Player Matchup

Thoth
Thoth
 
Thoth
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Důflŋ
Cerberus
Level 130
God Stats
2W - 0L
1,777 SR
Queue Stats
179W - 158L
1,523 Elo+
Party 1
Chang'e
Chang'e
Minxes
Chang'e
Level 157
God Stats
7W - 4L
1,551 SR
Queue Stats
425W - 343L
1,579 Elo+
Party 1
Heimdallr
Heimdallr
YouThinkSoBud
Heimdallr
Level 69
God Stats
5W - 2L
1,665 SR
Queue Stats
190W - 183L
1,578 Elo+
Party 1
Sun Wukong
Sun Wukong
daydaydj
Sun Wukong
Level 152
God Stats
13W - 5L
1,477 SR
Queue Stats
680W - 629L
1,515 Elo+
Party 1
Team Averages
Level 127
1,594 SR
1,539 Elo+

VS

Team Averages
Level 138
1,522 SR
1,565 Elo+
Skadi
Skadi
DefinitelyJesus
Skadi
Level 165
God Stats
6W - 3L
1,643 SR
Queue Stats
329W - 318L
1,558 Elo+
Party 2
Chang'e
Chang'e
STL AVIDSPARK
Chang'e
Level 158
God Stats
3W - 4L
1,352 SR
Queue Stats
204W - 199L
1,541 Elo+
Solo
Merlin
Merlin
doctordecision7
Merlin
Level 89
God Stats
8W - 10L
1,619 SR
Queue Stats
255W - 255L
1,574 Elo+
Party 2
Bellona
Bellona
fupatroopa
Bellona
Level 125
God Stats
5W - 7L
1,384 SR
Queue Stats
622W - 605L
1,554 Elo+
Solo
Hercules
Hercules
hawkeye975
Hercules
Level 154
God Stats
4W - 3L
1,613 SR
Queue Stats
303W - 279L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
5 / 1 / 8
9,540
867
11,343
7,662
3,666
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Cerberus
Důflŋ
Cerberus
14
1 / 4 / 11
9,227
839
6,364
19,860
19,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chang'e
Minxes
Chang'e
18
6 / 1 / 8
10,005
910
9,488
14,894
9,160
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
YouThinkSoBud
Heimdallr
15
1 / 1 / 14
8,590
781
6,338
10,849
5,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
daydaydj
Sun Wukong
15
2 / 1 / 12
8,683
789
12,453
12,948
16,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 3
9,357
851
9,956
9,450
4,696
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Chang'e
10
0 / 5 / 2
6,836
621
6,893
8,974
3,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
1 / 2 / 5
8,575
780
17,955
7,146
3,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
fupatroopa
Bellona
14
2 / 4 / 3
8,173
743
5,521
11,912
11,995
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
hawkeye975
Hercules
14
1 / 2 / 5
8,257
751
5,204
12,374
9,332
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
26
15
Kills
8
8
Deaths
15
53
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
5
1
8
9
L
4
2
3
2.75
W
Cerberus
Důflŋ
Cerberus
1
4
11
1.63
W
Chang'e
Minxes
Chang'e
6
1
8
10
L
Chang'e
0
5
2
0.2
W
Heimdallr
YouThinkSoBud
Heimdallr
1
1
14
8
W
Sun Wukong
daydaydj
Sun Wukong
2
1
12
8
L
1
2
5
1.75
L
Bellona
fupatroopa
Bellona
2
4
3
0.88
L
Hercules
hawkeye975
Hercules
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,986
Damage
45,529
66,213
Taken
49,856
54,050
Mitigated
33,262
39,638
Healing
11,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
11,343
480
0
762
7,662
3,666
1,327
3,330
4,285
20,666
0
L
9,956
3,201
418
976
9,450
4,696
1,365
5,798
3,459
0
27,713
W
Cerberus
Důflŋ
Cerberus
6,364
433
2,557
3,697
19,860
19,324
73
6,840
12,701
11,740
0
W
Chang'e
Minxes
Chang'e
9,488
609
13,826
8,303
14,894
9,160
997
6,063
8,551
25,947
0
L
Chang'e
6,893
246
3,141
947
8,974
3,624
0
6,645
2,133
8,958
0
W
Heimdallr
YouThinkSoBud
Heimdallr
6,338
2,535
2,083
2,351
10,849
5,575
1,925
5,271
5,539
0
22,515
W
Sun Wukong
daydaydj
Sun Wukong
12,453
921
2,387
3,672
12,948
16,325
62
3,455
9,007
3,610
18,780
L
17,955
314
470
338
7,146
3,615
693
4,061
2,960
38,199
0
L
Bellona
fupatroopa
Bellona
5,521
766
1,078
1,529
11,912
11,995
0
7,017
4,395
0
10,028
L
Hercules
hawkeye975
Hercules
5,204
604
265
2,558
12,374
9,332
0
6,193
4,838
0
8,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,045
Gold Earned
41,198
148
Minions Killed
116
0
Camps Cleared
0
1,090,177
Distance Traveled
925,620
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,540
867
24
2
0
220,204
0
L
Skadi
9,357
851
38
3
0
219,389
0
W
Cerberus
9,227
839
16
1
0
192,868
0
W
Chang'e
10,005
910
55
5
0
237,172
1
L
Chang'e
6,836
621
9
1
0
134,545
0
W
Heimdallr
8,590
781
39
4
0
189,128
0
W
Sun Wukong
8,683
789
14
1
0
250,805
0
L
Merlin
8,575
780
59
5
0
200,260
0
L
Bellona
8,173
743
4
0
0
192,682
0
L
Hercules
8,257
751
6
1
0
178,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role