Player Matchup

Cthulhu
Cthulhu
Child1shPear
Cthulhu
Level 68
God Stats
2W - 2L
1,772 SR
Queue Stats
55W - 121L
1,287 Elo+
Party 2
Sol
Sol
ChildishApple
Sol
Level 74
God Stats
1W - 5L
1,249 SR
Queue Stats
57W - 113L
1,300 Elo+
Party 2
Bastet
Bastet
Leaskk
Bastet
Level 136
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 102L
1,303 Elo+
Party 2
Ishtar
Ishtar
POPTARTS 54
Ishtar
Level 50
God Stats
12W - 18L
1,473 SR
Queue Stats
39W - 88L
1,274 Elo+
Party 2
Martichoras
Martichoras
pythonking_209
Martichoras
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 67L
1,276 Elo+
Solo
Team Averages
Level 72
1,499 SR
1,288 Elo+

VS

Team Averages
Level 53
1,518 SR
1,380 Elo+
Poseidon
Poseidon
ALIAS_PICHUCHAXD
Poseidon
Level 64
God Stats
2W - 2L
1,468 SR
Queue Stats
16W - 22L
1,324 Elo+
Solo
Mulan
Mulan
CorkChunkninja
Mulan
Level 89
God Stats
20W - 26L
1,523 SR
Queue Stats
265W - 287L
1,455 Elo+
Party 1
Arachne
Arachne
RaZr Zurich
Arachne
Level 47
God Stats
7W - 4L
1,640 SR
Queue Stats
469W - 428L
1,372 Elo+
Solo
Artio
Artio
Senpai6104
Artio
Level 38
God Stats
43W - 29L
1,366 SR
Queue Stats
738W - 695L
1,325 Elo+
Solo
Danzaburou
Danzaburou
Xeno3031
Danzaburou
Level 29
God Stats
23W - 19L
1,592 SR
Queue Stats
68W - 74L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Child1shPear
Cthulhu
10
1 / 5 / 2
6,947
463
6,853
15,790
9,701
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 5 / 0
7,204
480
3,164
10,783
4,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Leaskk
Bastet
11
1 / 5 / 2
6,774
452
7,650
15,197
5,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
10
3 / 4 / 3
6,829
455
5,987
10,181
3,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Martichoras
pythonking_209
Martichoras
10
0 / 6 / 1
6,176
412
4,252
12,872
6,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 3
8,767
584
6,878
6,283
2,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
8 / 0 / 3
10,067
671
12,308
13,354
10,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arachne
RaZr Zurich
Arachne
14
8 / 0 / 4
8,954
597
11,389
12,604
5,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
11
2 / 4 / 7
6,926
462
6,237
13,782
13,630
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
Xeno3031
Danzaburou
13
5 / 3 / 2
8,336
556
6,537
8,255
3,226
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
7
Kills
25
25
Deaths
8
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
L
Cthulhu
Child1shPear
Cthulhu
1
5
2
0.4
L
2
5
0
0.4
W
8
0
3
9.5
L
Bastet
Leaskk
Bastet
1
5
2
0.4
L
Ishtar
3
4
3
1.13
W
Arachne
RaZr Zurich
Arachne
8
0
4
10
W
Artio
2
4
7
1.38
W
Danzaburou
Xeno3031
Danzaburou
5
3
2
2
L
Martichoras
pythonking_209
Martichoras
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,906
Damage
43,349
64,823
Taken
54,278
29,104
Mitigated
35,166
10,750
Healing
16,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,878
847
0
850
6,283
2,420
424
2,545
3,738
62,698
0
L
Cthulhu
Child1shPear
Cthulhu
6,853
624
1,647
1,891
15,790
9,701
0
3,201
12,589
31,794
0
L
3,164
748
0
2,675
10,783
4,018
0
5,253
5,530
45,572
0
W
12,308
2,735
0
4,482
13,354
10,735
4,955
597
12,757
31
77,781
L
Bastet
Leaskk
Bastet
7,650
2,589
0
2,555
15,197
5,552
0
1,629
13,568
0
56,691
L
Ishtar
5,987
3,295
0
1,640
10,181
3,531
0
2,551
7,630
0
31,359
W
Arachne
RaZr Zurich
Arachne
11,389
9,169
0
7,281
12,604
5,155
0
1,917
10,687
0
48,830
W
Artio
6,237
304
535
1,863
13,782
13,630
0
3,691
10,091
24,962
0
W
Danzaburou
Xeno3031
Danzaburou
6,537
3,082
0
1,392
8,255
3,226
3,124
1,508
6,747
0
52,928
L
Martichoras
pythonking_209
Martichoras
4,252
1,326
0
342
12,872
6,302
0
563
12,309
0
33,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,930
Gold Earned
43,050
304
Minions Killed
437
0
Camps Cleared
0
1,355,303
Distance Traveled
1,483,970
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,767
584
119
8
0
301,307
6
L
Cthulhu
6,947
463
42
3
0
273,032
0
L
Sol
7,204
480
82
5
0
236,093
4
W
Mulan
10,067
671
124
8
0
275,454
0
L
Bastet
6,774
452
87
6
0
314,339
1
L
Ishtar
6,829
455
54
4
0
271,378
1
W
Arachne
8,954
597
82
5
0
337,109
0
W
Artio
6,926
462
23
2
0
289,613
0
W
Danzaburou
8,336
556
89
6
0
280,487
0
L
Martichoras
6,176
412
39
3
0
260,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role