Player Matchup

Morgan Le Fay
Morgan Le Fay
Anonymouz-420
Morgan Le Fay
Level 121
God Stats
0W - 3L
1,535 SR
Queue Stats
66W - 47L
1,473 Elo+
Party 1
Heimdallr
Heimdallr
Antixsocial_Nat
Heimdallr
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 60L
1,479 Elo+
Party 1
King Arthur
King Arthur
Noctodivinity
King Arthur
Level 155
God Stats
12W - 12L
1,501 SR
Queue Stats
307W - 280L
1,546 Elo+
Party 1
Lancelot
Lancelot
Tuffmuffin_
Lancelot
Level 139
God Stats
4W - 6L
1,545 SR
Queue Stats
97W - 95L
1,520 Elo+
Party 1
Izanami
Izanami
shenpi654
Izanami
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 102
1,516 SR
1,504 Elo+

VS

Team Averages
Level 89
1,469 SR
1,480 Elo+
Merlin
Merlin
 
Merlin
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Alexmynch
Fafnir
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,570 Elo+
Solo
King Arthur
King Arthur
Churrroman
King Arthur
Level 79
God Stats
19W - 17L
1,387 SR
Queue Stats
72W - 73L
1,420 Elo+
Solo
Apollo
Apollo
el SinaLoa13355
Apollo
Level 64
God Stats
6W - 9L
1,483 SR
Queue Stats
279W - 296L
1,451 Elo+
Solo
Cupid
Cupid
godlike_sheon
Cupid
Level 145
God Stats
19W - 20L
1,473 SR
Queue Stats
336W - 330L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Anonymouz-420
Morgan Le Fay
15
0 / 2 / 6
9,639
964
14,303
12,207
6,201
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Antixsocial_Nat
Heimdallr
15
4 / 3 / 2
10,351
1,035
13,006
9,745
5,283
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Noctodivinity
King Arthur
16
0 / 1 / 7
9,885
989
11,069
14,056
15,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
Tuffmuffin_
Lancelot
16
3 / 1 / 4
10,598
1,060
15,376
16,228
17,758
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
shenpi654
Izanami
15
1 / 3 / 5
9,658
966
8,398
11,156
6,124
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

255

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
2 / 2 / 4
10,430
1,043
14,786
11,631
6,125
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
Alexmynch
Fafnir
16
1 / 1 / 7
10,027
1,003
9,224
18,477
32,624
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

King Arthur
Churrroman
King Arthur
16
4 / 5 / 4
10,803
1,080
11,597
19,231
25,084
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
3 / 0 / 5
10,185
1,019
8,496
10,482
6,158
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
0 / 0 / 7
9,861
986
14,821
7,244
3,885
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
37
8
Kills
10
10
Deaths
8
24
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
2
4
2
W
Fafnir
Alexmynch
Fafnir
1
1
7
4.5
L
Morgan Le Fay
Anonymouz-420
Morgan Le Fay
0
2
6
1.5
L
Heimdallr
Antixsocial_Nat
Heimdallr
4
3
2
1.67
W
King Arthur
Churrroman
King Arthur
4
5
4
1.2
L
King Arthur
Noctodivinity
King Arthur
0
1
7
3.5
L
Lancelot
Tuffmuffin_
Lancelot
3
1
4
5
W
3
0
5
5.5
W
0
0
7
3.5
L
Izanami
shenpi654
Izanami
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,152
Damage
58,924
63,392
Taken
67,065
50,414
Mitigated
73,876
3,385
Healing
9,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
14,786
537
0
541
11,631
6,125
0
4,525
7,106
37,993
0
W
Fafnir
Alexmynch
Fafnir
9,224
3,063
0
650
18,477
32,624
0
2,882
15,595
12,726
0
L
Morgan Le Fay
Anonymouz-420
Morgan Le Fay
14,303
2,211
0
284
12,207
6,201
0
4,891
7,316
28,218
0
L
Heimdallr
Antixsocial_Nat
Heimdallr
13,006
6,505
0
350
9,745
5,283
0
3,753
5,992
0
24,387
W
King Arthur
Churrroman
King Arthur
11,597
676
0
170
19,231
25,084
0
3,249
15,972
0
23,907
L
King Arthur
Noctodivinity
King Arthur
11,069
656
0
974
14,056
15,048
0
5,831
8,225
0
35,988
L
Lancelot
Tuffmuffin_
Lancelot
15,376
1,194
0
1,616
16,228
17,758
0
6,255
9,877
917
29,158
W
8,496
4,504
0
2,851
10,482
6,158
0
2,404
8,078
0
19,554
W
14,821
9,076
1,842
3,528
7,244
3,885
0
2,234
5,010
0
41,783
L
Izanami
shenpi654
Izanami
8,398
6,443
0
161
11,156
6,124
0
3,397
7,759
0
18,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,131
Gold Earned
51,306
164
Minions Killed
200
5
Camps Cleared
7
935,747
Distance Traveled
1,110,427
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,430
1,043
64
6
2
192,545
0
W
Fafnir
10,027
1,003
6
1
0
246,703
0
L
Morgan Le Fay
9,639
964
33
3
2
176,363
0
L
Heimdallr
10,351
1,035
22
2
1
166,020
0
W
King Arthur
10,803
1,080
26
3
2
259,239
0
L
King Arthur
9,885
989
54
5
0
196,886
0
L
Lancelot
10,598
1,060
35
4
1
219,288
0
W
Apollo
10,185
1,019
22
2
2
206,929
0
W
Cupid
9,861
986
82
8
1
205,011
0
L
Izanami
9,658
966
20
2
1
177,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role