Player Matchup

Cu Chulainn
Cu Chulainn
BROWN CHICKEN74
Cu Chulainn
Level 142
God Stats
3W - 2L
1,330 SR
Queue Stats
297W - 275L
1,554 Elo+
Party 2
Baba Yaga
Baba Yaga
Jurake
Baba Yaga
Level 123
God Stats
3W - 2L
1,500 SR
Queue Stats
237W - 216L
1,491 Elo+
Solo
Neith
Neith
TehOnlySplice
Neith
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 38L
1,588 Elo+
Party 2
Maui
Maui
deadlest11
Maui
Level 68
God Stats
3W - 2L
1,715 SR
Queue Stats
81W - 56L
1,649 Elo+
Party 2
Hera
Hera
wodexiaokeai
Hera
Level 29
God Stats
1W - 1L
1,272 SR
Queue Stats
53W - 86L
1,364 Elo+
Solo
Team Averages
Level 76
1,463 SR
1,529 Elo+

VS

Team Averages
Level 80
1,531 SR
1,413 Elo+
Raijin
Raijin
Daepon
Raijin
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 65L
1,447 Elo+
Solo
Hun Batz
Hun Batz
IOROSCss
Hun Batz
Level 66
God Stats
2W - 2L
1,655 SR
Queue Stats
209W - 223L
1,511 Elo+
Solo
Ah Puch
Ah Puch
Imma4boss
Ah Puch
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,291 Elo+
Party 1
Tyr
Tyr
ImmahXlone
Tyr
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
193W - 216L
1,412 Elo+
Party 1
Bacchus
Bacchus
RedTonks666
Bacchus
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 139L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BROWN CHICKEN74
Cu Chulainn
18
6 / 3 / 21
11,255
750
12,542
13,410
16,650
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baba Yaga
Jurake
Baba Yaga
19
5 / 1 / 14
11,386
759
14,148
8,193
4,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

19
8 / 2 / 20
11,614
774
21,530
11,690
6,895
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
5 / 2 / 22
11,016
734
8,195
16,185
17,347
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
8 / 1 / 20
11,856
790
17,846
7,505
3,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Daepon
Raijin
17
3 / 9 / 3
10,077
672
10,240
17,623
8,571
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
IOROSCss
Hun Batz
16
0 / 8 / 4
9,190
613
5,117
14,314
6,508
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
Imma4boss
Ah Puch
17
1 / 4 / 7
9,972
665
13,564
14,414
6,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
3 / 6 / 4
9,919
661
9,216
18,535
14,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
RedTonks666
Bacchus
14
2 / 5 / 4
9,278
619
5,005
15,205
15,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
31
32
Kills
9
9
Deaths
32
97
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BROWN CHICKEN74
Cu Chulainn
6
3
21
5.5
L
Raijin
Daepon
Raijin
3
9
3
0.5
L
Hun Batz
IOROSCss
Hun Batz
0
8
4
0.25
L
Ah Puch
Imma4boss
Ah Puch
1
4
7
1.13
L
3
6
4
0.83
W
Baba Yaga
Jurake
Baba Yaga
5
1
14
12
L
Bacchus
RedTonks666
Bacchus
2
5
4
0.8
W
8
2
20
9
W
5
2
22
8
W
8
1
20
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,261
Damage
43,142
56,983
Taken
80,091
49,647
Mitigated
52,899
26,354
Healing
14,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BROWN CHICKEN74
Cu Chulainn
12,542
1,737
1,447
2,473
13,410
16,650
970
6,648
6,682
519
24,419
L
Raijin
Daepon
Raijin
10,240
404
943
2,109
17,623
8,571
0
9,583
7,647
28,026
0
L
Hun Batz
IOROSCss
Hun Batz
5,117
1,149
268
658
14,314
6,508
0
5,988
8,050
0
21,268
L
Ah Puch
Imma4boss
Ah Puch
13,564
91
396
4,591
14,414
6,921
0
6,800
7,404
41,427
0
L
9,216
981
673
1,918
18,535
14,961
0
10,211
7,851
1,361
14,274
W
Baba Yaga
Jurake
Baba Yaga
14,148
1,292
1,095
3,623
8,193
4,889
1,393
4,134
4,045
41,452
0
L
Bacchus
RedTonks666
Bacchus
5,005
361
336
2,222
15,205
15,938
0
7,857
7,044
8,358
0
W
21,530
7,787
2,129
4,485
11,690
6,895
2,928
6,127
5,454
0
36,186
W
8,195
1,308
2,118
5,090
16,185
17,347
626
9,208
6,902
15,080
0
W
17,846
4,538
1,974
1,920
7,505
3,866
1,433
3,263
4,182
35,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,127
Gold Earned
48,436
186
Minions Killed
146
0
Camps Cleared
0
1,460,544
Distance Traveled
1,231,277
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,255
750
26
2
0
273,123
0
L
Raijin
10,077
672
33
2
0
216,126
0
L
Hun Batz
9,190
613
33
2
0
243,663
0
L
Ah Puch
9,972
665
62
4
0
274,309
0
L
Tyr
9,919
661
7
0
0
247,652
0
W
Baba Yaga
11,386
759
57
4
0
303,721
0
L
Bacchus
9,278
619
11
1
0
249,527
0
W
Neith
11,614
774
44
3
0
292,697
0
W
Maui
11,016
734
12
1
0
279,244
0
W
Hera
11,856
790
47
3
0
311,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role