Player Matchup

Jing Wei
Jing Wei
Crelaand
Jing Wei
Level 76
God Stats
0W - 2L
1,258 SR
Queue Stats
3W - 6L
1,594 Elo+
Party 1
Cliodhna
Cliodhna
DyslexicFrog
Cliodhna
Level 124
God Stats
1W - 1L
1,753 SR
Queue Stats
13W - 13L
1,465 Elo+
Party 1
Ne Zha
Ne Zha
SapphireFlame24
Ne Zha
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 41L
1,437 Elo+
Party 1
Hera
Hera
Stunt30
Hera
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 44L
1,440 Elo+
Party 1
Set
Set
ricemage
Set
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,412 Elo+
Solo
Team Averages
Level 97
1,502 SR
1,470 Elo+

VS

Team Averages
Level 119
1,556 SR
1,458 Elo+
Bacchus
Bacchus
 
Bacchus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
ForwardLemur951
Chaac
Level 91
God Stats
2W - 1L
1,524 SR
Queue Stats
28W - 32L
1,384 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Razorjuice
Ah Muzen Cab
Level 149
God Stats
3W - 3L
1,701 SR
Queue Stats
199W - 210L
1,466 Elo+
Party 2
Kukulkan
Kukulkan
Tachnyan
Kukulkan
Level 128
God Stats
4W - 3L
1,738 SR
Queue Stats
155W - 157L
1,475 Elo+
Party 2
Thoth
Thoth
Vhaghar
Thoth
Level 109
God Stats
2W - 3L
1,317 SR
Queue Stats
100W - 95L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Crelaand
Jing Wei
14
2 / 7 / 4
8,027
730
5,036
13,139
6,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cliodhna
DyslexicFrog
Cliodhna
16
5 / 6 / 3
9,536
867
10,442
13,105
6,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 6 / 4
7,473
679
7,425
11,774
5,341
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Hera
Stunt30
Hera
15
2 / 6 / 4
8,790
799
11,434
9,707
4,455
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 9 / 6
8,384
762
4,744
14,443
9,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
6 / 4 / 20
10,738
976
10,066
15,724
21,445
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
11 / 3 / 15
10,789
981
14,965
16,224
20,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
Razorjuice
Ah Muzen Cab
17
5 / 0 / 25
10,569
961
9,770
9,708
4,668
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Kukulkan
Tachnyan
Kukulkan
16
5 / 3 / 16
10,113
919
12,772
8,913
3,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thoth
Vhaghar
Thoth
16
7 / 2 / 11
9,834
894
7,415
6,647
2,005
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
121
11
Kills
34
34
Deaths
12
21
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
6
4
20
4
L
Jing Wei
Crelaand
Jing Wei
2
7
4
0.57
L
Cliodhna
DyslexicFrog
Cliodhna
5
6
3
1.08
W
11
3
15
6.17
W
Ah Muzen Cab
Razorjuice
Ah Muzen Cab
5
0
25
17.5
L
1
6
4
0.5
L
Hera
Stunt30
Hera
2
6
4
0.67
W
Kukulkan
Tachnyan
Kukulkan
5
3
16
4.33
W
Thoth
Vhaghar
Thoth
7
2
11
6.25
L
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,081
Damage
54,988
62,168
Taken
57,216
32,023
Mitigated
52,298
7,687
Healing
20,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
10,066
976
2,329
3,635
15,724
21,445
724
2,698
12,820
15,193
941
L
Jing Wei
Crelaand
Jing Wei
5,036
3,348
285
302
13,139
6,119
0
5,707
7,432
0
14,206
L
Cliodhna
DyslexicFrog
Cliodhna
10,442
347
940
1,808
13,105
6,392
0
6,596
6,509
0
19,898
W
14,965
1,666
1,243
4,313
16,224
20,942
785
2,082
13,899
0
32,325
W
Ah Muzen Cab
Razorjuice
Ah Muzen Cab
9,770
4,089
658
1,012
9,708
4,668
2,329
2,146
7,562
0
35,074
L
7,425
924
568
1,210
11,774
5,341
0
5,523
6,251
0
14,126
L
Hera
Stunt30
Hera
11,434
2,221
914
607
9,707
4,455
0
5,775
3,902
24,569
0
W
Kukulkan
Tachnyan
Kukulkan
12,772
1,636
2,508
2,556
8,913
3,238
1,453
2,074
6,791
27,222
0
W
Thoth
Vhaghar
Thoth
7,415
725
633
1,283
6,647
2,005
1,727
2,676
3,971
17,990
0
L
4,744
2,047
148
905
14,443
9,716
0
5,824
8,619
0
10,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,210
Gold Earned
52,043
109
Minions Killed
129
0
Camps Cleared
0
948,193
Distance Traveled
1,095,116
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,738
976
8
1
0
220,293
0
L
Jing Wei
8,027
730
26
2
0
181,391
0
L
Cliodhna
9,536
867
19
2
0
197,738
0
W
Chaac
10,789
981
22
2
0
231,092
0
W
Ah Muzen Cab
10,569
961
37
3
0
251,392
2
L
Ne Zha
7,473
679
14
1
0
217,201
0
L
Hera
8,790
799
30
3
0
178,925
0
W
Kukulkan
10,113
919
36
3
0
205,607
0
W
Thoth
9,834
894
26
2
0
186,732
0
L
Set
8,384
762
20
2
0
172,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role