Player Matchup

Tyr
Tyr
DripWeSoul
Tyr
Level 44
God Stats
0W - 1L
1,303 SR
Queue Stats
14W - 20L
1,480 Elo+
Party 2
Ratatoskr
Ratatoskr
END1433
Ratatoskr
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,536 Elo+
Party 2
Horus
Horus
FireManCeeJ
Horus
Level 106
God Stats
1W - 2L
1,332 SR
Queue Stats
161W - 164L
1,408 Elo+
Solo
Izanami
Izanami
Reaper541582
Izanami
Level 40
God Stats
0W - 1L
1,243 SR
Queue Stats
10W - 17L
1,401 Elo+
Party 2
Nox
Nox
TTVyourdead8397
Nox
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,433 Elo+
Party 2
Team Averages
Level 52
1,376 SR
1,452 Elo+

VS

Team Averages
Level 141
1,587 SR
1,474 Elo+
Khepri
Khepri
Celenas22
Khepri
Level 166
God Stats
4W - 3L
1,661 SR
Queue Stats
246W - 273L
1,449 Elo+
Party 3
Zhong Kui
Zhong Kui
EatMyWalrusMeat
Zhong Kui
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
165W - 165L
1,492 Elo+
Party 1
Cerberus
Cerberus
Uzumaki0225
Cerberus
Level 153
God Stats
1W - 1L
1,772 SR
Queue Stats
131W - 155L
1,475 Elo+
Party 3
Danzaburou
Danzaburou
XcessiveSamurai
Danzaburou
Level 108
God Stats
1W - 2L
1,528 SR
Queue Stats
138W - 145L
1,478 Elo+
Solo
Horus
Horus
uglymolly
Horus
Level 128
God Stats
3W - 4L
1,473 SR
Queue Stats
354W - 347L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 6
7,438
744
4,729
15,334
14,443
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ratatoskr
END1433
Ratatoskr
12
3 / 7 / 5
7,518
752
5,369
11,531
4,875
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
3 / 6 / 3
7,942
794
8,309
15,701
16,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Reaper541582
Izanami
14
1 / 7 / 6
7,646
765
7,298
12,107
5,356
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 5 / 4
7,306
731
8,941
8,423
3,514
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Celenas22
Khepri
15
1 / 2 / 17
8,766
877
5,271
9,184
9,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
EatMyWalrusMeat
Zhong Kui
17
8 / 3 / 14
9,665
967
12,165
11,726
17,192
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Uzumaki0225
Cerberus
15
7 / 2 / 13
9,337
934
11,016
12,189
13,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
XcessiveSamurai
Danzaburou
17
11 / 1 / 17
10,938
1,094
17,736
8,465
5,355
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
uglymolly
Horus
14
3 / 2 / 18
8,410
841
8,266
12,434
12,725
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
109
10
Kills
30
30
Deaths
10
24
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Khepri
Celenas22
Khepri
1
2
17
4.75
L
1
5
6
0.8
L
Ratatoskr
END1433
Ratatoskr
3
7
5
0.79
W
Zhong Kui
EatMyWalrusMeat
Zhong Kui
8
3
14
5
L
3
6
3
0.75
L
Izanami
Reaper541582
Izanami
1
7
6
0.57
L
2
5
4
0.8
W
Cerberus
Uzumaki0225
Cerberus
7
2
13
6.75
W
Danzaburou
XcessiveSamurai
Danzaburou
11
1
17
19.5
W
Horus
uglymolly
Horus
3
2
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,646
Damage
54,454
63,096
Taken
53,998
44,741
Mitigated
59,063
10,125
Healing
24,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Celenas22
Khepri
5,271
638
943
985
9,184
9,793
709
1,444
7,264
11,345
0
L
4,729
574
485
2,831
15,334
14,443
0
5,424
9,462
0
11,322
L
Ratatoskr
END1433
Ratatoskr
5,369
1,471
173
656
11,531
4,875
503
4,923
6,435
0
6,418
W
Zhong Kui
EatMyWalrusMeat
Zhong Kui
12,165
529
709
1,185
11,726
17,192
611
3,002
8,679
23,496
0
L
8,309
1,991
1,443
2,675
15,701
16,553
0
7,326
8,161
5,084
9,536
L
Izanami
Reaper541582
Izanami
7,298
4,509
148
670
12,107
5,356
150
5,472
6,535
0
23,493
L
8,941
1,423
309
735
8,423
3,514
0
5,106
3,265
17,651
0
W
Cerberus
Uzumaki0225
Cerberus
11,016
747
1,624
4,392
12,189
13,998
503
2,756
9,431
19,240
0
W
Danzaburou
XcessiveSamurai
Danzaburou
17,736
9,778
369
2,725
8,465
5,355
2,648
1,937
6,241
0
34,799
W
Horus
uglymolly
Horus
8,266
4,192
6,255
5,258
12,434
12,725
949
3,653
8,662
0
11,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,850
Gold Earned
47,116
93
Minions Killed
119
0
Camps Cleared
0
833,149
Distance Traveled
978,572
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,766
877
10
1
0
185,767
0
L
Tyr
7,438
744
18
2
0
191,512
0
L
Ratatoskr
7,518
752
1
0
0
147,100
0
W
Zhong Kui
9,665
967
27
3
0
178,682
0
L
Horus
7,942
794
8
1
0
177,072
0
L
Izanami
7,646
765
46
5
0
161,837
0
L
Nox
7,306
731
20
2
0
155,628
0
W
Cerberus
9,337
934
34
3
0
212,930
0
W
Danzaburou
10,938
1,094
43
4
0
179,252
0
W
Horus
8,410
841
5
1
0
221,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role