Player Matchup

Fenrir
Fenrir
Squmbert
Fenrir
Level 122
God Stats
5W - 7L
1,470 SR
Queue Stats
58W - 54L
1,597 Elo+
Party 2
Baron Samedi
Baron Samedi
iShinpi
Baron Samedi
Level 100
God Stats
3W - 4L
1,673 SR
Queue Stats
62W - 70L
1,606 Elo+
Party 2
Kuzenbo
Kuzenbo
sunsorb
Kuzenbo
Level 122
God Stats
1W - 4L
1,607 SR
Queue Stats
66W - 64L
1,580 Elo+
Party 2
Team Averages
Level 115
1,583 SR
1,594 Elo+

VS

Team Averages
Level 160
1,578 SR
1,668 Elo+
Achilles
Achilles
 
Achilles
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
SoyProphet
Ah Puch
Level 169
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 30L
1,836 Elo+
Solo
Hou Yi
Hou Yi
lotionhole
Hou Yi
Level 153
God Stats
6W - 4L
1,734 SR
Queue Stats
322W - 296L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Squmbert
Fenrir
11
3 / 6 / 1
9,757
697
9,097
14,345
5,950
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
iShinpi
Baron Samedi
12
1 / 6 / 2
9,309
665
7,043
11,418
5,295
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
sunsorb
Kuzenbo
11
0 / 2 / 4
9,159
654
8,416
17,773
22,404
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
5 / 3 / 8
11,539
824
13,543
17,347
15,473
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
SoyProphet
Ah Puch
15
6 / 0 / 7
11,865
848
16,431
11,105
4,426
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hou Yi
lotionhole
Hou Yi
13
3 / 1 / 8
10,560
754
8,920
7,947
3,234
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
4
Kills
14
14
Deaths
4
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
3
8
3
W
Ah Puch
SoyProphet
Ah Puch
6
0
7
9.5
L
Fenrir
Squmbert
Fenrir
3
6
1
0.58
L
Baron Samedi
iShinpi
Baron Samedi
1
6
2
0.33
W
Hou Yi
lotionhole
Hou Yi
3
1
8
7
L
Kuzenbo
sunsorb
Kuzenbo
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,556
Damage
38,894
43,536
Taken
36,399
33,649
Mitigated
23,133
6,690
Healing
9,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
13,543
3,030
0
4,359
17,347
15,473
0
6,521
10,754
0
35,562
W
Ah Puch
SoyProphet
Ah Puch
16,431
356
0
3,838
11,105
4,426
542
3,974
7,131
81,051
0
L
Fenrir
Squmbert
Fenrir
9,097
2,681
0
2,388
14,345
5,950
0
6,527
7,818
0
23,762
L
Baron Samedi
iShinpi
Baron Samedi
7,043
361
567
1,835
11,418
5,295
0
3,923
7,471
36,872
0
W
Hou Yi
lotionhole
Hou Yi
8,920
3,213
0
847
7,947
3,234
1,755
4,621
3,190
0
40,875
L
Kuzenbo
sunsorb
Kuzenbo
8,416
2,963
0
1,900
17,773
22,404
0
6,692
11,081
26,245
880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,225
Gold Earned
33,964
119
Minions Killed
182
0
Camps Cleared
0
777,032
Distance Traveled
795,473
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,539
824
30
2
0
266,969
0
W
Ah Puch
11,865
848
107
8
0
273,850
2
L
Fenrir
9,757
697
31
2
0
251,099
0
L
Baron Samedi
9,309
665
54
4
0
239,522
1
W
Hou Yi
10,560
754
45
3
0
254,654
0
L
Kuzenbo
9,159
654
34
2
0
286,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role