Player Matchup

Danzaburou
Danzaburou
KaspirSparrow
Danzaburou
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 29L
1,416 Elo+
Party 2
Susano
Susano
Ryujins umi
Susano
Level 129
God Stats
2W - 2L
1,732 SR
Queue Stats
81W - 87L
1,532 Elo+
Party 2
Atlas
Atlas
Siewwa
Atlas
Level 69
God Stats
5W - 6L
1,604 SR
Queue Stats
54W - 46L
1,586 Elo+
Party 3
Bellona
Bellona
TaCoBaldy
Bellona
Level 123
God Stats
3W - 1L
1,457 SR
Queue Stats
39W - 46L
1,456 Elo+
Party 2
Nox
Nox
Veilos
Nox
Level 139
God Stats
2W - 5L
1,744 SR
Queue Stats
194W - 166L
1,576 Elo+
Party 3
Team Averages
Level 97
1,607 SR
1,513 Elo+

VS

Team Averages
Level 138
1,505 SR
1,463 Elo+
Hercules
Hercules
 
Hercules
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
BauzaHD
Apollo
Level 128
God Stats
4W - 9L
1,497 SR
Queue Stats
79W - 81L
1,539 Elo+
Party 1
He Bo
He Bo
GhostHydra
He Bo
Level 133
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 8L
1,167 Elo+
Solo
Ne Zha
Ne Zha
LN Vxbes
Ne Zha
Level 159
God Stats
65W - 93L
1,529 SR
Queue Stats
350W - 335L
1,517 Elo+
Party 1
Khepri
Khepri
Montchy TTv
Khepri
Level 172
God Stats
1W - 1L
1,500 SR
Queue Stats
354W - 327L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KaspirSparrow
Danzaburou
11
0 / 2 / 1
6,579
658
5,412
7,006
2,637
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
12
0 / 4 / 1
6,628
663
5,991
11,051
4,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
Siewwa
Atlas
13
1 / 1 / 1
6,672
667
10,097
9,552
8,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Bellona
TaCoBaldy
Bellona
12
0 / 3 / 0
6,629
663
5,644
10,982
9,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nox
Veilos
Nox
16
2 / 0 / 1
8,041
804
8,628
4,965
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
1 / 2 / 3
6,971
697
6,386
12,242
11,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
BauzaHD
Apollo
13
1 / 1 / 1
7,395
740
2,581
8,970
3,824
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

He Bo
15
5 / 0 / 2
7,843
784
10,404
3,311
1,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ne Zha
LN Vxbes
Ne Zha
14
3 / 0 / 6
7,706
771
8,522
9,297
4,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Khepri
13
0 / 0 / 6
7,487
749
3,340
11,669
9,513
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
3
Kills
10
10
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
2
3
1.25
W
Apollo
BauzaHD
Apollo
1
1
1
1.5
W
He Bo
5
0
2
6
L
Danzaburou
KaspirSparrow
Danzaburou
0
2
1
0.25
W
Ne Zha
LN Vxbes
Ne Zha
3
0
6
6
W
Khepri
0
0
6
3
L
Susano
0
4
1
0.13
L
Atlas
Siewwa
Atlas
1
1
1
1.5
L
Bellona
TaCoBaldy
Bellona
0
3
0
0
L
Nox
Veilos
Nox
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,772
Damage
31,233
43,556
Taken
45,489
27,022
Mitigated
30,933
5,193
Healing
12,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,386
1,021
0
3,116
12,242
11,747
187
5,761
6,062
0
14,703
W
Apollo
BauzaHD
Apollo
2,581
1,063
61
3,116
8,970
3,824
906
1,946
6,901
0
25,331
W
He Bo
10,404
403
0
0
3,311
1,335
0
813
2,413
29,102
0
L
Danzaburou
KaspirSparrow
Danzaburou
5,412
3,303
0
400
7,006
2,637
1,109
2,302
4,536
0
15,442
W
Ne Zha
LN Vxbes
Ne Zha
8,522
1,188
0
3,352
9,297
4,514
0
3,661
5,464
0
32,295
W
Khepri
3,340
193
1,415
1,318
11,669
9,513
0
4,862
6,622
12,989
0
L
Susano
5,991
642
0
2,720
11,051
4,204
0
2,828
7,917
0
22,983
L
Atlas
Siewwa
Atlas
10,097
3,805
0
971
9,552
8,165
0
3,066
6,146
16,814
765
L
Bellona
TaCoBaldy
Bellona
5,644
1,830
0
852
10,982
9,739
0
3,829
6,752
0
16,942
L
Nox
Veilos
Nox
8,628
1,093
0
250
4,965
2,277
0
1,223
3,663
40,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,549
Gold Earned
37,402
188
Minions Killed
198
0
Camps Cleared
0
1,080,007
Distance Traveled
1,114,208
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,971
697
28
3
0
215,070
0
W
Apollo
7,395
740
50
5
0
200,037
0
W
He Bo
7,843
784
49
5
0
223,051
1
L
Danzaburou
6,579
658
20
2
0
201,280
0
W
Ne Zha
7,706
771
47
5
0
243,298
0
W
Khepri
7,487
749
24
2
0
232,752
0
L
Susano
6,628
663
37
4
0
212,216
0
L
Atlas
6,672
667
18
2
0
223,372
0
L
Bellona
6,629
663
36
4
0
205,828
0
L
Nox
8,041
804
77
8
0
237,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role