Player Matchup

Cerberus
Cerberus
Cookiez4meh
Cerberus
Level 97
God Stats
30W - 12L
1,767 SR
Queue Stats
374W - 344L
1,449 Elo+
Party 3
Serqet
Serqet
MercifulBuddha96
Serqet
Level 143
God Stats
3W - 5L
1,322 SR
Queue Stats
397W - 376L
1,484 Elo+
Solo
Merlin
Merlin
Xceptionals
Merlin
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 52L
1,563 Elo+
Party 2
Charybdis
Charybdis
letsgophili
Charybdis
Level 108
God Stats
5W - 4L
1,431 SR
Queue Stats
315W - 288L
1,461 Elo+
Party 3
Surtr
Surtr
xtempzet
Surtr
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,748 Elo+
Party 2
Team Averages
Level 114
1,504 SR
1,541 Elo+

VS

Team Averages
Level 126
1,501 SR
1,517 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
DaZeDGUMMY
Ix Chel
Level 157
God Stats
16W - 27L
1,392 SR
Queue Stats
396W - 397L
1,550 Elo+
Party 1
Ne Zha
Ne Zha
General Baby429
Ne Zha
Level 124
God Stats
12W - 16L
1,518 SR
Queue Stats
693W - 667L
1,569 Elo+
Party 1
Shiva
Shiva
Moncher Of Bred
Shiva
Level 148
God Stats
15W - 8L
1,385 SR
Queue Stats
67W - 82L
1,454 Elo+
Solo
Hachiman
Hachiman
thesarkone22
Hachiman
Level 91
God Stats
3W - 6L
1,709 SR
Queue Stats
223W - 195L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cookiez4meh
Cerberus
12
1 / 0 / 1
7,065
505
5,638
11,553
9,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 0 / 1
7,070
505
3,423
10,663
4,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
13
2 / 1 / 3
7,436
531
8,605
6,537
2,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
letsgophili
Charybdis
13
2 / 0 / 0
7,752
554
10,759
8,130
3,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
xtempzet
Surtr
14
2 / 1 / 1
8,428
602
12,754
15,146
11,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
0 / 0 / 1
6,248
446
5,294
12,866
7,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ix Chel
DaZeDGUMMY
Ix Chel
13
1 / 2 / 0
6,912
494
8,055
9,810
3,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 3 / 0
6,239
446
4,693
13,094
4,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 3 / 0
7,020
501
9,053
17,174
10,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
thesarkone22
Hachiman
11
0 / 1 / 0
6,450
461
4,696
10,844
3,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
9
Kills
2
2
Deaths
9
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
0
1
0.5
W
Cerberus
Cookiez4meh
Cerberus
1
0
1
1.5
L
Ix Chel
DaZeDGUMMY
Ix Chel
1
2
0
0.5
L
1
3
0
0.33
W
2
0
1
2.5
L
0
3
0
0
W
Merlin
2
1
3
3.5
W
Charybdis
letsgophili
Charybdis
2
0
0
2
L
Hachiman
thesarkone22
Hachiman
0
1
0
0
W
Surtr
xtempzet
Surtr
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,179
Damage
31,791
52,029
Taken
63,788
30,663
Mitigated
29,867
19,005
Healing
18,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,294
1,991
1,605
3,082
12,866
7,541
0
4,484
8,382
27,942
0
W
Cerberus
Cookiez4meh
Cerberus
5,638
371
0
3,908
11,553
9,305
0
5,705
5,848
36,063
0
L
Ix Chel
DaZeDGUMMY
Ix Chel
8,055
797
162
1,845
9,810
3,808
17
5,280
4,530
61,634
0
L
4,693
1,001
0
1,256
13,094
4,609
0
2,231
10,176
0
45,494
W
3,423
611
0
1,185
10,663
4,310
7
2,050
8,613
0
56,367
L
9,053
1,264
0
5,549
17,174
10,198
0
1,710
15,242
517
65,075
W
Merlin
8,605
717
0
1,620
6,537
2,525
0
3,060
3,477
58,568
0
W
Charybdis
letsgophili
Charybdis
10,759
6,045
0
5,548
8,130
3,161
0
1,880
6,250
0
68,096
L
Hachiman
thesarkone22
Hachiman
4,696
2,766
0
4,687
10,844
3,711
224
965
9,879
0
50,995
W
Surtr
xtempzet
Surtr
12,754
4,550
0
6,744
15,146
11,362
0
916
14,230
670
68,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,751
Gold Earned
32,869
513
Minions Killed
414
0
Camps Cleared
0
1,386,914
Distance Traveled
1,318,954
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,248
446
44
3
0
227,528
0
W
Cerberus
7,065
505
99
7
0
290,459
3
L
Ix Chel
6,912
494
90
6
0
264,363
1
L
Ne Zha
6,239
446
64
5
0
302,173
0
W
Serqet
7,070
505
95
7
0
306,164
1
L
Shiva
7,020
501
127
9
0
286,608
1
W
Merlin
7,436
531
102
7
0
255,346
2
W
Charybdis
7,752
554
104
7
0
250,971
4
L
Hachiman
6,450
461
89
6
0
238,282
0
W
Surtr
8,428
602
113
8
0
283,974
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role