Player Matchup

Bacchus
Bacchus
EpicMooseCannon
Bacchus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Neith
Neith
jmazy123
Neith
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Nemesis
Nemesis
niqpafart
Nemesis
Level 4
God Stats
0W - 1L
1,467 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 16
1,489 SR
1,500 Elo+

VS

Team Averages
Level 38
1,308 SR
1,178 Elo+
Ah Muzen Cab
Ah Muzen Cab
Gershmager
Ah Muzen Cab
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 24L
1,165 Elo+
Party 2
Cthulhu
Cthulhu
GrimmRPR
Cthulhu
Level 11
God Stats
2W - 4L
1,229 SR
Queue Stats
11W - 14L
1,179 Elo+
Party 2
Janus
Janus
PercentageTwo
Janus
Level 14
God Stats
4W - 5L
1,194 SR
Queue Stats
10W - 11L
1,190 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
6,754
614
3,543
13,607
12,220
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Neith
jmazy123
Neith
10
0 / 6 / 3
7,438
676
7,452
9,637
3,687
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
niqpafart
Nemesis
11
3 / 4 / 0
7,949
723
9,224
12,423
6,009
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Gershmager
Ah Muzen Cab
13
6 / 0 / 8
9,540
867
11,255
8,133
3,303
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
GrimmRPR
Cthulhu
11
2 / 0 / 10
8,460
769
6,262
10,299
10,109
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
6 / 3 / 8
9,246
841
13,247
8,703
3,398
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
3
Kills
14
14
Deaths
3
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Ah Muzen Cab
Gershmager
Ah Muzen Cab
6
0
8
10
W
Cthulhu
GrimmRPR
Cthulhu
2
0
10
7
W
6
3
8
3.33
L
Neith
jmazy123
Neith
0
6
3
0.25
L
Nemesis
niqpafart
Nemesis
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,219
Damage
30,764
35,667
Taken
27,135
21,916
Mitigated
16,810
3,784
Healing
2,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,543
244
0
768
13,607
12,220
50
8,549
5,058
10,723
0
W
Ah Muzen Cab
Gershmager
Ah Muzen Cab
11,255
5,790
0
710
8,133
3,303
213
1,123
6,938
0
35,224
W
Cthulhu
GrimmRPR
Cthulhu
6,262
516
0
226
10,299
10,109
0
2,118
8,149
18,233
116
W
13,247
3,358
0
1,446
8,703
3,398
424
1,058
7,605
37,831
0
L
Neith
jmazy123
Neith
7,452
3,249
0
1,474
9,637
3,687
0
5,811
3,818
0
26,447
L
Nemesis
niqpafart
Nemesis
9,224
3,477
0
1,542
12,423
6,009
132
5,093
7,302
0
19,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,141
Gold Earned
27,246
59
Minions Killed
109
0
Camps Cleared
0
552,735
Distance Traveled
598,484
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,754
614
12
1
0
188,858
0
W
Ah Muzen Cab
9,540
867
42
4
0
205,184
0
W
Cthulhu
8,460
769
19
2
0
228,216
0
W
Janus
9,246
841
48
4
0
165,084
0
L
Neith
7,438
676
30
3
0
156,701
0
L
Nemesis
7,949
723
17
2
0
207,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role