Player Matchup

Awilix
Awilix
Silver II
ExpiredGangster
Awilix
Silver II
Level 89
God Stats
11W - 9L
1,463 SR
Queue Stats
27W - 32L
1,077 MMR
Party 2
Maui
Maui
Silver II
Hs_estrada
Maui
Silver II
Level 121
God Stats
5W - 3L
1,464 SR
Queue Stats
69W - 91L
1,085 MMR
Solo
Scylla
Scylla
Silver I
NEWYORKGIANTz
Scylla
Silver I
Level 149
God Stats
71W - 94L
1,485 SR
Queue Stats
523W - 582L
1,234 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 120
1,470 SR
1,132 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 76
1,523 SR
1,095 MMR
Hera
Hera
Silver I
boulbi_424
Hera
Silver I
Level 148
God Stats
47W - 36L
1,460 SR
Queue Stats
248W - 272L
1,162 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
runn-a-muck2
Sun Wukong
Silver III
Level 42
God Stats
6W - 4L
1,611 SR
Queue Stats
19W - 31L
1,096 MMR
Party 1
Anhur
Anhur
Silver V
snaggedcoyote
Anhur
Silver V
Level 39
God Stats
0W - 1L
1,497 SR
Queue Stats
20W - 35L
1,028 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
10 / 0 / 2
9,734
973
12,748
9,351
3,754
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 0 / 10
8,036
804
3,316
8,358
7,193
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 2 / 7
7,985
799
4,476
6,563
2,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AchillesAo KuangKumbhakarnaAphrodite

VS

Bans
YmirMartichorasDanzaburouHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
7,348
735
5,044
7,581
1,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
runn-a-muck2
Sun Wukong
10
0 / 3 / 1
7,258
726
7,600
10,874
6,692
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 3 / 1
7,401
740
6,351
8,035
1,955
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
12
Kills
2
2
Deaths
12
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
10
0
2
11
W
1
0
10
6
W
1
2
7
2.25
L
1
6
0
0.17
L
Sun Wukong
runn-a-muck2
Sun Wukong
0
3
1
0.17
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,540
Damage
18,995
24,272
Taken
26,490
13,387
Mitigated
10,615
2,136
Healing
4,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,748
5,009
0
682
9,351
3,754
0
1,575
7,720
0
40,028
W
3,316
763
0
1,050
8,358
7,193
0
1,702
6,656
16,933
0
W
4,476
399
0
404
6,563
2,440
0
2,230
4,333
26,866
0
L
5,044
937
0
725
7,581
1,968
35
2,164
5,417
28,163
0
L
Sun Wukong
runn-a-muck2
Sun Wukong
7,600
1,710
148
3,230
10,874
6,692
0
3,551
7,188
0
26,592
L
6,351
3,109
0
470
8,035
1,955
0
2,403
5,632
0
18,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,755
Gold Earned
22,007
102
Minions Killed
98
0
Camps Cleared
0
641,848
Distance Traveled
556,578
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,734
973
32
3
0
227,754
0
W
Maui
8,036
804
24
2
0
207,626
4
W
Scylla
7,985
799
46
5
0
206,468
0
L
Hera
7,348
735
44
4
0
176,673
1
L
Sun Wukong
7,258
726
29
3
0
204,641
0
L
Anhur
7,401
740
25
3
0
175,264
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role