
God Stats
3W - 0L
1,406 SR
Queue Stats
67W - 70L
1,492 Elo+
Solo
Janus
Janus
Gamertags5944
Janus
Level 43
God Stats
4W - 6L
1,568 SR
Queue Stats
203W - 189L
1,471 Elo+
Party 1
Artio
Artio
Miami_Top_Shotta
Artio
Level 97
God Stats
1W - 1L
1,322 SR
Queue Stats
655W - 552L
1,500 Elo+
Solo
Nox
Nox
RLFTF
Nox
Level 51
God Stats
2W - 2L
1,544 SR
Queue Stats
138W - 121L
1,488 Elo+
Party 1
Nike
Nike
satronachYT
Nike
Level 129
God Stats
2W - 1L
1,687 SR
Queue Stats
75W - 82L
1,477 Elo+
Solo
Team Averages
Level 85
1,505 SR
1,486 Elo+

VS

Team Averages
Level 124
1,461 SR
1,523 Elo+
Sobek
Sobek
 
Sobek
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
AdamBomBX
Cthulhu
Level 128
God Stats
5W - 9L
1,561 SR
Queue Stats
197W - 203L
1,504 Elo+
Party 3
Cupid
Cupid
Cody4515
Cupid
Level 114
God Stats
0W - 2L
1,288 SR
Queue Stats
18W - 16L
1,617 Elo+
Party 3
Ganesha
Ganesha
FaSe Miza
Ganesha
Level 155
God Stats
5W - 8L
1,455 SR
Queue Stats
341W - 344L
1,532 Elo+
Party 2
Hades
Hades
Lock619
Hades
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
15
5 / 4 / 3
8,277
828
10,706
8,309
3,868
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 3 / 6
8,432
843
13,103
7,716
3,503
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 3 / 8
8,344
834
4,520
15,862
15,901
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nox
RLFTF
Nox
17
7 / 2 / 4
9,276
928
10,157
7,794
4,249
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 2 / 5
7,121
712
3,756
8,679
7,972
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
2 / 1 / 3
7,063
706
2,045
6,495
6,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cthulhu
AdamBomBX
Cthulhu
15
4 / 4 / 4
8,778
878
12,721
14,321
19,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cupid
Cody4515
Cupid
15
7 / 3 / 2
8,330
833
10,030
12,151
5,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
FaSe Miza
Ganesha
17
0 / 3 / 9
7,817
782
7,557
10,354
8,053
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
Lock619
Hades
15
1 / 4 / 7
7,537
754
7,154
9,681
7,728
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
39
15
Kills
14
14
Deaths
15
26
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
1
3
3.5
L
Cthulhu
AdamBomBX
Cthulhu
4
4
4
1.5
L
Cupid
Cody4515
Cupid
7
3
2
2.67
W
Jing Wei
5
4
3
1.63
L
Ganesha
FaSe Miza
Ganesha
0
3
9
1.5
W
2
3
6
1.67
L
Hades
Lock619
Hades
1
4
7
1.13
W
1
3
8
1.67
W
Nox
RLFTF
Nox
7
2
4
4.5
W
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,242
Damage
39,507
48,360
Taken
53,002
35,493
Mitigated
47,281
16,215
Healing
16,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,045
97
425
1,956
6,495
6,358
0
2,857
3,638
4,589
0
L
Cthulhu
AdamBomBX
Cthulhu
12,721
310
951
1,590
14,321
19,699
0
5,168
8,997
21,325
1,234
L
Cupid
Cody4515
Cupid
10,030
5,010
1,854
4,169
12,151
5,443
0
8,185
3,894
0
20,220
W
Jing Wei
10,706
7,167
324
527
8,309
3,868
420
3,418
4,692
0
19,282
L
Ganesha
FaSe Miza
Ganesha
7,557
211
734
1,646
10,354
8,053
0
6,434
3,574
21,756
0
W
13,103
180
434
889
7,716
3,503
0
5,070
2,402
33,843
0
L
Hades
Lock619
Hades
7,154
851
770
1,926
9,681
7,728
0
5,197
4,484
14,265
0
W
4,520
132
3,712
5,375
15,862
15,901
28
9,638
5,838
8,384
0
W
Nox
RLFTF
Nox
10,157
1,630
163
1,345
7,794
4,249
0
5,480
2,026
16,746
0
W
3,756
221
1,207
2,239
8,679
7,972
38
3,492
5,003
0
9,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,450
Gold Earned
39,525
105
Minions Killed
92
0
Camps Cleared
0
944,836
Distance Traveled
911,364
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,063
706
8
1
0
123,480
0
L
Cthulhu
8,778
878
31
3
0
189,403
0
L
Cupid
8,330
833
28
3
0
210,450
0
W
Jing Wei
8,277
828
18
2
0
186,773
0
L
Ganesha
7,817
782
0
0
0
201,769
0
W
Janus
8,432
843
51
5
0
207,436
0
L
Hades
7,537
754
25
3
0
186,262
0
W
Artio
8,344
834
3
0
0
200,980
0
W
Nox
9,276
928
23
2
0
191,775
0
W
Nike
7,121
712
10
1
0
157,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role