Player Matchup

Horus
Horus
Ai_Mikami
Horus
Level 157
God Stats
1W - 1L
1,685 SR
Queue Stats
71W - 75L
1,545 Elo+
Party 1
Ymir
Ymir
SuperiorMemes
Ymir
Level 61
God Stats
7W - 7L
1,457 SR
Queue Stats
207W - 196L
1,525 Elo+
Solo
Hercules
Hercules
feileyafreya
Hercules
Level 67
God Stats
3W - 2L
1,824 SR
Queue Stats
213W - 170L
1,660 Elo+
Solo
Raijin
Raijin
ipacklunches
Raijin
Level 147
God Stats
2W - 0L
1,733 SR
Queue Stats
67W - 62L
1,557 Elo+
Party 1
Baba Yaga
Baba Yaga
mohawk39
Baba Yaga
Level 128
God Stats
4W - 0L
1,754 SR
Queue Stats
59W - 54L
1,567 Elo+
Party 1
Team Averages
Level 112
1,691 SR
1,571 Elo+

VS

Team Averages
Level 116
1,547 SR
1,530 Elo+
Chiron
Chiron
GlocKoma21
Chiron
Level 140
God Stats
3W - 5L
1,500 SR
Queue Stats
358W - 341L
1,576 Elo+
Party 2
Ganesha
Ganesha
QueenMajere
Ganesha
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,478 Elo+
Solo
Chang'e
Chang'e
Toe_GobIin
Chang'e
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 117L
1,549 Elo+
Solo
Ravana
Ravana
lmag1nary
Ravana
Level 111
God Stats
1W - 2L
1,500 SR
Queue Stats
153W - 147L
1,501 Elo+
Solo
Raijin
Raijin
n00bz4breakfa2t
Raijin
Level 121
God Stats
2W - 3L
1,733 SR
Queue Stats
262W - 253L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Ai_Mikami
Horus
16
0 / 2 / 14
9,814
577
6,974
21,875
16,185
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

18
4 / 1 / 12
10,954
644
8,966
15,991
15,030
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
feileyafreya
Hercules
19
6 / 2 / 9
11,300
665
18,605
22,245
29,144
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Raijin
20
5 / 0 / 11
12,215
719
14,135
9,474
5,024
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Baba Yaga
mohawk39
Baba Yaga
19
1 / 1 / 13
10,879
640
18,495
9,082
5,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
GlocKoma21
Chiron
19
3 / 2 / 3
11,051
650
19,146
10,582
4,884
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
QueenMajere
Ganesha
18
0 / 4 / 5
10,760
633
8,254
18,893
23,829
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chang'e
Toe_GobIin
Chang'e
16
0 / 3 / 5
9,159
539
15,441
17,798
8,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
lmag1nary
Ravana
16
2 / 2 / 2
9,881
581
9,711
10,872
9,452
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 5 / 1
9,738
573
14,815
12,796
6,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
22
16
Kills
6
6
Deaths
16
59
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Horus
Ai_Mikami
Horus
0
2
14
3.5
L
Chiron
GlocKoma21
Chiron
3
2
3
2.25
L
Ganesha
QueenMajere
Ganesha
0
4
5
0.63
W
4
1
12
10
L
Chang'e
Toe_GobIin
Chang'e
0
3
5
0.83
W
Hercules
feileyafreya
Hercules
6
2
9
5.25
W
Raijin
5
0
11
10.5
L
Ravana
lmag1nary
Ravana
2
2
2
1.5
W
Baba Yaga
mohawk39
Baba Yaga
1
1
13
7.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,175
Damage
67,367
78,667
Taken
70,941
70,435
Mitigated
52,822
44,682
Healing
33,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Ai_Mikami
Horus
6,974
3,232
9,844
9,298
21,875
16,185
72
11,407
10,000
0
9,162
L
Chiron
GlocKoma21
Chiron
19,146
4,504
1,591
2,176
10,582
4,884
0
6,385
4,113
0
51,068
L
Ganesha
QueenMajere
Ganesha
8,254
214
1,478
2,208
18,893
23,829
0
12,017
6,786
20,780
0
W
8,966
1,250
5,018
3,239
15,991
15,030
304
6,256
9,052
19,255
0
L
Chang'e
Toe_GobIin
Chang'e
15,441
700
11,608
8,310
17,798
8,215
0
11,944
5,526
23,688
0
W
Hercules
feileyafreya
Hercules
18,605
4,593
1,599
8,700
22,245
29,144
364
10,401
11,243
3,577
20,668
W
Raijin
14,135
1,603
2,554
1,195
9,474
5,024
568
4,438
4,724
49,679
0
L
Ravana
lmag1nary
Ravana
9,711
1,350
1,475
2,623
10,872
9,452
0
6,120
4,658
0
20,160
W
Baba Yaga
mohawk39
Baba Yaga
18,495
907
592
2,643
9,082
5,052
480
4,196
4,628
53,417
0
L
14,815
622
451
1,552
12,796
6,442
0
7,465
5,331
26,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,162
Gold Earned
50,589
186
Minions Killed
181
0
Camps Cleared
0
1,581,488
Distance Traveled
1,227,168
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,814
577
5
0
0
372,350
0
L
Chiron
11,051
650
78
5
0
252,129
0
L
Ganesha
10,760
633
0
0
0
239,605
0
W
Ymir
10,954
644
27
2
0
270,670
0
L
Chang'e
9,159
539
31
2
0
263,514
0
W
Hercules
11,300
665
17
1
0
285,421
0
W
Raijin
12,215
719
68
4
0
347,286
0
L
Ravana
9,881
581
36
2
0
274,937
0
W
Baba Yaga
10,879
640
69
4
0
305,761
0
L
Raijin
9,738
573
36
2
0
196,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role