Player Matchup

Izanami
Izanami
F-l-o-w420
Izanami
Level 6
God Stats
0W - 1L
1,369 SR
Queue Stats
0W - 4L
1,182 Elo+
Party 2
Kukulkan
Kukulkan
HazyMegachill
Kukulkan
Level 68
God Stats
0W - 1L
1,123 SR
Queue Stats
1W - 7L
1,158 Elo+
Party 2
Jormungandr
Jormungandr
xxBigDiamondxx
Jormungandr
Level 13
God Stats
0W - 2L
1,419 SR
Queue Stats
1W - 7L
1,158 Elo+
Party 2
Team Averages
Level 29
1,304 SR
1,166 Elo+

VS

Team Averages
Level 53
1,538 SR
1,268 Elo+
Set
Set
Luiscoro
Set
Level 124
God Stats
1W - 0L
1,752 SR
Queue Stats
6W - 21L
1,265 Elo+
Party 1
Da Ji
Da Ji
Marianoandre
Da Ji
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 23L
1,295 Elo+
Party 1
Anubis
Anubis
feguren
Anubis
Level 26
God Stats
2W - 9L
1,363 SR
Queue Stats
13W - 26L
1,245 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
F-l-o-w420
Izanami
11
0 / 11 / 4
9,778
652
3,827
15,528
3,554
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
HazyMegachill
Kukulkan
13
2 / 7 / 4
10,664
711
16,702
11,808
3,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jormungandr
xxBigDiamondxx
Jormungandr
13
4 / 7 / 2
11,064
738
12,044
20,722
15,741
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
16 / 0 / 7
14,231
949
25,671
18,468
10,448
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
5 / 4 / 15
12,025
802
3,494
13,174
5,844
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
feguren
Anubis
16
3 / 2 / 20
12,555
837
13,609
12,106
6,771
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
66
6
Kills
24
25
Deaths
6
10
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Izanami
F-l-o-w420
Izanami
0
11
4
0.18
L
Kukulkan
HazyMegachill
Kukulkan
2
7
4
0.57
W
16
0
7
19.5
W
5
4
15
3.13
W
Anubis
feguren
Anubis
3
2
20
6.5
L
Jormungandr
xxBigDiamondxx
Jormungandr
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,573
Damage
42,774
48,058
Taken
43,748
22,952
Mitigated
23,063
31
Healing
13,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
F-l-o-w420
Izanami
3,827
2,283
0
0
15,528
3,554
548
4,265
11,257
0
23,746
L
Kukulkan
HazyMegachill
Kukulkan
16,702
2,074
0
31
11,808
3,657
68
1,550
10,258
43,903
0
W
25,671
13,269
0
7,054
18,468
10,448
1,333
11,765
6,206
0
93,638
W
3,494
1,144
0
2,131
13,174
5,844
679
8,316
4,541
0
21,229
W
Anubis
feguren
Anubis
13,609
59
0
4,730
12,106
6,771
842
8,077
3,693
47,390
0
L
Jormungandr
xxBigDiamondxx
Jormungandr
12,044
2,094
0
0
20,722
15,741
0
8,277
12,445
39,720
298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,506
Gold Earned
38,811
133
Minions Killed
174
0
Camps Cleared
0
647,441
Distance Traveled
851,704
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,778
652
41
3
0
200,625
0
L
Kukulkan
10,664
711
52
3
0
222,976
0
W
Set
14,231
949
97
6
0
321,814
0
W
Da Ji
12,025
802
16
1
0
273,032
0
W
Anubis
12,555
837
61
4
0
256,858
0
L
Jormungandr
11,064
738
40
3
0
223,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role